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Messages 2089 - 2118 of 2870   Oldest  |  < Older  |  Newer >  |  Newest
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2089
To all from Victor The central issue is the constituents of the game, and here we can become quite Aristotelian in the sense of defining games by four causes,...
nemopholist
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Oct 2, 2005
12:33 pm
2090
From Rob to Victor I want to see if I can get a handle on your well written and highly insightful article. ... At the risk of over-simplification, these causes...
Bob Cleary
rcleary171
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Oct 3, 2005
3:19 am
2091
To Rob from Victor Your taxonomy of What, How, Who, and Why is generally sufficient, though as you say an over-simplification. Not a bad thing, simplificaton...
nemopholist
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Oct 3, 2005
12:16 pm
2092
To Rob from Victor Your taxonomy of What, How, Who, and Why is generally sufficient, though as you say an over-simplification. Not a bad thing, simplificaton...
nemopholist
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Oct 3, 2005
12:31 pm
2093
To all from Victor Let me give a concrete senario of something of a game idea as put into the four causes. Lately, with all the interest in War Gods of Egyptus...
nemopholist
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Oct 3, 2005
2:28 pm
2094
To Victor from Rob My game gensis for BH54 is more convoluted. A few years back I was very excited with the idea of constructing a card-based strategic level...
Bob Cleary
rcleary171
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Oct 3, 2005
5:25 pm
2095
From Victor One of the chief things that the game designer must deal with in the formal part is the paradigm of the game itself. In specific,-- what is the...
nemopholist
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Oct 4, 2005
10:56 am
2096
Victor, I am not only impressed with the depth of your knowledge on the subject of game design, but I am also happy with the fact that you have been willing to...
Bob Cleary
rcleary171
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Oct 5, 2005
1:34 pm
2097
Rob, What is your website? Karl ... From: Bob Cleary [mailto:rcleary171@...] Sent: Wednesday, October 05, 2005 8:34 AM To:...
Bodenheimer Karl
bodenheka
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Oct 5, 2005
1:58 pm
2098
-To Rob from Victor The granting of permission for use has some problems. First of all if you wished to do that I have only one problem-- I would not like to ...
nemopholist
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Oct 5, 2005
3:22 pm
2099
Hello Victor, My primary concern is protecting your rights to your intellectual property. I will use your byline, copyright notice, and any permission...
Bob Cleary
rcleary171
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Oct 5, 2005
5:03 pm
2100
Karl, My website is at: http:\\bitterharvest1854.com\community It is based on Microsofts "Community Starter Kit", a free application that you can use and...
Bob Cleary
rcleary171
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Oct 5, 2005
5:07 pm
2101
Sorry, Karl, Didn't use the backslash. http://bitterharvest1854.com/community Bob...
Bob Cleary
rcleary171
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Oct 5, 2005
5:11 pm
2102
To Victor ... the ... I must confess that I have not given this much thought. I have been so caught up in the details of designing an historical simulation...
Bob Cleary
rcleary171
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Oct 5, 2005
9:02 pm
2103
To Bob from Victor Yea or Nay, don't feel bad. I've done a lot of games that I thought were just WONDERFULLLLLLLLL!!!!! and no one had the slightest interest ...
nemopholist
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Oct 6, 2005
11:52 am
2104
To all from Victor Another dimension of the game is the relationship of history. In my taxonomy there are "true games" and "real games." True games are those...
nemopholist
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Oct 6, 2005
12:11 pm
2105
... they ... As the listowner I guess I'd better say a few words here :-) As far as I'm concerned all meterial posted here is the intellectual property of the...
Jens Hykkelbjerg
hykkelbjerg
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Oct 6, 2005
2:58 pm
2106
to all from Victor I hear through various sources that some people are trying to organize a new wargame convention in the Washington D.C. area. This is to be a...
nemopholist
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Oct 13, 2005
11:47 am
2107
I have not heard of any convention but I would attend one. I'll dig around too and will post any news that I find. Bob ... __________________________________ ...
Robert Cleary
rcleary171
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Oct 13, 2005
1:08 pm
2108
To all from Victor Recently been working on several ideas for campaigns and campaign systmss without maps. This of course is in a miniatures context, but ...
nemopholist
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Oct 17, 2005
4:37 pm
2109
To Victor from Rob ... A good number of simulation vs game arguments have begun with this type of statement. As a wanny-be game developer it is my hope to...
Robert Cleary
rcleary171
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Oct 17, 2005
5:28 pm
2110
I am discovering that being a game developer requires a large amount of compromise when moving from Game-Concept to Game-Mechanics. I have been very...
Bob Cleary
rcleary171
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Oct 24, 2005
5:15 pm
2111
... and not the subject, gamers will use the weaknesses ... How about randomizing the victory conditions? If you keep the VCs hidden at the game start and...
Dan Tulloh
random_var
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Oct 24, 2005
9:44 pm
2112
Hello Dan, Thanks for the suggestions. ... I was thinking along the lines of randomizing the "means" of achieving victory conditions in a manner similar to the...
Bob Cleary
rcleary171
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Oct 25, 2005
2:35 am
2113
... How about a mixed concept? Victory can be by points, but only if certain "milestones" have been accomplished. So for victory, you have to both reduce the...
Douglas Loss
sfguy52
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Oct 27, 2005
8:32 am
2114
Douglas, ... Each game allows the players to target different goals, which may not be mutualy exclusive. In a multi-player game, this may force alliances to be...
Robert Cleary
rcleary171
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Oct 27, 2005
2:17 pm
2115
I did a little DTP game, "Stalingrad, Pivot on the Volga" (MDG) that contains most of these concepts. Try finding a copy if you still can. It covers all of...
Gerber, Hjalmar
hgerber@...
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Oct 27, 2005
2:33 pm
2116
The Berthier campaign management software is free software that helps run campaigns for wargames with miniatures. The latest version of Berthier (v5.15.3) may...
Tony De Lyall
delyall
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Nov 1, 2005
9:26 am
2117
Clik : http://www.earndirectory.com JOIN GROUP DISCUSSION Join : Click-Cash-subscribe@yahoogroups.com Click : http://www.groups.yahoo.com/group/Click-Cash ...
Nataly
delyall
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Nov 3, 2005
4:28 am
2118
Get $10 Reward for sign up.... and more dollar for only read internal mail. Come and try it now.... http://hits4pay.com/members/index.cgi?ifcnews You will be...
Hits4Pay
delyall
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Nov 3, 2005
5:46 am
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