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Thoughts On LTl and Pulps   Message List  
Reply | Forward Message #48069 of 57772 |
Re: Thoughts On LTl and Pulps

Ed,

This is a loose playing RPG players dream, like Crimson Cutlass or PrimeTime
Adventures.

For tabletop wargamers, this is your chance to lunge into storytelling without
having to go
full Role-Playing. Looks like Ed has structured it so that each time you put
the lead down,
you fight or get out of a fight. and you story out the non-fighting scenes that
link you
back to Fighting scenes.

Pretty good.

- John Paul

--- In twohourwargames@yahoogroups.com, "az_sunsets73" <twohourwargames@...>
wrote:
>
> Just some musings about LTL and the Pulps. In LTL it's all about the
> story and it's YOUR story.
>
> LTL provides you with a lot of possibilities and you should feel free
> to make the story fit when it should.
>
> Here's an example - I ended up in a Stand Up Fight Scene in an exotic
> Location. I rolled for the enemy and it was a Film Crew.
>
> Okay, now the odds of getting into a gun battle with a Film Crew in
> Cairo is pretty remote. But a bar room brawl? Or an Interaction
> instead? You bet.
>
> So I just "rewrote" the scene to fit. AZ Bob met the Leading Lady and
> Director in an Interaction and he ended up accompanying them on theor
> next shoot.
>
> See where I'm going with this? LTL is not a hard and fast skirmish
> game like Colonial Adventures. There's a lot of room to play with in
> regards to your stories so don't be afraid to use it.
>
> Just my thoughts.
>






Tue Jan 13, 2009 10:53 pm

paulnutsplayer
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Message #48069 of 57772 |
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Just some musings about LTL and the Pulps. In LTL it's all about the story and it's YOUR story. LTL provides you with a lot of possibilities and you should...
az_sunsets73
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Jan 9, 2009
8:26 pm

Ed, This is a loose playing RPG players dream, like Crimson Cutlass or PrimeTime Adventures. For tabletop wargamers, this is your chance to lunge into...
John Paul
paulnutsplayer
Offline Send Email
Jan 13, 2009
10:53 pm
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