Morning, I guess I will start the ball rolling. Welcome to the group and James and I hope you enjoy the game. We have some cool things in the works for this...
... Hello all, I'm Viktor Haag and a fan of the game (from what I've seen so far). It will be some time before I can put 1000 Suns to serious play (months,...
I'm here too (obviously) and will start kicking off some discussions over the next week or so. Right now, I'm trying to play catch up on some other work and...
... One thing that I believe you and Richard could do is (after some careful thought, obviously) clearly setting out here what kinds of avenues others would...
... Hi everyone, I'm Hamish Cameron (Anarchangel on many forums) and my situation is pretty much identical to that described by Viktor: a fan of what I've seen...
Interestingly, one of the things that we're looking into is a way to include lots of ideas and innovations from players and fans of the game. I very much want...
Back when James was discussing 1K Suns on his blog, we had a brief chat about the die mechanic. One thing I nitpicked about was the way of deriving degree of...
First off, guys, damn... nice work here. I don't care for the game itself, but that's only because I'm a savage worlds addict. The setting is what grabbed...
Brennan wrote: << For example, let's say that I have a scenario that I'm creating... I look at my plot and say "in order for this to work, the variable ...
Hi Viktor, I understand about the perils of being "arithmetically challenged". Hell, one of my long-time gaming group is a world-class quantum physicist, and...
Hi All, I've been working on a setting of my own for a month or so now and was looking for system to just 'plug and play'. So far I think I've found it with...
... Yes, it does make sense. It was something I actually considered at one point, but dismissed it as impractical or at least potentially unwieldy. However,...
... I do plan to start including short adventures and encounters on the wiki. I'm in the process of finishing up a long-ish adventure that was, at one point,...
James, For me there's sort of a deeper thought process going on here as well... I'm interested in the expandability of the system to include new things...
It means there is a mistake on the website; I must have missed that. I will fix it. Thanks for pointing it out. Richard ... -- Richard Iorio II President/Main...
Hi ... I'm new to the group and I have been enjoying my first read- through of the rules (already a big fan). I'm looking forward to running a game in this...
... The text is incorrect. Originally, I gave Terrans more Ability Points at character creation (30 instead of 25). That gave them 6 as an average. Then,...
So, just to clarify (and as a reference point for all character abilities), 6 is terran human average? ... say, ... character ... in 1 ... or 4 ... Points at ...
Howdy! The following has just been announced on our website, but I wanted to share it with you: Rogue Games look for Rogues With Thousand Suns hitting shelves...
Me again. Just to clear up some confusion, neither James or myself saw, we have dropped the term wiki and have replaced it with the word article. Though we...
... Ah! I see; that makes sense. So people will send you proposals for articles, which they will then write if accepted, with your editorial assistance, and ...
... That is it exactly. Wiki software allows for the easy management of the articles and allows us to keep things in a nice orderly manner. We call it a wiki,...
... That is what we think as well. :) I already got one today for Colonial Gothic, but there is no rush. We have no plans for this ending any time soon. ...
... Well, I just don't feel write providing any submissions until I get my copy of the printed book, you know... ::grindgrindgrind:: 8) (PS -- I've been...