Please see my new freeware "scribble" game at www.ianford.com/scribble . It has a pretty fast robot opponent, and is convenient (not so much dragging of tiles...
re: scribble, at www.ianford.com/scribble I haven't put in much strategy, mainly because it can beat me consistently without strategy. The insight that I had...
Hs anyone here written code to do the following: sequentially read a file of text for every character you read, start a DAWG traversal every time you hit the...
Have not written anything similar to that, however have you looked into using PERL for your spam detection? PERL is highly suited for string manipulation and...
John Babina
john@...
Oct 22, 2002 5:44 pm
495
... Nope, I've written those - they're easy! You simply extract one word at a time from the source text and look it up in a dawg. The words are deliited and...
... Ah - OK - I didn't mention your name because you sent the remark to me in private mail rather than to the group, but I wanted to answer the point in ...
I just love this little community we have here; you guys have contributed more to the net than any other group I've been part of. Martin Lauter must have...
I'm starting to investigate using reconfigurable hardware (ie, FPGAs) to do Scrabble move generation. I need to come up with a decent directed study topic and...
... When you say "apply associative operators", do you mean just taking the sum or min of the list of scores? If so, this question boils down to a fast way to...
... Yes. The associative operators above are the ones pertinent to a Scrabble simulator. The sum would be nice so you can compute the average of all moves....
... I did plenty of research into this when working on the parallel version of Landau. I discovered that machines were a little "too fast" these days. ...
... At least until the end of the coming week, I am an ASIC/FPGA designer by profession. I will likely be laid off this week; I am starting a software company...
My algorithm - S. Gordon, "A faster Scrabble move generation algorithm", Software-Practice and Experience, 24(2) 219-232 (Feb. 1994), generates scrabble moves...
Steven Gordon
word.gamer@...
Nov 11, 2002 2:49 am
506
... Not I. It seems superfluous when you can create a program that plays at championship caliber on a 486. (But I am not trying to discourage you from pursuing...
sheppardco@...
Nov 11, 2002 6:48 pm
507
... It also may be wise to differentiate between a championship player when 486's were desktop machines and a championship player when 1Ghz P3's were laptops,...
... FYI, the hardware cost will come to much more than $20. We are talking about a board with a modest size FPGA and say, 4 MB of SSRAM. Unless you like ...
... A misunderstanding. I was refering to human championship caliber, which hasn't improved much since the early 1990's, when Tyler, CrossWise, and to a lesser...
sheppardco@...
Nov 12, 2002 1:26 am
510
... <snip snip> <Excessive technical quacking below> I understand your point. I was making quick within-an-order-of-magnitude guesses. Here are some more...
... well, I thought I was going to sit this one out but I find myself unable to sit on my fingers any longer :) 1) If you're looking for a hardware project to...
... Nonsense. I have monitored these pages for years and haven't seen a new idea. Just about everything that has been recently published was implemented years...
sheppardco@...
Nov 12, 2002 3:57 pm
513
Brian, Your second sentence says "This forum has plenty of new of ideas..." I agree. Your first sentence says, "I... haven't seen a new idea." Can we assume...
... From: "Alan Frank" <alf@...> ... Another area is to teach the computer how to "close" or "open" the board, but I assume that this could be solved...
John Babina
john@...
Nov 12, 2002 7:44 pm
515
Hi, I just joined the group. I have to admit that I don't have much experience in word game programming, but the little that I have done has been a lot of fun....
An important followup to Alan Frank's suggestion would be simulation tools that would more accurately decide whether an opening exchange of tiles is the best...
Steven Gordon
word.gamer@...
Nov 13, 2002 3:56 am
518
... While I haven't monitored these pages for too long (having only got interested in serious Scrabble about 3 years ago), I *have* spent time with three...
... I realize that the computational power is much greater. But it is an open question whether that power is helpful. In many situations, you can compute for...
sheppardco@...
Nov 13, 2002 7:08 pm
520
... Simulations already generate enough data to answer such questions. The key is that the opponent's racks cover the entire rack space, and therefore you can...