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Messages 2444 - 2475 of 3413   Oldest  |  < Older  |  Newer >  |  Newest
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2444
New Game ------- Twelve Brothers -------- Fantasy http://www.angelfire.com/games2/warpspawn/12B.html...
Lloyd Krassner
warpspawn
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Sep 2, 2007
1:53 am
2445
Well, so far this weekend I've watched Pluto Nash, Doctor Detroit, and Idiocracy. Talk about a Trilogy. Something game related will probably come of it. Lloyd...
Lloyd Krassner
warpspawn
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Sep 2, 2007
3:28 am
2446
How does the Manipulation card work? Since the Event Phase is *after* the Fate Phase, it would seem to be too late to apply the Manipulation card's text. ... ...
Garth Dighton
gdighton
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Sep 2, 2007
4:22 am
2447
Hi Garth, Thanks. You're right. I'll fix it. Lloyd ... Manipulation...
Lloyd Krassner
warpspawn
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Sep 2, 2007
4:37 am
2448
New Game ******* Space Swarm ******* SF http://www.angelfire.com/games2/warpspawn/SSwarm.html...
Lloyd Krassner
warpspawn
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Sep 2, 2007
4:38 am
2449
I like this one, but the board would be rather crowded with only 1 in 8 hexes being empty (deep space). Would you consider a d12 roll, with Deep Space being...
Garth Dighton
gdighton
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Sep 2, 2007
5:09 pm
2450
Jah... Duly Noted mon. ... in ... with...
Lloyd Krassner
warpspawn
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Sep 2, 2007
9:09 pm
2451
Very cute :) ... -- Homepage: http://www.curufea.com [Non-text portions of this message have been removed]...
Peter Cobcroft
curufea
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Sep 3, 2007
12:22 am
2452
I'm wondering how you might stop players from putting all their forces in Star Clusters and camping until they build huge fleets... How about in the Research...
Peter Cobcroft
curufea
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Sep 3, 2007
12:39 am
2453
I'm not suprised :) On the weekend I played more published games (my friends are sick of playtesting Rollerball) - Thief of Bagdad, Fearsome Floors and...
Peter Cobcroft
curufea
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Sep 3, 2007
12:47 am
2454
Random map generator- http://www.curufea.com/games/warpspawn/swarm/swarm.php ... -- Homepage: http://www.curufea.com [Non-text portions of this message have...
Peter Cobcroft
curufea
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Sep 3, 2007
1:53 am
2455
Awesome Peter! I put a link on the rules page! I need another generator for Swarm at: http://www.angelfire.com/games2/warpspawn/Swarm.html Lloyd ... forces in ...
Lloyd Krassner
warpspawn
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Sep 3, 2007
3:03 am
2456
I also watched some Zoolander & Howard the Duck! Promise me if you make a wood version of Rollerball the ball will actually Roll!!!!! Lloyd ... Pompeii. ... ...
Lloyd Krassner
warpspawn
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Sep 3, 2007
3:06 am
2457
I would expect that. Clusters are prime real estate and a possible Victory condition, but not the only one. Lloyd ... forces in ... at least ... possibly "if...
Lloyd Krassner
warpspawn
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Sep 3, 2007
3:13 am
2458
Here you go- http://www.curufea.com/games/warpspawn/swarm/swarm2.php ... -- Homepage: http://www.curufea.com [Non-text portions of this message have been...
Peter Cobcroft
curufea
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Sep 3, 2007
3:17 am
2459
You had a really cheesy movie weekend. All we did was watch first season Deadwood ;-p The balls in the wood version will actually be plastic custom dice - as...
Peter Cobcroft
curufea
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Sep 3, 2007
3:21 am
2460
What about some rules to make sure that Clusters aren't next to each other? Or that they don't start too near an edge - so the player that starts at that edge...
Peter Cobcroft
curufea
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Sep 3, 2007
3:24 am
2462
Peter Thanks for the hard work doing the coding. May I suggest some minor tweaks to the layout? The following changes results in hexes that (on my printer...
boardgamesbook
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Sep 3, 2007
9:49 am
2463
And in case you didn't notice that I am bored :-) here are some suggestions for a "graphics only" look for the large hexes. I don't claim to be a great ASCII...
boardgamesbook
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Sep 3, 2007
10:26 am
2464
New Game - - - - Progression - - - - More Games Section http://www.angelfire.com/games2/warpspawn/Prog.html...
Lloyd Krassner
warpspawn
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Sep 3, 2007
2:21 pm
2465
Peter, Most Cool! The rule for Roots is wrong in your database. Please reread the terrain type list. Thanks, Lloyd ... 40yahoogroups.com>, "Peter ... their ......
Lloyd Krassner
warpspawn
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Sep 3, 2007
2:24 pm
2466
I would definitely agree to that. I did a mock-up foam-board for "Swarm". The board was made of of 7 interlocking fragments. Each fragment consists of a...
Lloyd Krassner
warpspawn
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Sep 3, 2007
2:30 pm
2467
... Ummmm... Sounds interesting, and I like this Rummy/Poker/Whateveritis type game. But the progressions....they make my brain hurt. And I LIKE math. (But not...
Dillon the Amazing Te...
osenda62
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Sep 3, 2007
4:47 pm
2468
Math? Math??!! We don' got to show you no steeekin' algebra!...
Ron
ravensron2000
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Sep 3, 2007
7:35 pm
2469
Hi Dillon, I just added the Fibonacci sequence. I think the examples are sufficient. Possibly a little cryptic but sufficient. If you still can't get it, show...
Lloyd Krassner
warpspawn
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Sep 3, 2007
7:48 pm
2470
I'll see what I can do to improve the ascii art. The program is just a modification to the original one I wrote for archimage a few years ago. ... -- ...
Peter Cobcroft
curufea
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Sep 3, 2007
11:23 pm
2471
New Game ******* Pixie Wars ******* Fantasy Games http://www.angelfire.com/games2/warpspawn/PXW.html...
Lloyd Krassner
warpspawn
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Sep 4, 2007
2:55 am
2472
Now done. I had to rewrite the program to use a different algorithm. It currently only does large hexes, but I will put in the smaller sizes as well soon. ......
Peter Cobcroft
curufea
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Sep 4, 2007
5:59 am
2474
The listings of the characters has hits, magic, melee, ranged, poison columns for each type. The sentences under these explain what these mean. One of the...
Ronald Pehr
ravensron2000
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Sep 4, 2007
2:53 pm
2475
Folks, I downloaded the game Regiments & Round shot the other day. The game uses Risk Pieces to play, which is fine, but, there was also a link to counters...
Tim Frank
tbf1957
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Sep 4, 2007
2:56 pm
Messages 2444 - 2475 of 3413   Oldest  |  < Older  |  Newer >  |  Newest
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