Search the web
Sign In
New User? Sign Up
tamdev · The Ancient Mediterranean Development
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want your group to be featured on the Yahoo! Groups website? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.

Messages

  Messages Help
Advanced
Messages 1324 - 1353 of 1910   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
1324
I really wouldn't know if 1.98 is Mac compatible, and from what the bugs you had come from... In fact, I gotta admit I never even touched a Mac in My whole...
laurino236
Offline Send Email
Jul 3, 2007
3:58 pm
1325
I'm working on the TAM loadscreen, to update the crew list, and am also making a BTS load screen. Many people have names not the same of their group name...
laurino236
Offline Send Email
Jul 3, 2007
4:51 pm
1326
I've just upped on the server /ambrox/TAM_198_buildings&wonders_art.rar The RAR contains: a) new arts (folder art/building/...) for building and wonders that ...
ambrox62
Offline Send Email
Jul 3, 2007
9:51 pm
1327
Good stuff! One thing though: Can we please use 7zip from now on (http://www.7-zip.org/)? It is about 33% better compression than RAR, and server space is...
Jan van der Crabben
jvdc_thamis
Offline Send Email
Jul 4, 2007
8:46 am
1328
Hi All I have downloaded TAM1.98C and gave it some trial. About the CTD for the missing banana, on random maps where banana will randomly appear where there...
Tamer
kalimakhus
Offline Send Email
Jul 4, 2007
6:23 pm
1329
Hi! In 1.98C, Salt as replaced Bananas. Indeed, no references at all are made in any files other than maybe texts XMLs... Are you sure you got the right...
laurino236
Offline Send Email
Jul 4, 2007
11:58 pm
1330
Hi! The answer to both questions is Yes. There is no other 1.98C version on FTP server besides the one under the root. And I double checked installing and...
Tamer
kalimakhus
Offline Send Email
Jul 5, 2007
2:23 am
1331
Hi About the small icons, they are in fact related to the order the XML file is in, but these are in Gamefonts and will be fised after all is done. As for...
laurino236
Offline Send Email
Jul 5, 2007
2:46 am
1332
Did you include my new CvEventManager.py file as well? Make sure you include that when uploading the new version....
Mark Nika
marknika@...
Send Email
Jul 5, 2007
5:20 am
1333
Hi, this is Spearthrower from Civ Fanatics. I'd like to discuss an idea that I think would add a lot of strategic depth and improve upon the feeling of playing...
garaithi
Offline Send Email
Jul 5, 2007
7:46 am
1334
Hi! In general I like your points. Some quick notes though: - Making a terrain type completely impassable without roads for certain units is problematic. It...
Jan van der Crabben
jvdc_thamis
Offline Send Email
Jul 5, 2007
8:25 am
1335
... That's me, The Last Conformist. :) regards, TLC/Andreas...
Andreas Johansson
and_yo
Offline Send Email
Jul 5, 2007
12:18 pm
1336
BTW, it should be: Kar*h*gath Thanks :) (and yeah I'm still alive, I started playing the latest build and will try report soon)...
Philippe Raymond
Karhgath
Offline Send Email
Jul 5, 2007
12:30 pm
1337
Thamis said: "We need to re-envigorate interest in TAM" So, what do you think about to add Amazons civ in TAM, definitively aborting the Etrurians? Till now,...
ambrox62
Offline Send Email
Jul 5, 2007
1:03 pm
1338
We had the Amazons in a very early version of TAM-CIV3. I wouldn't mind it. ... -- Jan van der Crabben http://www.jan.vandercrabben.name "Tonight I'll show you...
Jan van der Crabben
jvdc_thamis
Offline Send Email
Jul 5, 2007
1:28 pm
1339
The problem as I see it is that they aren't a real civilisation. This kind of continuity break could take us away from a historical feel to a mythical one. It...
garaithi
Offline Send Email
Jul 5, 2007
2:01 pm
1340
Here are my 2 cents. Please don't take them as negative criticism or anything, it's just my opinion... What TAM needs: - importing cool graphics from modders...
Filippo Costamagna
filippo@...
Send Email
Jul 5, 2007
2:22 pm
1341
garaithi makes a very valid point, TAM is a historical re-creation, adding a mythical element would alter the enviroment of the game itself. I however also...
graywarden
Online Now Send Email
Jul 5, 2007
2:31 pm
1342
Ok Jan, we'll leave discussing these until later then.... I was not sure where to start really.... is there a list of things that need to be done so I can...
garaithi
Offline Send Email
Jul 5, 2007
2:46 pm
1343
Personally I don't agree with barbarian cities from an historical point of view (apart the tecnical ones mentioned by Thamis). Barbarians hardly had cities...
Filippo Costamagna
filippo@...
Send Email
Jul 5, 2007
2:55 pm
1344
I don't really know what state the mod is in right now... Laurino? What needs doing? I'm not sure if we can make a unit pass impassable terrain. I do think we ...
Jan van der Crabben
jvdc_thamis
Offline Send Email
Jul 5, 2007
2:56 pm
1345
Hello again OneDreamer - I seem to bump into you in many places on the net! :) Last time was at Paradox forums, I believe! I can't disagree with anything you...
garaithi
Offline Send Email
Jul 5, 2007
3:12 pm
1346
I have some comments about the Tech Tree/units/promotions/civics. Note that usually play on epic/marathon and might be bias. The early tech tree is the most...
Philippe Raymond
Karhgath
Offline Send Email
Jul 5, 2007
3:51 pm
1347
What makes a MOD in general more interesting IMO is unique experience that differs from that provided by vanilla civ, and more challenge for people who have...
Tamer
kalimakhus
Offline Send Email
Jul 5, 2007
4:19 pm
1348
I have just joined in the hope of helping in whatever way I can. I can see that the current objective is not about ideas for the future on how to take TAM to...
Gary
garaithi
Offline Send Email
Jul 5, 2007
4:30 pm
1349
So many posts were made while I was trying to reply, that this one as gotten quite big hehe. So here are my thoughts on the numerous ideas that were vrought...
laurino236
Offline Send Email
Jul 5, 2007
4:50 pm
1350
Well I think that before going into details we should first find out what we really want to change. After making a list we can further elaborate the drafts....
Filippo
filippo@...
Send Email
Jul 5, 2007
5:33 pm
1351
Ok so here' what left to be done so far: XML 1- Pedia entries, a lot of them, with a lot of research. 2- Text bugs corrections 3- Civics/TechTree revamping 4-...
laurino236
Offline Send Email
Jul 5, 2007
5:44 pm
1352
Laurino.. The idea of settlements (ports and camps) is quite interesting. You note of course that in FfH it is coupled with super cities that have a 3 tiles...
Tamer
kalimakhus
Offline Send Email
Jul 5, 2007
6:09 pm
1353
I like all your suggestions except the one on sieges. The problem with sieges is that the AI can't handle them. It'll just waste lots of single units on a...
Jan van der Crabben
jvdc_thamis
Offline Send Email
Jul 5, 2007
6:20 pm
Messages 1324 - 1353 of 1910   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2007 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help