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Messages 6186 - 6215 of 6764   Oldest  |  < Older  |  Newer >  |  Newest
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6186
rintaun sez... 'do you WANT me to setup a thrash board? it's not hard or anything, and my host has lots of bandwidth' Actually no. I figure the MB will put...
notyetmousse24@...
notyetmousse
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Jul 1, 2004
7:15 am
6187
CB> By the by, BESM second ed. (Have not seen the revised CB> rules of that.) doesn't have any Mook rule. And I CB> have alredy made my own. Yes, it has a...
Lord Lance
lordlance@...
Send Email
Jul 1, 2004
7:52 am
6188
So, between finals and looking for a new job, and more recently working and actually roleplaying for a change, I've been really freaking busy again, but I'm...
Ewen Cluney
blk_bird
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Jul 9, 2004
5:24 pm
6189
... on ... Thrash ... Good news, this. ... to ... out ... Thank god! Good to have you back...even though I'm just getting back myself. Ted...
Ted MacKinnon
tedmackinnon
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Jul 9, 2004
6:30 pm
6190
... Actually... I kinda like the Action Points. Its a rather accurate way of calculating initiative, imo. faster people go first, and different actions take...
Matt Lanigan
rintaun
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Jul 9, 2004
7:24 pm
6191
... Make a 4-point action system. Everything takes between 1 and 4 actions, and when it's "your turn" you get 4 "actions" to play with. Jab - 1 action....
Palmer of the Turks
palmerofthet...
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Jul 9, 2004
8:06 pm
6192
blackbird sez... 'So, between finals and looking for a new job, and more recently working and actually roleplaying for a change, I've been really freaking busy...
notyetmousse24@...
notyetmousse
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Jul 10, 2004
1:10 pm
6193
Nice to see the father of thrash in action. heres some feedback for ya.... I think the current Ap system works fine. It makes for a more controled fight. If...
echoqa2@...
rodneyframe
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Jul 10, 2004
10:24 pm
6194
"Palmer of the Turks" that sounds alot like the d20 system, without all the extra convaluted stuff ... ...
echoqa2@...
rodneyframe
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Jul 10, 2004
10:28 pm
6195
... It sounds a lot like any system that uses different types of actions that allow you to perform more or less "actions" per "turn" Shadowrun lets you take 2...
Palmer of the Turks
palmerofthet...
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Jul 10, 2004
11:49 pm
6196
palmer sez... 'It sounds a lot like any system that uses different types of actions that allow you to perform more or less "actions" per "turn"' Yes, but...
notyetmousse24@...
notyetmousse
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Jul 11, 2004
7:13 am
6197
... spot, thinking the details ... Not bad...not bad...needs a bit of work, of course, but it's a good start. I shall ponder. So, how do we deal with people...
Ted MacKinnon
tedmackinnon
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Jul 12, 2004
11:50 am
6198
... Hopefully. The idea was to have combat rolls be 2d6 + Technique + (Agility *Modifier*) + (Manuever Accuracy) So Agility is figured in but not dominant. ......
Ewen Cluney
blk_bird
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Jul 12, 2004
4:20 pm
6199
... typing, ... far:' ... Actually, this is a GREAT idea. Agility MODIFIER. Strength doesn't add directly to damage. Neither does focus. Why should agility...
Ted MacKinnon
tedmackinnon
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Jul 13, 2004
1:24 pm
6200
tmackinn sez... 'Actually, this is a GREAT idea. Agility MODIFIER.' This is very much not a new idea. I've championed such for at least two years now. 'You...
notyetmousse24@...
notyetmousse
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Jul 14, 2004
7:02 am
6201
blackbird sez... 'Hopefully. The idea was to have combat rolls be 2d6 + Technique + (Agility *Modifier*) + (Manuever Accuracy) So Agility is figured in but not...
notyetmousse24@...
notyetmousse
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Jul 14, 2004
7:03 am
6202
Kind of a side thing, but I'm trying to figure out what fonts to use for Thrash. I'm definitely sticking with Cezanne for the actual logo, but I want to use...
Ewen Cluney
blk_bird
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Jul 15, 2004
2:11 am
6203
... least two ... Apologies, but I haven't been around much; forgive me if I've forgotten such things and am not giving credit where wished. :) ... points of ...
Ted MacKinnon
tedmackinnon
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Jul 15, 2004
3:09 am
6204
I'm not exactly the biggest RPG fan, but something about this game just seemed to be unique. Maybe its the skillful fusion of anime and roleplaying. Well...
jouninshinobi
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Jul 15, 2004
9:36 pm
6205
... I've pretty much decided that "Soak" will just be a flat reduction you get if you take Body Hardening or something similar (unless I hear a *really*...
Ewen Cluney
blk_bird
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Jul 16, 2004
6:07 am
6206
... BEST OPTION. Plain and simple. I also say Blocks should grant Soak, while Dodges avoid damage entirely. ... I hereby pledge myself to the "destroying any...
Palmer of the Turks
palmerofthet...
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Jul 16, 2004
6:15 am
6207
... i don't get it. in all honesty, i think having everything (damage and/or soak) being set is kinda lame, as well as hurtful to the system. ESPECIALLY for a...
Matt Lanigan
rintaun
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Jul 16, 2004
6:44 am
6208
... The primary aim is to emulate 2d fighting games, where the damage is NOT variable. If Ken hits Ryu with a Fierce Hadoken, it ALWAYS does the same amount of...
Palmer of the Turks
palmerofthet...
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Jul 16, 2004
6:59 am
6209
... how is it hard? its really easy. you take the number by which you succeeded against their opposed roll (what they do to defend) and calculate that in...
Matt Lanigan
rintaun
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Jul 16, 2004
7:46 am
6210
... It's hard to balance - to strike a good accord between the variability of the damage, and how much one should expect attacks to do. Unless there's a *huge*...
Palmer of the Turks
palmerofthet...
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Jul 16, 2004
9:16 am
6211
... O_o While I'm sure we're all glad that you're thinking a lot about styles, I'm pretty sure that no one was expecting these styles. But I'm cool with it: ...
Staredown
staredown@...
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Jul 16, 2004
1:48 pm
6212
... I'm not sure where to begin... But welcome to the group seems a good place. :3 Roleplaying games are one of those hobbies that's fairly easy to learn, ...
Ewen Cluney
blk_bird
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Jul 16, 2004
3:26 pm
6213
... Here's a trick. Go into your Fonts folder (C:\Windows\Fonts or C:\Winnt\Fonts) with Explorer (the 2-pane file browser, not My Computer). Maximize the...
Palmer of the Turks
palmerofthet...
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Jul 16, 2004
8:46 pm
6214
About the new ideas: -Ability modifiers: GREAT! That fixes the eternal problem of the Agility wh*r*s once and for all :) -Fixed Soak: Great! I always loose 40...
lich sinister
muero1
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Jul 17, 2004
3:06 am
6215
... And here I thought he meant 'dice class'. I don't do d20, so d20 references are completely lost on me. ^_^ Ted...
Ted MacKinnon
tedmackinnon
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Jul 17, 2004
4:34 am
Messages 6186 - 6215 of 6764   Oldest  |  < Older  |  Newer >  |  Newest
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