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Skaven independent - Giant Poison Wind Globe catapult   Message List  
Reply | Forward Message #9091 of 10069 |
Re: [The Sea Of Claws] Skaven independent - Giant Poison Wind Globe catapult

Hi!
I really like the model, amazing!
And it is typically Skaven, it CAN be devastating for the other fleet,
but can also hopelessly useless in another battle or even outright
destructive for the own fleet (only PlagueMonks immune, no other
Skavens, right?)

Comments/Questions:
1) "Any ship partially under the template must make a roll for each crew
counter. On a 6 that counter is removed. If a ship is fully under the
template it will remove the counter on a 5 or a 6."
What happens if a Nurgle ship moves through, are they affected by it?

2) I am away for work this week, so no access to my MoW harddisc files.
I cannot remember any Plague Monk crew in MoW, is this a new adaption,
Zak? I was also wondering about something for the Plaguemonks and these
plagueflailers in the Skaven month....


"The Globe catapult has a special crew of 2 Plague Monks counters. It
may have other crew as per the normal Skaven rules, as any of those may
mix with the Plague Monks.

Plague Monks are never affected by any disease or poison effect (Poison
Wind, Nurgle Rot, Etc.).

Plague Monks will always lead and start a boarding action if possible.
They are discarded first if the action is lost."

Is their special ability "only" not-affected by disease/poison or do
they have elevated combat skills (say +1?)


3) If the Great Bell accidently is hit by the Globe or deliberately
passes through the cloud, and unfortunately looses all crew, is the Grey
Seer then to be considered dead as well? Or is he immune and can try to
swim somewhere else?

4) The ship is really difficult to stop dead, this will require 6 hits,
or at least 3, to severely effect movement.
Maybe you could consider decreasing this to 4 locations (-1/-2 on
paddles like the Great Bell if i remember the template correct out of my
head), and have a bridge hit in the 5 High and a superstructure hit in
the 5 Low or have Low as 2 Wheel, 3-4 Catapult base(2), 5 whinch(2), 6
wheel.

/Holger



[Non-text portions of this message have been removed]




Mon Jan 12, 2009 5:10 pm

managarmr
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Message #9091 of 10069 |
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Hi all, another new skaven ship: http://groups.yahoo.com/group/theseaofclaws/photos/recent/1873564513/view ...
zak_ukm
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Jan 12, 2009
1:02 pm

Those are great! I especially like the pinball-style globe launcher. Genius! Jeff **************New year...new news. Be the first to know what is making ...
jpattern@...
jpattern_xebec
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Jan 12, 2009
3:57 pm

Its amazing what you can come up with when you are bored.... Its a doombringer bell base, a pen lid cut in half for the 'launcher', cocktail sticks for all the...
zak_ukm
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Jan 12, 2009
4:02 pm

Hi! I really like the model, amazing! And it is typically Skaven, it CAN be devastating for the other fleet, but can also hopelessly useless in another battle...
Holger Daniels
managarmr
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Jan 12, 2009
5:11 pm

Yep, Plaguemonks only immune, no special combat bonus. Plaguemonks were taken from Victors Dunglobber ship - I thought they were an excellent idea.... Yep,...
zak_ukm
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Jan 12, 2009
8:33 pm

Liked the ship very much. Quiet well balanced. Marell ... De: zak_ukm <zak_ukm@...> Objet: Re: [The Sea Of Claws] Skaven independent - Giant Poison...
Marell Le Fou
marell_le_fou
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Jan 15, 2009
12:34 am
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