Yes, if memory serves he maxed Agi out at 10, gained another 1-2 from style choices, and then upped the maximum from the 'exceptional attribute' trait, which...
... From: Samuel Hendricks To: thrash@yahoogroups.com Sent: Sunday, February 01, 2009 6:03 PM Subject: Re: [thrash] Re: 1st Edition vs 2nd Yes, if memory...
I've tested the system a little with a couple of friends. I found two issues that seems unbalanced: - Some maneuvers must be tweaked a little, there is a huge...
4 is considered average given his modifier was a 0, it could be argued that Zangeif is actually less agile than normal, but I thought average was about right....
... on ... too) ... don't want ... case as ... Proficency. ... contributes to ... nothing ... work out ... One word: Dodge. That said, Finesse definitely needs...
... ones ... -- ... -- ... two "useful" ... a "social" ... might ... we ... Sudden thought on Athletics, though. Why not replace a Jumping Attack's +2 to...
I have a list of maneuvers and the suggested modifications in paper (i made a print of the 2nd adition manual), i need to put it in digital. Later i post in...
... From: Alejo G. Marello To: thrash@yahoogroups.com Sent: Monday, February 02, 2009 12:14 PM Subject: Re: [thrash] Re: 1st Edition vs 2nd I have a list of...
It has been over two decades since the last Kumite, the grand tournament of the martial arts held in secluded spots around the world where the best of the best...
I have the Streetfighter sourcebook but I was wondering if there have been any other fighting game characters written up in Thrash terms either by the creator...
In Thrash 2.0 Beta how would you build an attack the crippled or stunned your target in some fashion like the dead leg kick or a similar effect? Also how are...
... tournament of the martial arts held in secluded spots around the world where the best of the best meet to test their skills and risk their lives for honor,...
... Correct. I want to keep things somewhat simple to see how 2.0 works before committing to the early edition plus I wanted the game to have more of a ...
That's mainly because being slow in SF2 doesn't decrease your accuracy that much as in 1.8 What 1.8 really needed was a differentiation between Attack, Evade...
Unfortunately, I'm going to have to partially cancel the PBEM I posted earlier. The game itself will go on but I'll be using a different system. I've found I...
Does anyone have a character sheet for the Street Fighter Alpha character Karin Kanzuki, preferably in 1.8 terms? [Non-text portions of this message have been...
If there is such a sheet written up it would surely be with the SF supplement. If not she's an interesting fighter, and her addition would be an asset. -- The...
Nope, she's not in the supplement. That's because she only appeared in Alpha 3, which is not part of said supplement. I once thought about making conversions...
I recently made a quick 1.8-testfight between the Alpha-incarnations of Chun Li and Zangief. A rather interesting fight. And guess what: Zangief won Oo Here...
His soak is 35 damage?!?! I'm going to disbelieve that one. -- The Party seeks power entirely for its own sake. We are not interested in the good of others;...
Nope, it's "35 + 1d10" (aka his Con + his sh*tload of Body Hardening Levels + 1d10) - and that's what you have to divide by 4 ^^ So basically, the damage he...
Ah right, forgot Soak was the stat name and not the amount of damage shrugged off. -- The Party seeks power entirely for its own sake. We are not interested in...
Nope. ... -- The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. -1984 [Non-text...
Good Q. 2.0 is in Alpha last I checked, but there may be better out there. If you mean 1.8, then yes, that's finalized. -- The Party seeks power entirely for...
Thrash 2.0 is theoretically a "beta." Basically there's a complete but wholly untested draft. I'm pretty swamped with other stuff, and my interests have...
... From: Anthony Joseph To: thrash@yahoogroups.com Sent: Friday, October 02, 2009 2:02 AM Subject: [thrash] Re: Just to ask Errr... What shall we do to finish...