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thirdeditiondanddclub · Third Edition D and D Club - Opinions and discussion of the new 3rd edit rules
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Messages 310 - 339 of 464   Oldest  |  < Older  |  Newer >  |  Newest
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310
I don't think think so. The sneak attack is a partial round, so there is only time for one attack....
officeronin
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May 1, 2001
7:52 pm
311
Man, I get back from vacation, and look at all the traffic:<br><br>Good news - You do in fact use the True Strike bonus for the second role. The reason - When...
r_donoghue
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May 4, 2001
5:19 pm
312
Ran into this one myself - The official rule is that it applies to EVERY attack (where the situation warrants). I found this way to brutal, espcially combined ...
r_donoghue
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May 4, 2001
5:22 pm
313
I just picked up sword and fist the other day, and spotted the Ring of Shocking Blows. The description states, "On command, this ring imbues the wearer's hands...
rubbercocktail
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May 13, 2001
3:17 am
314
I am pretty sure that you can't wear a ring and gauntlets toegether and have the ring still work if it is magical. <br> Since is it electrical I would think...
chronicnug4u
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May 14, 2001
9:05 pm
315
On page 176 of the DMG it states that you can wear a pair of magic gauntlets or gloves and 2 rings and they will still function as normal.<br><br>The ring of...
rubbercocktail
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May 15, 2001
8:35 am
316
I would not let a ring of shocking grasp be combined with metal gauntlets or gloves. It goes beyond the books, but it makes sense.<br><br>OfficeRonin...
officeronin
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May 15, 2001
2:32 pm
317
Is this because you wouldn't allow a magic ring to be worn with magic gauntlets or gloves, or is it because you don't think it would transmit through the ...
rubbercocktail
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May 15, 2001
9:44 pm
318
My take?<br><br>The ring's electricity would conduct through the gauntlet... and then shock him through the gauntlet.<br><br>After all, the ring doesn't give...
divine_troublemaker
divine_troub...
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May 15, 2001
10:04 pm
319
I would let magic rings be worn with gloves and gauntlets (over a glove, under a gauntlet. The ring of Shocking Grasp, however, would be a special case. It...
officeronin
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May 15, 2001
10:30 pm
320
BTW -- if the PC is a monk (or someone else looking to stack punch damage), I make them choose (before rolling to hit) if they are punching (which would add...
officeronin
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May 15, 2001
10:31 pm
321
If a monster has two natural attacks (ie. 2 claws as with a skeleton),do they have to take a full attack option to attack with two claws. Is their attack with...
rexfelis7
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Jun 5, 2001
4:40 pm
322
Luckily, this was covered in Dragon.. Any creature has to use the full attack action to get more then one attack in a round (hydras are an exception). If both...
DustDevil22
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Jun 7, 2001
10:35 am
323
If you want to see how powerful this makes monsters with multiple attacks, just look at the Dragon about dragons. Your PCs won't be rushing into battle with a...
wannabesuperman
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Jun 7, 2001
8:04 pm
324
Ok, initially I did not think this was going to be a big problem, or that it was going to come out in the wash, but I am starting my 3rd d&d3e campaign ...
r_donoghue
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Jun 11, 2001
7:21 pm
325
Wait I am still getting the hang of all the new rules but what X4 mutiplier are you talking abount???????...
chronicnug4u
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Jun 11, 2001
9:31 pm
326
Skills are the only reason to be a rogue, so you do not want to cancel out that advantage. The flat pile of skill points would mean that only idiots would play...
officeronin
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Jun 11, 2001
10:12 pm
327
At first level, the number of skill points is multiplied by 4.<br><br>For instance, the rogue normally gets 8 + (Intelligence bonus) = skill points.<br><br>At...
officeronin
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Jun 11, 2001
10:21 pm
328
Ahh<br><br>good to know...
chronicnug4u
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Jun 11, 2001
11:36 pm
329
I think that if it is worth it for every character to take the first level as a rogue, then you need to change it.<br><br>How? Simple. Run a campaign where the...
wannabesuperman
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Jun 12, 2001
1:49 am
330
I ran into this problem once. However, it was a mistake on the part of the players. This particular adventure was particularly combat heavy. They didn't have a...
psyberknyght
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Jun 12, 2001
4:13 pm
331
You wrote, if it's "worth it for every character to take the first level as a rogue, then you need to change it." I couldn't agree more. However, using a ...
officeronin
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Jun 12, 2001
5:53 pm
332
The dual-class rules would still permit survivable PCs in the gladiatorial or heavy combat setting -- although I know my players would question why they wanted...
officeronin
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Jun 12, 2001
6:06 pm
333
I'll be honest with all of you. (Yes, yes. I know that sounds scary, but I'll be careful.)<br><br>I would find a different group, if everyone else was doing...
wannabesuperman
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Jun 13, 2001
2:00 am
334
Honestly, that's fine. If a GM tried to use some strongarm tactic to decide that I couldn't be a rogue (assuming that other people could be a rogue), I doubt I...
officeronin
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Jun 13, 2001
2:56 pm
335
&gt;You may recall that I had these issues, too (and <br>&gt;got hammered here in this club for saying so <br>&gt;back in March.) Even then, you said my ...
r_donoghue
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Jun 13, 2001
6:56 pm
336
I feel obliged to take a moment to stick up for my group. <br><br>They are a bunch of great players, and produce well thought out characters that are a joy to...
r_donoghue
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Jun 13, 2001
7:07 pm
337
Actually, your group sounds pretty good. I'd play with y'all, but it's one hell of a commute.<br><br>As I said before, I do not think it is possible to ...
officeronin
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Jun 13, 2001
10:16 pm
338
Ok I was wondering......I have an assassin that recently " found " a long sword of haste. Now what I was wondering was if I were to sneak attack with this long...
chronicnug4u
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Jul 8, 2001
3:01 am
339
I think not.<br><br>A sneak attack is a full action, but the haste spell only gives you an extra move-equivalent action....
divine_troublemaker
divine_troub...
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Jul 8, 2001
1:16 pm
Messages 310 - 339 of 464   Oldest  |  < Older  |  Newer >  |  Newest
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