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Strategy topic: Aggressive Dismantling   Message List  
Reply | Forward Message #6547 of 24318 |
I've been thinking lately, that I often
find<br>myself in the following situation:<br><br>BR2, I have a
small fleet with a sweeper moving<br>towards enemy
planets. Enemy responds with an<br>even bigger fleet of
pure attacks. My BR2 attack<br>is going nowhere. Both
me and my enemy are<br>getting very close to BR3, so
bringing in BR2<br>re-enforcements would be
pointless.<br><br>Traditionally, I would do what most players<br>do in such a
situation: I "fling" my BR2 fleet,<br>knowing that it will
die but killing as much<br>stuff as it can, and then
overbuild next round<br>at BR3. My opponent will have
weakened BR2<br>ships which will be almost useless when my
BR3<br>army rolls out, so he will seriously have
to<br>consider dismantling his fleet and rebuilding<br>at BR3
himself, one round behind me. (Or he<br>might try to
overbuild with BR2 ships still<br>flying around, but that
is very costly to do.)<br><br>I've been considering
lately the possibility that<br>these scenarios provide
an excellent chance to<br>do what I call an
"aggressive dismantle." This<br>is when you dismantle all
your ships without<br>killing *ANY* of his ships. The
logic is simple:<br>he's going to have to dismantle his
BR2 ships<br>anyway, so why are you so eager to kill
a few of<br>them? Your actually saving him tech by
killing<br>his ships, since they are all slotted to
die<br>anyhow!<br><br>Has anybody thought of this? Does anybody
play<br>this way? Is it a dumb idea?<br><br>This is highly
related to the strategy regarding<br>intentionally losing
fights by an extremely small<br>amount (e.g., meet 9 BR3
ships with 8 BR3's and <br>one BR2--or just make sure
your maint ratio is<br>0.99) in order to straddle your
opponent with<br>technology-guzzling yet harmless
ships.<br><br>Gooseberry




Wed Apr 19, 2000 8:00 am

Bolotomus
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I've been thinking lately, that I often find<br>myself in the following situation:<br><br>BR2, I have a small fleet with a sweeper moving<br>towards enemy ...
Bolotomus
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Apr 19, 2000
8:00 am
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