Just watched Impossible Planet and Satan Pit last night - a real treat too! Shouldn't the Beast have : 1) Gloating - he does an awful lot of it! 2) History -...
... He probably should. However, look at how much room is left on his card. It's a problem common to all those possession-type Enemies (hmm, Cassandra from New...
... I seem to remember having a discussion about other Traits at the time, and I might have agonized over it, but what fits, fits and what doesn't, doesn't....
... an ... time, and I might have agonized over it, but what fits, fits and what doesn't, doesn't. The ship has sailed on The Beast, which is a couple of...
... You need the God and 3 Minions... 2 History is separate, and would come from misguided souls like the Torchwood Archive (some who might become Minions)....
Hmm, interesting card. I guess the card draws are balanced by Aware being so common a Trait. Fine. I'd mention what I think Blink's card in Segment should be...
Gloating makes sense to me, but is not really an important ability anyway. History would not make sense to me. Sure, he has been around forever (supposedly),...
Atrios (1979): Fine. The Shadow's Domain (1979): So if this is in play, Characters can move directly between Atrios and Zeos? Okay. Zeos (1979): Fine. Assemble...
... Yes, there's a tMat between these three places. ... Charisma marks his turn at diplomacy. ... Ok. ... Yeah, not strong, but he was very much alone in his...
... The thing is that the card doesn't say what the just-unfrozen Characters move with. As I read it, the Characters alone move, not with anything else (for...
I'll comment on these tomorrow, bur as a first look: 1) I can't see the Marshal - just me or tech difficulities?? 2) Having a bad K9 sems misplaced - better a...
... A few fixes I can think of: 1. Cost 6, or maybe even higher, so that you really need to plan ahead to play it. 2. A penalty to the Cost of your cards while...
The reason he can't be seen is because the URL for the picture on the page is wrong. On the page as written at present, it's "thermarshal.jpg", while it should...
... Hopefully fixed. ... I went back and forth on this, but we already have cards that "hypnotize" prisoners. I thought this K9 would be a bit of fun. ... As...
OK, now I've had a chance to look at them all again: 1. Atrios – fine 2. Shadow Domain – fine 3. Zeos – fine 4. Assemble Key – difficult to say if this...
... Yes, will fix. ... Disagree. In fact, before I decided on the game text, those were nearly her stats. In Factor, she's able to disable a man using pressure...
This is sensible, although it is not difficult to keep a couple Stop Countdown's in your hand to make this thing stick, it requires more of a strategy than...
1. Assemble Key - I really like this card. 2. Military Agenda - This card is long overdue. The other historical goals are bollocks compared to this. 3. K9 -...
If I have Undo evil in play and the Doctor gets kidnapped but is still at the same location, does Undo Evil remain in play or is it discarded? Essentially the...
Ok, the premise of this is that Enemies should be able to complete Goals from their own story, mirroring the TV show. Looking at AF: what would I play to...
... One of the best bits of design advice I ever heard (from someone who'd never designed a card game) is "The show is not the game. The game is not the show."...
The only thing I'll add to the debate (because I'm essentially of Dan's opinion here) is "That's what Plots are for." The Armageddon Factor Plot (when ready)...