I'm putting my deck together for next week's game, and I'm getting a bit twitchy over it. Let me explain. What if I want to play mainly the Doctor's side -TC's...
1242
Krista Donnelly
kldonnelly
Aug 1, 2006 1:07 pm
I'd been reading To the Rescue differently - that it added a requirement for winning the game (you need to oppose or destroy one goal), not that it replaced...
1243
d1agoncymru
Aug 1, 2006 1:13 pm
... requirement for winning the game (you need to oppose or destroy one goal), not that it replaced the current requirement of Reaching the Goal. So with To...
1244
Michel M. Albert
sven6666
Aug 1, 2006 1:36 pm
... Krista, you're reading it right. If it's not clear, I'll tweak the wording, but it ADDS a requirement, it doesn't replace. How does that impact your...
1245
d1agoncymru
Aug 1, 2006 1:50 pm
... requirement for winning the game (you need to oppose or destroy one goal), not that it replaced the current requirement of Reaching the Goal. So with To...
1246
Michel M. Albert
sven6666
Aug 1, 2006 2:31 pm
... I've already dismissed this out of hand because it's much too far down the road to change the rules this much. Rules changes will now be brought about by...
1247
d1agoncymru
Aug 1, 2006 2:46 pm
... down the road to change the rules this much. Rules changes will now be brought about by new cards, which will then spawn more cards, etc. This is a better...
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d1agoncymru
Aug 1, 2006 3:00 pm
... Plays on table (even during Set Up). At the start of your turn, you may place this card on an opponent's Goal where you have The Doctor. Once per turn, you...
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Michel M. Albert
sven6666
Aug 1, 2006 4:42 pm
... It's still a rules change very late in the game. I find the solution inelegant to say the least. In your example, you have to tear the house down to build...
1250
d1agoncymru
Aug 1, 2006 5:06 pm
... feeling the "both Reach and Oppose" idea was voted down when we originally instituted the winning conditions. I'd like to see what arguments were touted...
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Krista Donnelly
kldonnelly
Aug 1, 2006 6:02 pm
... Ah, OK - it kinda negates the whole thing really, as 'good and evil' must still be balanced. ** It's probably my Middle Earth background, but I don't have...
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Daniel Pareja
mathboy1986
Aug 1, 2006 8:46 pm
... Well, since you've asked my opinion on this syntax, I feel obligated to give it. Firstly, this wording allows you to be very fast about destroying the...
1253
d1agoncymru
Aug 2, 2006 7:30 am
... problem with having to balance the 'good' and 'evil' sides in a deck. What I didn't like before was that the 'good' side could be completely ignored....
1254
d1agoncymru
Aug 2, 2006 7:39 am
... you may ... Once ... this ... Goal. You ... your ... obligated ... rid ... end ... Ok, insert 'once on your turn'! *With the "?-3" points scored, from one...
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Michel M. Albert
sven6666
Aug 2, 2006 1:13 pm
Ok, a few more words on the subject. You do realize Undo and Rescue are intertwined so that changing one may necessitate changing the other. First: I think To...
1256
Krista Donnelly
kldonnelly
Aug 2, 2006 1:33 pm
... Well, since you've asked my opinion on this syntax, I feel obligated to give it. Firstly, this wording allows you to be very fast about destroying the...
1257
d1agoncymru
Aug 2, 2006 1:51 pm
... TtR's ... you ... since you have to play a Goal during Set-Up, there's going to be a Goal for your opponent to Oppose no matter what. It's just that, as ...
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d1agoncymru
Aug 2, 2006 2:01 pm
... are intertwined so that changing one may necessitate changing the other. Oh yes! :) This is a great topic isn't it! ... Oppose a Goal. That way, the...
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Michel M. Albert
sven6666
Aug 2, 2006 2:36 pm
... I find it very frustrating, actually. ... You won't let go of this, will you? Opinions sought from everyone on the list... ... Yes, and there's more...
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Colin Goodman
eryx_uk
Aug 2, 2006 2:48 pm
... To be honest this has gone back and forth so much I am rather confused by it all. What i would suggest is leave the card/s be for now and you guys playtest...
1261
d1agoncymru
Aug 2, 2006 3:53 pm
... Rescue ... OK, Ok. Let's call time on this. To Colin: We ARE playtesting the hell out of the game - 90+ games in fact. That's why I come here with...
1262
whoccg@yahoogroups.com
Aug 3, 2006 2:02 pm
Enter your vote today! A new poll has been created for the whoccg group: How do you feel about a change in the rules that would force you to both Reach AND...
1263
d1agoncymru
Aug 5, 2006 2:56 pm
OK, the last Impossible Planet cards are up, so here are my comments: 1. First up, I'm really pleased about the rule change and subsequent changes to Undo Evil...
1264
Michel M. Albert
sven6666
Aug 5, 2006 3:53 pm
... Yes. Among other things. Many Purposes prevent you from having other Purposes, for example. ... I'll look into it. I don't HAVE to add the first bit,...
1265
d1agoncymru
Aug 5, 2006 4:39 pm
OK, a few tweaks I see: 1. UE – you still have to change the `a' to `the' in the last sentence 2. Wake the Devil – ah. Ok, 2 History added. 3. Descent into...
1266
Daniel Pareja
mathboy1986
Aug 5, 2006 4:40 pm
Firstly, on the rules change: Simon, please make sure that this does not lead to stalemating or overuse of Undo Evil, especially the second. If the only way to...
1267
Daniel Pareja
mathboy1986
Aug 5, 2006 4:50 pm
... Would requiring that at least 2 of the Minions be distinct help this? That is, you couldn't use The Beast and 3 Ood, you'd have to use The Beast, Toby and...
1268
Daniel Pareja
mathboy1986
Aug 5, 2006 4:56 pm
... Cards do what they say and no more or less. If it doesn't say it's destroyed, it isn't destroyed. Look at, say, Crashed Spacecraft or Time Storm: they...
1269
d1agoncymru
Aug 5, 2006 5:03 pm
... does ... I'll try to, but there was a real lack of interaction and Doctor opposing goals in our games. The rules change will hopefully get more fights and...
1270
d1agoncymru
Aug 5, 2006 5:04 pm
... Reach ... Characters. ... Mike had added 2 History, which is simpler. ... Sutekh and The Beast are both Cost 6, which I think Mike was referring to!...