I am new on this rpg and i have (perhaps stupid) questions. The game engine seems very good except for two points. The average habilities value for human is 7....
I'd agree too, statistically speaking 5 seems to be the actual average from character creation. You can increase your statistics through the following steps:...
... Not exactly. The original intention was that the characters would be created with 25 Ability Points to start and that, through the acquisition of Career...
Don't look too hard to the Star Trek supplement as the best example of how to strategically create player characters in TS. I often did not apply the bonuses...
Characters act in initiative order. They can do more than one action per round with a -2 TN to every action beyond the first. The rule says that they can dodge...
... My personal approach would be to allow characters to Dodge or Defend any attack on or after their Initiative Rating, subject to the multiple action...
... I think it'd work just fine in many types of campaigns. In the end, it depends on what approach you prefer. Were I to do it over again, I would probably...
In the campaign I ran I gave 33 points for the starting abilities. This allowed them to be a little better than the average human (they are after all the...
So we've just seen the 3rd excellent pdf release for Thousand Suns sibling game Colonial Gothic. All of which have been well worth the $1 price tag. Any...
... Yes we will. James is working on some now, and I have a few ideas as well. We just got a little side tracked as of late with a lot of projects on our...
When Thousand Suns was released, there was some talk here about wanting books that expanded certain subsystems found in most campaigns (world creation,...
... On the immediate horizon, no, mostly because I've been swamped with other work and have (wisely, I think) been trying to get more important TS projects...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the transmission_thousand_suns group. File...
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May 1, 2009 5:54 am
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Subject line says it all. I am working on it. I will keep you all posted. What a great way to start a Monday. :\ Anyway, thanks for your patience. Richard -- ...
Howdy. Been busy, namely with getting the next book out the door to layout. James and I have been doing a lot with it, and now it is done and we can breathe a...
... There is. It is a collection of cool bits, and though the contents seem "random" I really wanted this book to be a collection of cool things. If Thousand...
Correct me if I'm wrong (our GM owns the book) but isn't it: 25 points +10 points, but you pay double for attributes So you really start with an average of 30...
Another question: Creating a character with the skills I want has been vexingly hard. Has anyone created a spreadsheet with every race/homeworld/career...
Let me give you my purely personal take on your questions, YMMV. "Correct me if I'm wrong (our GM owns the book) but isn't it: 25 points +10 points, but you...
Have you checked out my Char Gen spreadsheet in the files section? Files > Character Sheets > 1000SunsCS_XCL03.xls Easily lets you play around with "What if?"...
I was hoping for something that auto-populated the complex calculus of skills acquired through race, homeworld, career1, career2, and career3 so I could easily...