The one I had was just a Generic D6. Had short sections describing how to do each genre, but didn't go into specifics. I had heard they'd redone them and did...
That's West End's D6 system for Star Wars, and there was a simple (even primitive) generic release, and a much later more developed set of D6 books for...
And, in fact, has more to do with Fluff. A pure fluff system would be all about choosing your own character design, with no charts to guide you, only game...
Don't know Earthdawn but ShadowRun is, at least what we are going to use is, D6 and we're about 75% complete with the first test coming later this month. ... ...
You need to find that balance for sure. ... From: Howard <kokigami@...> Subject: [tekumel] Re: crunch and fluff To: tekumel@yahoogroups.com Date: Sunday,...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the tekumel group. File : /2009 Birthday...
tekumel@yahoogroups.com
Nov 3, 2009 9:14 am
25764
Unless I'm very much mistaken, today is the anniversary of the birth of MAR Barker, creator of the world of Tekumel. Happy birthday, Professor! Malcolm Heath...
I to wpuld like to give a Very Happy Birthday to the professor! Gerard Gillespie ________________________________ From: Krista Donnelly <kldonnelly@...> ...
And many, many more years of life and creativity. And thank you for everything. Martin Heidemann ... Date: Tue, 03 Nov 2009 19:38:04 +0100 Subject: Re:...
My players like point based as well - and I personally try to avoid crunch. Our system is very simple, most all situations resolved with a one die roll using...
Happy Birthday, Professor Barker. And thanks for the great game! Regards, JK _________________________________________________________________________ ...
Joe Kovar
joe.kovar@...
Nov 5, 2009 9:37 pm
25779
On Fri, 30 Oct 2009 02:54:35 -0000, George Hammond <geestar3@...> ... Fluff is a pejorative term coined by certain types of power gamers to emphasise...
Absolutely! On Fri, Nov 6, 2009 at 9:00 AM, Thomas Worthington < ... -- Continually hopeful there's an elegant line between egotism and cynicism... [Non-text...
The best thing I think T:EPT did was give the cultural overviews that were lacking in other rule systems. How the different classes relate to one another and...
... Huh. I clearly have a higher opinion of game mechanics than you do, but I never saw the term "fluff" as pejorative. To me, "fluff" has always meant the...
Yes, indeed! Whatever floats your boat is fine with me I just reserve the right not to play it. ... From: uni_games <unigames@...> Subject: [tekumel] Re:...
HAHAHAHA, oh my - I'm going to apologize to Jeff for all this crunch bashing! Mechanics are a labor of true love for designers and its a blow when someone...
Whoa! Who's ranting? I merely expressed a preference for simpler rules and my opinion that the rules of previous Tekumel-related games (with the exception of...
I was just sympathizing, Mark - I'm actually all for simplicity, my own system has very few rules at all. And Jeff Dee is, after all, the creator of TWERPS...