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Messages 27115 - 27145 of 57736   Oldest  |  < Older  |  Newer >  |  Newest
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27115
I allow rally rolls during down time of equal activation dice - feels good to me - imagine corporal Jones reloading tommy with new clip shouting spencer get...
Alex Draper
urbanfrog2002
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Dec 1, 2006
10:29 am
27117
I don't think the file made it over.... /hdan...
Dan Higdon
therealhdan
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Dec 1, 2006
5:31 pm
27118
I had buried these in another message, but here they are in "A few questions for Ed" format. The ["Cold as Ice" (never outgunned) implied by "Nerves of Steel" ...
Dan Higdon
therealhdan
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Dec 1, 2006
7:14 pm
27119
I was delighted to see a promise on TMP of 5150 rules for the Wargames Supply Dump "Dick Garrison" figures. How about some hints? Will these be just for the...
spacepilotuk
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Dec 1, 2006
11:11 pm
27120
Thanks Ed, glad you enjoyed it. I have others under Tony's Nuts campaign if you are interested in seeing them. Tony Edward Hiseler <edler@...>...
Anthony Armada
aarmada01
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Dec 1, 2006
11:17 pm
27121
Hi Ed, If possible could you move the Road of Death BatRep to file "Tony's Nuts Campaign" Thanks. Tony twohourwargames@yahoogroups.com wrote: Hello, This email...
Anthony Armada
aarmada01
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Dec 1, 2006
11:17 pm
27122
I was delighted to see a promise on TMP of 5150 rules for the Wargames Supply Dump "Dick Garrison" figures. How about some hints? Will these be just for the...
spacepilotuk
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Dec 2, 2006
12:03 am
27123
I have no idea what this is or where it comes from. Chris D?...
az_sunsets73
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Dec 2, 2006
1:03 am
27124
... Yep stay and play. ... Correct. ... Always move forward. if the extra 1" move takes them out of cover, so be it. ... Nope. think army ants with guns. Once...
az_sunsets73
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Dec 2, 2006
1:03 am
27125
Retrovians and Khang troopers to start. On the way to the painter now. Ed -- In twohourwargames@yahoogroups.com, "spacepilotuk"...
az_sunsets73
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Dec 2, 2006
1:07 am
27126
... Done, ... "Tony's Nuts Campaign" ... http://groups.yahoo.com/group/twohourwargames/files/NUTS%21%20WW2/The%20road%20of%20death.pdf...
az_sunsets73
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Dec 2, 2006
1:09 am
27127
... Kevin got it. Anyone else? I deleted the file just in case as I don;t know what triggers it. Ed...
az_sunsets73
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Dec 2, 2006
2:59 am
27128
I got it again. Kevin Mc...
Kevin McNeece
kmc1066
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Dec 2, 2006
3:05 am
27129
Hi Lee, Yes, I have BPB and use it along with NUTS for F&I War and AWI. I like the refined system of NUTS and use the stats for weaponry from BPB. In one AWI...
John Rothley
huron725
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Dec 2, 2006
3:13 am
27130
Hey Ed, I got the file...it appears to be a timed event I think you can fix it under 'Management' 'Group Settings', 'Messages' Peter _____ From:...
Peter Avery
wetware2002
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Dec 2, 2006
3:48 am
27131
I also got it. Ken H. [Non-text portions of this message have been removed]...
Ken Hafer
flashcove
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Dec 2, 2006
4:21 am
27132
Thanks, done!...
az_sunsets73
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Dec 2, 2006
4:38 am
27133
On Sat, 02 Dec 2006 08:47:39 +0800, az_sunsets73 <ed@...> ... Peter beat me to a reply, and looks like he knows more about yahoo groups than me...
Chris D
thepup782002
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Dec 2, 2006
9:07 am
27134
Spugs really are orks are they not?! alex D [Non-text portions of this message have been removed]...
Alex Draper
urbanfrog2002
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Dec 2, 2006
9:57 am
27135
Thanks for the battle reports. Very nice....
postal124
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Dec 2, 2006
12:34 pm
27136
I got it with attachment intact, again. This time I deleted it upopened due to the discussion last time... David ... From: twohourwargames@yahoogroups.com ...
David Pawley
davidpawley
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Dec 2, 2006
1:31 pm
27137
... Don't know much about that. Never played 40k....
az_sunsets73
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Dec 2, 2006
1:37 pm
27138
What would make you think that? * Spugs have no particular affinity for melee combat, while it's what an ork lives for. * Spugs have no "Waauugh-style" rules...
Greg Grunschel
grunscga
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Dec 2, 2006
5:12 pm
27139
We had our first go at FNG the other night at our local games club, and ground to a halt rapidly; I found the rules a bit confusing. I have reread the rules...
Ian Hayward
wkcrnfs
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Dec 2, 2006
8:11 pm
27140
... like to ... a wood ... Nope, there's your first bit of confusion. Figures that come into view trigger an In Sight test for both sides. If the VC is hidden...
az_sunsets73
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Dec 2, 2006
11:11 pm
27141
Oh Greg you make some fair points and my rather off the cuff remark was just sitting pretty for some accurate take down shotts!!! My observation is mostly...
Alex Draper
urbanfrog2002
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Dec 3, 2006
10:26 am
27142
Ed, Yes, that does help. Please see my comments and another question within the text below. Thanks, IanH, Warminster, UK www.iandrea.co.uk/wargames ... The...
Ian Hayward
wkcrnfs
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Dec 3, 2006
1:10 pm
27143
Hello what does one think about Fast Move effecting the usefulness of cover. If a figure is fast moving then they cannot also be using cover to its full...
Alex Draper
urbanfrog2002
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Dec 3, 2006
1:43 pm
27144
hi I have been thinking that maybe if a model has been stationary for at leasst one activation and has declared cover fire then any subsequent fire taken...
Alex Draper
urbanfrog2002
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Dec 3, 2006
1:44 pm
27145
Fast moving makes you difficult to hit - being in concealmeant or cover doesn't add to this - the hard cover modifier does but think of a situation where you...
Rich Jones
longcarver
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Dec 3, 2006
1:59 pm
Messages 27115 - 27145 of 57736   Oldest  |  < Older  |  Newer >  |  Newest
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