John Flournoy wrote:
> On Jun 11, 4:00 am, floppyzedolfin <floppyzedol...@...> wrote:
>> On Jun 11, 9:21 am, "I. M. Bur" <bural...@...> wrote:
>>> A vampire bleeds my predator and is deflected to me. I play Two Wrongs
>>> to send the bleed back to my predator. He wants to play another flick
>>> to send the bleed to me again. Dark Influences are in play. What
>>> happens? Or in other words, is Two Wrongs canceled by Dark Influences,
>>> or is the second part of TW not happening when it is played and thus
>>> is unaffected (which is my guess)?
>> Two Wrongs isn't cancelled by Dark Influence
:http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/0825...
>
> That's not the issue - the issue isn't what happens to Two Wrongs, but
> what happens to the next bounce card played when two different cards
> want to cancel it (and then what happens if a third bounce card is
> played after.)
To clarify:
DarkInfluences in play.
Vamp A bleeds prey (Meth B).
Meth B bounces to Meth C.
C plays Two Wrongs to redirect back to B.
(Two Wrongs is not canceled by Dark Influences, and it goes in play as well)
So far, so good (that was the ruling floppy linked above)
Then on to:
Meth B plays Deflection.
The in-play Two Wrongs cancels the Deflection as the Deflection is played.
The in-play Dark Influences does not cancel this in-play Two Wrongs effect,
since it (Dark Influences) only cancels cards as they are played.