Search the web
Sign In
New User? Sign Up
thrash · The Thrash Mailing List
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want to share photos of your group with the world? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 6610 - 6640 of 6764   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
6610
Hearts of Collin. This will take place for sci-fi campaign settings of 2010. For now, I can't plan for this right now....
Anthony Jospeh Suson
ajsuson
Offline Send Email
May 5, 2007
9:40 am
6611
I'm assuming the 2.0 maneuvers that have an "X" for the CP value haven't been assigned one yet...is that correct?...
igotupandleft
Offline Send Email
Jun 2, 2007
7:22 am
6612
... Exactly. Work in progress and all that; it's more convenient to write up the stats (which may need to be tweaked anyway) and worry about calculating the CP...
Ewen Cluney
blk_bird
Offline Send Email
Jun 2, 2007
5:05 pm
6613
It just a matter of finding a good conversion guide "Thrash 1.8 - Thrash 2.0" By the way, I'm sure that the Maneuver Creation Rules of the Alpha version need a...
evildoresh
Offline Send Email
Jun 2, 2007
6:31 pm
6614
... Hmm...I wouldn't mind messing around with a conversion guide a bit, just until official CP values are given. Any chance you have a link to one?...
igotupandleft
Offline Send Email
Jun 4, 2007
9:18 am
6615
Nope, sorry, I don't have one ;) But it shouldn't be too difficult to convert a 1.8-move into a 2.0-move. APs shouldn't be a problem, but damage might become...
evildoresh
Offline Send Email
Jun 5, 2007
6:36 pm
6616
Hey guys, long time no see you. So...what are the news about Thrash 2,0? Is the project alive yet?...
paulozohar
Offline Send Email
Jun 30, 2007
3:34 pm
6617
... Not really. ^_^; Basically, about a month before school got out I wound up with a HUGE freelance translation project, which I only just finished last week....
Ewen Cluney
blk_bird
Offline Send Email
Jun 30, 2007
4:15 pm
6618
Thanks Ewen. I think just about all of us can agree that, sadly, Real Life has to come first. Hard to game when you ain't got no chips and soda, much less a...
Chris LeBron
blackrosekod...
Offline Send Email
Jun 30, 2007
10:45 pm
6619
I am not understanding the light, medium, and heavy strike having plus damage and the melee wepaons have plus damage but the maneuvers you pick havedice rolls...
vin_masta_flash
Offline Send Email
Jul 9, 2007
4:11 am
6620
Personally, I think that the basic melee maneuvers had dice, but they have been unintentionally removed. That's the only way I could explain that. Without any...
evildoresh
Offline Send Email
Jul 10, 2007
8:17 pm
6621
So, I got inspired to work on Thrash 2.0 again. I never quite seem to get it done, but I never quite want to let it die either. We'll see how it goes this...
Ewen Cluney
blk_bird
Offline Send Email
Sep 7, 2007
11:49 pm
6622
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the thrash group. File :...
thrash@yahoogroups.com
Send Email
Oct 25, 2007
3:53 pm
6623
You might've noticed by now, but I've put a PDF of the current draft of the long-awaited Thrash 2.0 beta in the files section, as well as on my website: ...
Ewen Cluney
blk_bird
Offline Send Email
Oct 25, 2007
4:00 pm
6624
... kudos! any ideas about self-publishing, now that it's much more accessible than before? maybe even just selling a book in POD? ... i'll go dig it! -- Domon...
Domon
srwdomon
Offline Send Email
Oct 25, 2007
4:58 pm
6625
On Thu, 25 Oct 2007 16:00:02 -0000, you wrote: well, by the way (as a mild OT) did anyone hear anything about street fighter 4? -- Domon...
Domon
srwdomon
Offline Send Email
Oct 25, 2007
6:48 pm
6626
... I have thought about it. I'm still going to have the Thrash rules available for free in some form, but a nicely formatted print version with illustrations...
Ewen Cluney
blk_bird
Offline Send Email
Oct 26, 2007
1:49 am
6627
... I head from a friend that it was coming. Wikipedia links to www.streetfighterworld.com, which in turn has a trailer that shows a nifty video (not gameplay...
Ewen Cluney
blk_bird
Offline Send Email
Oct 26, 2007
1:53 am
6628
Ewen, just wondering, have you taken a look at WWE: Know Your Role, particularly the modular approach the game takes with maneuver creation? I know it's an OGL...
Alexander Case
shenobi_us
Offline Send Email
Oct 26, 2007
5:53 am
6629
... i don't know about the graphics style (indeed, the one in the trailer would be cool) but i thing the fighting exchanges in the trailer are indicative of...
Domon
srwdomon
Offline Send Email
Oct 26, 2007
8:08 am
6630
... Actually, I bought KYR when it first came out, and still have my copy (somewhere). I'll take a look at it again when I get a chance. Is there anything in...
Ewen Cluney
blk_bird
Offline Send Email
Oct 26, 2007
6:26 pm
6631
Nice work, Ewen ;) ! Here some possible problems: - Maneuver Upgrade "EX Move" doesn't look that useful after buying the EX Blazing Template... - when creating...
evildoresh
Offline Send Email
Oct 26, 2007
6:33 pm
6632
I just noticed that Super Focus is a little bit inferior to Super Charge......
evildoresh
Offline Send Email
Oct 26, 2007
10:41 pm
6633
... Yes. Fighters are supposed to get one or the other, but having both doesn't do anything for you. In the earlier version I was working on the points were...
Ewen Cluney
blk_bird
Offline Send Email
Oct 26, 2007
11:44 pm
6634
The big thing, really, was the maneuver creation rules, and possibly doing something like that for Thrash. I'm not totally sure how it would work off the top...
Alexander Case
shenobi_us
Offline Send Email
Oct 27, 2007
4:13 am
6635
well, good reading. it left me with a great deal of ideas, and some point to raise (DISCLAIMER: i fucking love thrash, so this volume of feedbak is out of love...
Domon
srwdomon
Offline Send Email
Oct 27, 2007
9:09 am
6637
@Ewen: I'm also not a hardcore Guilty Gear fan, but GG is generally all about damn quick movement, lots of attacks and a maximum of 2 supers in a row ;) ! The...
evildoresh
Offline Send Email
Oct 27, 2007
1:44 pm
6638
... but that's more realistic. a big and strong fighter doesn not need to hit you very well, and can grab you with ease. and "slow" is relative: no fighter is...
Domon
srwdomon
Offline Send Email
Oct 27, 2007
2:03 pm
6639
Yeah, they can grab very hard. But they need to catch someone first ;) And I just found some nice typos: - the technique "Acrobatics" is also called...
evildoresh
Offline Send Email
Oct 27, 2007
8:30 pm
6640
... and they don't need to take a good hold -- Domon...
Domon
srwdomon
Offline Send Email
Oct 27, 2007
10:06 pm
Messages 6610 - 6640 of 6764   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help