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Messages 47040 - 47069 of 57719   Oldest  |  < Older  |  Newer >  |  Newest
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47040
... place. ... detail, ... other ... In the folder Javier's stuff there is a document called "Down into darkness". It's last two pages are dedicated to heroic...
Javier
frajahema
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Dec 1, 2008
8:01 am
47041
File : 5150 Ranged Combat Flow chart for Basics.pdf Description : Ranged Flow Chart For 5150...
twohourwargames@yahoo...
Send Email
Dec 1, 2008
9:20 am
47042
Bob has an excellent point. To successfully counter a given style an opponent needs to first recognise the style to be countered. I would want to see that be a...
Thomas
thomrob1
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Dec 1, 2008
11:28 am
47043
great ! do you think it could working for nuts! also ? From: twohourwargames@yahoogroups.com To: twohourwargames@yahoogroups.com Date: Mon, 1 Dec 2008 09:20:03...
cabello cabello
cabellobruno
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Dec 1, 2008
11:28 am
47044
I want the effects of all of those things - but not a complicated set of rules that try to handle every possibility. As I mentioned, Gloire approaches it in a...
John
saladin_27
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Dec 1, 2008
11:29 am
47045
I trained with and fenced with an Italian foil for two years. When I was against a similar tyro with a French foil, they were always disarmed immediately. It...
Ken Hafer
flashcove
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Dec 1, 2008
1:01 pm
47046
As a WMA practitioner and gamer, both RPG and wargames, and having grown up with a father who researched historical combat, this has been a goal I have been...
jw-ks
gamesman101st
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Dec 1, 2008
1:42 pm
47047
... I don't have Gloire, and am not big on the genre, but I have wondered about adding 'pulpy' elements to combat encounters. Assuming one wants a 3 ...
Bob George
bobstro2003
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Dec 1, 2008
2:06 pm
47048
As in 5150 each species has its own QRS why not have each combat style with its own QRS? Results might depend on whether you were using the 'best' weapon for ...
Nick Hawkins
nick_j_hawkins
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Dec 1, 2008
2:35 pm
47049
Thanks! I hadn't seen this before, I will take a look. Alex...
Al Hazlett
alexdhaze
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Dec 1, 2008
3:09 pm
47050
Hey Mikey! A terrain commission...? Sure, what the hey! It'd have to wait for the rules to come out though! The thing about choosing a skirish scale is that...
darbyeckles
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Dec 1, 2008
3:54 pm
47051
Interesting debate so far ... I have been studying Japanese Sword work for the last 24+ years and have often tried to get a simulation on the table so to speak...
Rich J
thwjunky
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Dec 1, 2008
4:01 pm
47052
... attached. You can choose actions which will then allow on certain other follow up actions, you can design your own style or you could set styles, as has...
John
saladin_27
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Dec 1, 2008
4:01 pm
47053
... additional ... is an ... exactly ... Our posts crossed. Easy - each move adds a die to your Rep test. Maximum number of dice equals your Rep....
John
saladin_27
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Dec 1, 2008
4:02 pm
47054
While it's out of print, I'm a fan of the feel of 7th Sea, but not of many of the mechanics. It is similar to TWH games in that the heroes (swashbucklers, in...
don@...
oscodadon
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Dec 1, 2008
4:43 pm
47055
... Agreed....
az_sunsets73
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Dec 1, 2008
6:26 pm
47056
I'd like to see a game that plays quickly, can have the advantage shift back and forth, does not have the figures cemented in place on the table until one...
HTMG
raminad1
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Dec 1, 2008
6:31 pm
47057
Bob mentioned, "Assuming one wants a 3 Musketeers/Zorro feel, do any of the rules provide for the unnerving witty comments and fancy, non-lethal moves so...
Ronald Pehr
ravensron2000
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Dec 1, 2008
6:40 pm
47058
Javiers stuff looks like an interesting starting point from a mechanics specific approach. Well it depends on how you play and what one considers to be boring...
jw-ks
gamesman101st
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Dec 1, 2008
8:24 pm
47059
I've been following a short thread over at TMP about whether it'd be proper to have a troop of Boyscouts out in the wilderness and be attacked by wild animals....
gameterrain
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Dec 1, 2008
9:52 pm
47060
One of the first things about FNG that caught my eye was 'Duck Back';the idea that my minis were going to be moving around the table in ways and at times...
Thomas R
thomrob1
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Dec 1, 2008
9:52 pm
47061
If they are anything like my troop REP2 with REP 4 Adults Michael Brown mwsaber6@msn From: gameterrain Sent: Monday, December 01, 2008 1:53 PM To:...
Michael
saber366
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Dec 1, 2008
10:01 pm
47062
... The question is does it have provisions for Zombie Boy Scouts? (And Ghoul Scouts too!)...
John
saladin_27
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Dec 1, 2008
11:18 pm
47063
Well there isn't an army list for them......
twohourwargames
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Dec 2, 2008
3:06 am
47064
... (etc...trimmed..) Back in the day , the TSR game "Top Secret" had martial arts tables so when you had fights you could pick an action, your opponent...
Bothersomemonkey@...
bothersomemo...
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Dec 2, 2008
3:58 am
47065
... I think there is a company that does put ot a zombie boy scout. I guess it wouldn't have to be too much harder to paint a civie to resemble a zombie. And...
gameterrain
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Dec 2, 2008
3:58 am
47066
Darby the dang game(s) went so well i bought 3 rule books..and played in the FNG game after. the game was awsome and yes it was smooth and very fun. I belive...
Michael Moore
mikes_trance
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Dec 2, 2008
3:58 am
47067
Jake Thank you it was kind of you to send me this info the models where lovely , I will explore the site and gleam what i can Bless you ...........Mikey M ... ...
Michael Moore
mikes_trance
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Dec 2, 2008
3:58 am
47068
Great game. I wrote an article for TSR about car chases in Top Secret. In the Dragon number 70-80 something I think,--- In ... so when ... action and ... had....
az_sunsets73
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Dec 2, 2008
4:01 am
47069
Heh. I'm an Eagle Scout and Scoutmaster... Give me two weeks after I get it ;-). Don On Tue, 02 Dec 2008 03:06:07 -0000 ... Don MacVittie Editorial Director ...
don@...
oscodadon
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Dec 2, 2008
5:00 am
Messages 47040 - 47069 of 57719   Oldest  |  < Older  |  Newer >  |  Newest
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