The turn lasted 6 impulses with the Allies moving first. It was mostly a redeployment turn. US Entry reached Japanese assets frozen and resources to the...
... Technically, both of you are right. In WiF, there is no such term as "contested hex" so you are right in that. But, there is nothing about the presence...
hi, its helping solve the problem in the respect that for advace bulding sourced ac raw puts the focus on the *sourcing* and not not *receiving* mp. if you...
probably for the ssame reason that the slovak mil doens't have a name of a city on its back ... harold ... <herbert.gratz@o...> wrote: And if that were the...
Hi, Here's my question: Imagine a unit able to trace supply via sea. This unit is on the coast but is not adjacent to an hex dot. Can ennemy units prevent...
you would essentially elimintae zocs if your own units would negate it. i.e. you'd move one unit in the zoc, then the next unit can advance one hex further...
Well... it probably in part depends on what rules you're using (frex, are you using Warlords?), and how China sets up. I don't disagree that Japan can hurt ...
The no pilots option is very pro-axis. The Allies have a lot more fighters that are best left in the reserve pool. The ability of the Russians to upgrade their...
The problem is that you're trading Russia for China. Sure, China gets "saved", but if Japan says "Ok, bad boy...I'm going to turn myself into a land power and...
It IS in supply -- it's on the coast, period. Nothing about tracing overseas supply says anything about the need to be on a coastal hex adjacent to a blue...
... I'm sorry Wendell but I have to disagree with you. RAW 7m: ZOCs don't extend: ï into, or out of, off-map hexes; or ï into the notional hexes represented...
Tom, What Wendell is trying to say (I believe) is that ZOC cannot even reach the hex dot all-sea hex, because it could not pass the all-sea hexSIDE in between....
It's really kind of an intersting point. It's a bit like freeing up inland ports in WWII when the Germans were camped out in islands past which the ships...
Hello guys, I've got a question about naval air interception. The rule says once combat is initiated in an area, you may fly aircraft units into that sea zone...
Yep. But in any case, the supply rules for sea supply don't mention ZOCs. All it takes is to be on the coast, and you can trace sea supply, assuming the ...
... Again, I disagree. From RAW 7m: "A supply path, basic or railway, can be up to 4 hexes." (...) "The sea portion of a supply path does not count against the...
Sorry. The reason this will not cut supply (to couch it in the same terms as before) is because there is an all-sea hexside between 0542 and 0541, that...
... No, they have to stay there. ... It will remain there for the balance of the turn. ... Well, an invasion would have NEVER happened, so it is hard to...
"From the coastal hex or port, you trace the supply path via any number of consecutive sea areas to a friendly controlled port which is a supply source itself...
... I don't have the map in front of me and won't for nearly a week. My example is probably wrong. If somebody could send me a short scan (or picture) of the...
Don't you trace supply FROM a unit? So if you have a unit standing in a coastal hex, that hex is not counted against the four-hex limit (ie first hex to count...
... number of consecutive sea areas to a friendly controlled port which is a supply source itself or from which you can continue the supply path overland to a...
Excellent reply but as RU I will not accept a M/A 1941 rape of my rear were I lose vlad and four resources. As RU in 39 and 40 I can push to Harbin and with a...
... always encouraged other groups to try). Simply drop the Russian city mods and give Russia an extra 0.25 PM bonus upon being declared war upon by GE or IT...
Hexes DON'T exist in sea areas. they are hexdots, and used mainly for aircraft range counting and o-chit hex counting. I'm not absolutely positive, not...
... Thomas, you're doing a bad thing. You're taking general supply rules and attempting to say that overseas supply must follow them. It doesn't work that way....
... These are interesting arguments, but the game mechanics don't work this way. When tracing supply overseas it is either: 1) unit in range of port => port =>...