Hello. I have made some updates to WIFH. Specifically: 1. Chorus of Nations: Specified that TRs, AMPH, and SUB do not lower the CW's IP rolls for each Vichy...
I´m playing my first game with this expansion, and i find that it´s much better for the allies for the ASW, it´s incredible, even in 1940 it ´s almost a...
Here is the game report for our new trans-Pacific game being played via Vassal - March/April 1942. Previous turns at end below ====. There has been an unusual...
Yes, we have reached the same conclusion. In our current game (which includes 3d10 and FiF), we use the following sub house rules: 1) CL and CA have one ASW...
... It' hard but playable for the axis, if you adapt your strategy. This is still an economic war, axis has to destroy more BP than it loose with sunk sub. I...
It is not enough for the axis to destroy more than they lose with the subs. Since the allies produce maybe 50% more build points during the war than the Axis....
The CW starts with 42 CL and 16 BB. The BB have their 2 ASW removed. Germany has the CX in the repair pool which can raid ANYWHERE, forcing the CW to defend ...
Bit pointless/expensive to build any then. ... Is there any puposes that AT is not artillery for? I believe the "T" in "AT" is pretty unambigious. In any case,...
You are overanalysing imo. All CW homecountries count imho. ... Hmm. Reading this, you may well be right. But why then bother with putting "the" in this...
Are you kidding? With 3d10 artillery have been given a huge boost, imo, just look at all the modifiers they give: - AT/AA give -2 on defense. - Artillery...
Copy / paste of rule for interpretation: "For every 10 points in the total, the owner may choose to: (a) destroy 1 land-based bomber; or (b) destroy 2 carrier...
Yes you have to do a b or c for every ten points, then do a or b for every 5 points. You cannot choose to not destroy/abort and use the points only for...
We don't have this expansion, but have toyed with the idea. I personally find the "strategic war" in WiF compelling, enjoyable, and in my view an absolute...
I will agree with this post. In my experience, however, it is the rare ally who pursues much in the way of strategic bombing. If you are taking back England,...
I am most certainly not kidding. AT/AA give minuses in certain circumstances but not all. Even when they give so they eat double casualties so it is rather...
If you stack an AT with a mot and an inf (or better) in the open, it will never take damage, as long as it can retreat. (Unless it is encircled, in which case...
I don't think so. If you use the modifier you need to take the casualities on the unit providing the mod. in this case the ATG. Defending with an AT+GARR/INF...
... it will never take damage, as long as it can retreat. I desagree, if you decide to use the AT modifier, the AT gets the priority when you must assign the...
I overlooked the priority target paragraph on AT/AA defending in my previous paragraph. But keep in mind that armor and winterized have paragraphs, too, so in...
... priority when you must assign the damages. This means that putting one AT/AA in a hex with something else that can not be taken as priority target for...
... rare ally who pursues much in the way of strategic bombing. If you are taking back England, that is a good excuse. But otherwise even a 1 pt strat bomber...
I always find there are better things to spend your BPs on than strat bombers. They are pretty expensive tac bombers (which is what they get used for mostly...
Of course, if you only take 1 combined every 2 turns, you are not going to use your CX-es. And if you leave most of your subs at sea every second turn, the...
What is the status of Formosa, conquered or aligned in the Global war scenario? The scenario only lists Manchuria and Korea aligned but Formosa has a Japanese...
While it is true that I can choose not to use the -2 modifier this just means that AT/AAs are even worse: I get a couple of factors for 3 BP with - depending...
Another question based on a - perhaps - rarely used option (but then not infrequent occurance): Playing with subhunting aircraft a seazone contains subhunters...