And a Happy New Year! Bert-Bach-A-Rat <rollorollo@...> wrote: HO! HO! HO! Yahoo! Groups Sponsor Get unlimited calls to U.S./Canada ... Yahoo! Groups Links ...
And a Happy New Year! Bert-Bach-A-Rat <rollorollo@...> wrote: HO! HO! HO! Yahoo! Groups Sponsor Get unlimited calls to U.S./Canada ... Yahoo! Groups Links ...
Thanks for the sites - this programme has only just started (episode 2 last week). It reminds me of a cross between the game 'Traveller' (Games Design...
Here is my situation: I have some new Clone Strike Star Wars miniatues and want to use them in a game of CR2. How can I portray a Jedi's abilility to deflect...
... From: "kwblad" <kwblad@...> ... Off the top of my head, I'd ignore the missed shots and allow the Jedi's reaction check for any hits scored against...
... And if I did this, then after the Jedi passed 2d6 I would still have him make a normal shooting roll against the original shooter, as if the Jedi had fired...
... Nice stuff, I've already built the comm bunker, and printed out the landspeeder and a scaled-up cargo skiff to do next... I'll be throwing out some of the...
Wow, that's some awesome looking urban terrain. First rate modeling and painting. ... ===== Mike Rybak __________________________________ Do you Yahoo!? Send...
Hi all first off happy new year to you all, spent quite a bit of time playing CR2 using different miniatures and eras along with different situations, and they...
OK I was playing CR2 after being away from playing for awhile and think I have managed to confuse myself. (not really an astounding trick) I had a unit of...
Here goes... ... No. If the figure is prone he cannot fire in reaction but he's also not out of sight. So when the other guy activates he can imediately fire...
Here goes... ... Yes. Outgunned takes priority. ... Correct. Cover is very, very good for Rep 3 types. ... Correct... ... Outgunned forces a duck back and...
Hi all, That site Rec in force was a great site,my question is does anyone know the rule set used,it says the rules used are called skank! I'm not sure I've...
... mercs and would have forced them to duck back nearly every exchange. I see where my error was. If the mercs were forced to duck back after being shot at...
... I can't find where a figure that has Ducked Back and gone Prone can't perform Reaction Fire.. what am I missing? (or is it that Prone figures can't...
I know I have seen the universal weapons table before in the files section, but I can't seem to find it now. Am I just missing it or is it gone? Tom ... was...
Can a figure perform Insight Checks & Reaction Fire only to its Front? (180 degrees in front of its base) Or can it see & react 360 degrees all around ? ...
WELL, FOLKS, THOSE WERE SOME SPECTACULAR SCENARIO PHOT0S IN THE RECON IN FORCE SITE! makes me more conscious of the fact that i need to add to the few...
Duck back means to sek cover where you cannot see or be seen, therefore, not fire. Those that are in duck back status may opt to go prone if possible, but they...
Hi Guys! How don you hanndle low fences and LOS in Cr 2.0? Got a bunch of those Games Workshop ones. I thought perhaps they should block line- of-sight until a...
Hi thanks for the replys and bits I get the idea now, played 4 games last night using my new found knowlage and situations turned up that were not there in my...
Here goes... ... *** Correct and those that pass could fire whether or not they had fired earlier in the turn. ... ***Correct with the police counting in cover...
No, not a strip club, but a quaint old saying when you discover something that looks good. Similar to the colourful - "It's the dogs bollocks". Apologies to...