--- In xenoversusbeta@yahoogroups.com, "Chris Jorgensen"
<xenoclone@...> wrote:
>
> Thanks guys. Here's an experimental camera patch. If you're interested,
> could you try it out and see if it fixes the two issues you both
reported?
>
> ]http://www.xenoclone.com/downloads/xvs_camerapatch.zip
>
> Unzip into your XenoVersusBeta/SpaceMelee/gameScripts directory.
>
> Thanks!
>
> Chris
I'm used to the SC-style camera so I find it weird that the camera
doesn't change its position when I hit the edge of the screen...
besides, this really makes it harder to fight when all ships are near
the edges. Besides, everything is so small, so zoomed out... and
imagine how it would be on even larger maps.
I think that the cause of this problem is that the camera also takes
into account the position of the derelict. This is not as
necessary/useful as seeing whether you are aiming well or not.