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Messages 2401 - 2430 of 2870   Oldest  |  < Older  |  Newer >  |  Newest
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2401
I have finished my rules in PDF format. They are a generic set. If anyone is interested I will send them a copy. Here may I ask the permission of the...
Chris
skyflash400
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Oct 1, 2006
9:10 am
2402
I would like to see them if you can't get them posted. ED. ... From: wargame-creators@yahoogroups.com [mailto:wargame-creators@yahoogroups.com] On Behalf Of...
Edward Hiseler
edhiseler
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Oct 1, 2006
11:46 pm
2403
I'd like to see them. I actually sell the RAFM minis and CC rules. I'm interested in looking at any Vietnam rules. Thanks! John [Non-text portions of this...
phxrisg@...
Send Email
Oct 4, 2006
1:21 pm
2404
Space Opera, almost gives things an air of class and respect? Tuckerization, gave things a homie feeling? ... From: To: <illuminator@...> Sent: Sunday,...
Michael Adams
abrigon66
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Oct 9, 2006
4:07 pm
2405
Hello, My friend and I recently completed a pc wargame called Heavy Steel. If you like hex and counter wargames, you should check it out. More details and the...
dhengi_wave2
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Oct 10, 2006
2:02 pm
2406
Enter your vote today! A new poll has been created for the wargame-creators group: Do any of the members have any strong views on the subject of a generic set...
wargame-creators@yaho...
Send Email
Nov 16, 2006
8:48 pm
2407
Hi all, I am blogging my work on the Attrition rules. Attrition is a set of tabletop, fast-play ancient rules. They are something new according to the first...
andrea sfiligoi
secretlyinsh...
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Nov 17, 2006
10:06 am
2408
Anyone interested in helping to design an open-source, free-to-download and print yourself WWII hex wargame please swing by here for a look. You will have to...
spugnoid
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Nov 28, 2006
3:18 am
2409
Does the game engine enforce rules or is the entirely up to the persons playing? Will it have an AI if it does do rules enforcement? GJK...
Gary Krockover
gkrockover
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Dec 1, 2006
8:06 am
2410
http://www.stargrunt.ca/ http://theminiaturespage.com/rules/scf/stargrunt.html http://www.hyperbear.com/sg2/sg2.html http://www.warbard.ca/sg2.html - SG2 (Star...
Abrigon Gusiq
abrigon66
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Dec 18, 2006
12:57 am
2411
Anyone have a conversion of Battle Tech to SG2? What about SG1 or SG-A to SG2? Mike...
Abrigon Gusiq
abrigon66
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Dec 18, 2006
4:50 am
2412
More Star Grunt Fan Sites Stargrunts 2 Sci-fi, Squad to Company sized 15mm/25mm Wargaming Rules http://www.cygnusx1.info/sg2/ Various to include "Starship to ...
Abrigon Gusiq
abrigon66
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Dec 18, 2006
4:50 am
2413
Does anyone have an outline that rules should follow. I am tying to get started writing rules for a individual low-level combat game. I had an idea of how...
boyce
boycedaniel
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Jan 9, 2007
10:54 pm
2414
The sequence I use for my own games works along this format: 1. Introduction 2. Description of game units and attributes of each unit 3. Setting up the game 4....
Mike Fischer
cke1st
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Jan 10, 2007
12:19 am
2415
1. Intro, (why you wrote them), what scales, periods they are for etc. 2. Definitions, DEFINE EVERTHING 3. Game mechanics, turn sequence how to play etc. 4a...
christopher Neal
skyflash400
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Jan 10, 2007
3:02 pm
2416
I'm glad you enjoyed it Dave. Good summary of the situation. One of the reasons I like wargaming is it lets you play around with different alternatives....
Mike NotSpecified
mike_yawa32
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Jan 10, 2007
5:56 pm
2417
That looks good. Be sure to provide plenty of examples. Designers notes are the end are somehting you could add as well. Mike ... From: boyce To:...
Michael
faramir_of_borg
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Jan 10, 2007
5:56 pm
2418
I think that what you suggest sounds logical. Now, to make it commercial follow these suggestions: 1) Cut and paste entire sections out of order to different...
Mike NotSpecified
mike_yawa32
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Jan 10, 2007
6:01 pm
2419
Hum, helps the beta testers and more? To give credit to people and more? Mike From: "Michael" <mike40k@...> To: <wargame-creators@yahoogroups.com> Sent:...
Abrigon Gusiq
abrigon66
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Jan 11, 2007
6:41 pm
2420
Designers notes are a great idea and usually interesting reading. The purpose is to describe some of the design choices the designer faced and his rationale ...
Mike NotSpecified
mike_yawa32
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Jan 11, 2007
8:28 pm
2421
ihave been reading the post on makeing rules well i solo alot in 54mm civilwar and 1/72 in modern and medevil. i have wrote my own rules and i have had some...
jim
easyjimy
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Jan 12, 2007
7:13 pm
2422
Future military force. Namely designing a military force for a space war, namely the time between the defeat of the enemies space navy and the invasion/landing...
Abrigon Gusiq
abrigon66
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Jan 13, 2007
11:00 am
2423
It's probably just me, but drop-pods seem rather .. untenable. Assuming the technology works (hell.. it probably does. I don't know enough about it to say no),...
Ryltar Thamior
ryltarthamior
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Jan 13, 2007
12:05 pm
2424
Infiltration then? SEALS or like? Mission Impossible? I know with current tech, the use of a space plane that does orbital/suborbital above 50 miles up, is...
Abrigon Gusiq
abrigon66
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Jan 13, 2007
12:55 pm
2425
In the airborne assaults of World War two they were willing to take the possibility of massive casualties. The idea is that you quickly insert very aggressive ...
John Mcmanis
majesticfeet
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Jan 13, 2007
6:29 pm
2426
It was Crete. ... From: John Mcmanis <majesticfeet@...> To: wargame-creators@yahoogroups.com Sent: Saturday, 13 January, 2007 6:29:20 PM Subject: Re:...
christopher Neal
skyflash400
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Jan 13, 2007
8:07 pm
2427
Yeah, too lazy to bet my facts right ... http://uk.rd.yahoo.com/evt=44106/*http://mail.yahoo.net/uk ... ...
John Mcmanis
majesticfeet
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Jan 13, 2007
8:54 pm
2428
With sci if you have the luxury of not being bound by reality. With that you can easily come up with computer guided precision bombardments. Using a fleet to...
battlegroupllc
panzer_battl...
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Jan 13, 2007
10:57 pm
2429
Yes, and it was a shame (from the Nazi point of view) that they dindn't do that again... I've seen ideas from people today that using 3-d warfare against...
Ryltar Thamior
ryltarthamior
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Jan 14, 2007
12:12 am
2430
Another factor is sensory equipment. Always kind of vaguely done in many stories some thought into this detail would make things allot easier. Satellite...
battlegroupllc
panzer_battl...
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Jan 14, 2007
12:25 am
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