Dear all IMG when Tarkalors gate was attacked, there was a rumbling Orlanth cloud above the city, giving each of the defenders a magic multiplier similiar to...
... And this was a permanent effect around WW in your game, I believe, post-Bat? That's a thought for the group - do we want to adopt this as a general ...
... As if HQ characters expected to get their Movement affinity up to W7 or so after a bit of play, and could then jump off the odd W4 cliff without worrying...
Rob <robert_m_davis@...> wrote: Dear all IMG when Tarkalors gate was attacked, there was a rumbling Orlanth cloud above the city, giving each of the...
... Right. ... taken ... after ... Agreed that I'm taking a much more liberal view of the rule than you. For me, it all ultimately comes down to Movement being...
... The mundanity should be em[ployed to back up your "big bangs" and make it more believable. I find players that find things incredulous find it hard to...
PS: Another reason for giving out flying is for characters who may be involved in the Dragonrise. I figure that if any of the pplayers make it onto the...
... post-Bat? NOTE TO LURKING CHOSEN ONE PLAYERS - SPOILERS BELOW READ NO FURTHER Hi Jane, The effect started sometime after the time of the summons of evil....
... If we do that's going to mean the Lunar characters are going to need bumping up to give adequate opposition. The Lunar magic is balanced in that it varies...
Yes, exactly I think. They must have got the idea from somewhere. It doesn't take too much to imagine Kallyr describing the effect to Minaryth and get him...
I wrote ... Orlanth ... red ... Jane wrote ... believe, post-Bat? ... general ... in gaming ... presumably) ... work out? ... And Donald wrote ... need ... ...
... And that, I think, works. The Lunars have numbers, the Orlanthi have slightly boosted magic. But that's at the army v army level. How about at PC v ...
... Thats about the size of it. ... On a full moon attack the Lunar champions and the orlanthi champions would be on a level playing field. ... Not sure what...
... Right, sounds like the group I run. I'm just a bit worried about less mature groups. You know, the ones for whom all these limits like "you can only spend...
... hehehe....yeah. I also made a big play of the noise in WW. Wild umbrolli were constantly howling and wailing through the narrow cobbled streets of WW at...
... Well, 85% should benefit if they are male!! If you extrapolate from my theory based on what happens when the OiD effect kicks in, then maybe the Ernaldans...
... Which makes a great story line for Orlanthi PCs but not so good for Lunar ones. Unless the players are into struggles against impossible odds all the time....
Well, maybe we could make it x1.5 on wild day (which is full moon coincidentally). What is the mythic precedent for Orlanthi magic being more powerfull on...
... Couldn't tell you. There's a very large cloud in the way. (Follows out the door, ignoring the attempted distraction.) Hmm. (Looks up and down the street,...
Sounds like Eurmal to me; although anything so similar to a Disrupt has to have Humakt involved somewhere.... When Eurmal stole Death, he left The First Pun in...
Has everyone got as far as the Siege in their ongoing games/campaigns yet? We are currently at Shaker's Temple, which is being stoically defended against the...
... Well, we're moving forwards in time, not back and forth, if that's what you mean. We all keep writing backstory for PCs (and NPCs) that might be set at any...
Would any game write-ups be relevant to this group or the Wiki? Fir example, the taking of the Earthshaker does not directly affect Whitewall (although the are...
... Damn cordless keyboards - always putting in characters where they shouldn't. I work in a knitwear/hosiery company, so I know the difference :-( Obviously, ...