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Messages 615 - 644 of 812   Oldest  |  < Older  |  Newer >  |  Newest
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615
Subject line says it all. I am working on it. I will keep you all posted. What a great way to start a Monday. :\ Anyway, thanks for your patience. Richard -- ...
Richard Iorio II
ri2_99
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May 11, 2009
1:24 pm
616
Howdy. Been busy, namely with getting the next book out the door to layout. James and I have been doing a lot with it, and now it is done and we can breathe a...
Richard Iorio II
ri2_99
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May 24, 2009
5:14 pm
617
Gotta say I'm looking forward to this, it sounds like a lot of grist for the mill....
realcomaboy
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Jun 1, 2009
8:01 pm
618
... There is. It is a collection of cool bits, and though the contents seem "random" I really wanted this book to be a collection of cool things. If Thousand...
Richard Iorio II
ri2_99
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Jun 2, 2009
1:01 am
619
Correct me if I'm wrong (our GM owns the book) but isn't it: 25 points +10 points, but you pay double for attributes So you really start with an average of 30...
Jon Lemich
jonlemich
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Jun 12, 2009
12:33 pm
620
Without taking 1s or 2s, you can get a stat up around 10. And if you take a veteran career you can have a specialized skill of 8. So you can have a...
Jon Lemich
jonlemich
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Jun 12, 2009
3:58 pm
621
Another question: Creating a character with the skills I want has been vexingly hard. Has anyone created a spreadsheet with every race/homeworld/career...
Jon Lemich
jonlemich
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Jun 12, 2009
5:15 pm
622
Let me give you my purely personal take on your questions, YMMV. "Correct me if I'm wrong (our GM owns the book) but isn't it: 25 points +10 points, but you...
realcomaboy
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Jun 13, 2009
1:04 pm
623
Have you checked out my Char Gen spreadsheet in the files section? Files > Character Sheets > 1000SunsCS_XCL03.xls Easily lets you play around with "What if?"...
Robert Saint John
sf_scorp
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Jun 14, 2009
5:09 am
624
I was hoping for something that auto-populated the complex calculus of skills acquired through race, homeworld, career1, career2, and career3 so I could easily...
Jon Lemich
jonlemich
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Jun 14, 2009
4:41 pm
625
Something to think about for the next edition, or perhaps a PDF supplment page that could be released for the game?  A page with just the names of all those...
Manuel Pagan
manuelomar2001
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Jun 14, 2009
8:47 pm
626
... Again I would suggest you look at the box on page 44 entitled "Free Form Career Packages" ... Check out the Files section here for a PDF containing all of...
realcomaboy
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Jun 14, 2009
8:48 pm
627
This is a good idea. I will talk to James about this, and see what we can come up with. Richard ... -- Richard Iorio II President/Main Rogue Rogue Games Games...
Richard Iorio II
ri2_99
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Jun 14, 2009
9:25 pm
628
This sounds like a very strange way to build a character. I find the Thousand Sun system is very useful for quickly building characters, exactly because you...
Marquis de Carabas
mawa_muc
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Jun 14, 2009
10:20 pm
629
Not strange at all.  His method of character building is mechanics-focused.  He wants a character that has exactly these certain traits.   But It sounds...
Manuel Pagan
manuelomar2001
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Jun 15, 2009
1:07 am
630
I'll see about the GM allowing that....
Jon Lemich
jonlemich
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Jun 15, 2009
1:43 am
631
I like my character to be good at what I imagine him good at. So sue me. ... If it gets stress-tested, and he repeatedly fails at X, then despite what I ...
Jon Lemich
jonlemich
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Jun 15, 2009
1:52 am
632
There is an easy way in 1K Suns to be good at most things: put 8-10 attribute points into Intellect. Then you should get high final values. If you want a more...
Marquis de Carabas
mawa_muc
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Jun 15, 2009
6:57 pm
633
I actually had the impression that all the stats were balanced nice and evenly. But Perception really does seem to be the most commonly used attribute with...
Jon Lemich
jonlemich
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Jun 15, 2009
7:37 pm
634
The tactics skill description just says it is for organizing and planning a military operation (which sounds a lot more involved than just a bit of combat). ...
Scott
perlknitter
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Jun 16, 2009
9:46 am
635
Tactics can be used in a variety of ways, according to the wishes of the GM, but one of its main uses is in adding to the initiative of the group, which is why...
James Maliszewski
maliszew
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Jun 16, 2009
9:42 pm
636
If it matters, the responses of Greg (realcomaboy) are very similar to the ones I'd have given to your questions. Like many things, though, each GM is free to...
James Maliszewski
maliszew
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Jun 16, 2009
9:48 pm
637
Morning. Looking for something to make your day? Curios to see if the next Thousand Suns book is worth the wait? Want to see what you will be able to purchase...
Richard Iorio II
ri2_99
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Jun 18, 2009
12:45 pm
638
Howdy. The ENnies is looking for Best Publisher Nominations. Nominate who you like. You know who I'd like to see nominated. ;-) ...
Richard Iorio II
ri2_99
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Jul 10, 2009
2:20 pm
639
It was the first thing I did this morning! --Robert...
Robert Saint John
sf_scorp
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Jul 14, 2009
1:50 am
640
... Maybe once in every fight each side can roll a tactics roll and the degree of success could equate to a penalty to the next roll (for failures) or a bonus...
Paul
pauln6
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Jul 17, 2009
2:00 pm
641
Not that a Tactics skill total of 13 is necessary to become a barely competent tactician. Barely competent being defined as granting a bonus of about *+1* on...
Jon Lemich
jonlemich
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Jul 17, 2009
2:50 pm
642
I am very intrested in seeing where this Trek adaptation leads. My principle observation with using the static Navy career path for officers is that it leads...
Paul
pauln6
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Jul 17, 2009
4:02 pm
643
Thinking about it a bit more, it might be an idea to swap Medical Science and Pilot in the career package (maybe add medical sciences as a choice to every...
Paul
pauln6
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Jul 17, 2009
5:49 pm
644
I changed my mind - melee can go - fighting with weapons is not the starfeet way!...
Paul
pauln6
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Jul 17, 2009
6:06 pm
Messages 615 - 644 of 812   Oldest  |  < Older  |  Newer >  |  Newest
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