Hi People,
This is a new game from Gakl for experts who find they have very
little time for Stars! anymore:
New Game: No Impact!
No Impact
Skill Level: High intermediate +
A game where those who have jobs and lives outside of stars! can fight
it out within the tight and limiting confines of only a few worlds.
Average planet density is 11-14 planets/player. I think that this idea
should allow the maximal amount of PRT and race design flexibility (w/
the exception of CA).
The game will be hosted on Autohost.
First turns will be daily up until approximately 2430.
From 2430 onward, generation will be Monday through Friday.
At 2460 it will be possible to begin voting for change to 3 gens per
week (Monday, Wednesday, Friday), requiring a majority of remaining
players to agree before changing.
Any player who misses more than 4 turns consecutively will
automatically be switched to inactive.
Willing 3rd party hosts preferred. Otherwise, I will be hosting.
Universe Size: Variable
- 4 Players => Tiny packed.
- 5-7 Players => Small Sparse
- 8-9 Players => Small Normal
- 10-11 Players => Small dense
- 12+ => Small Packed
Parameters:
- Slow Tech
- No Acc BBS
- Galaxy Clumping
- Private Scores (not public)
Restrictions:
- no cheats (you can use chaff and split-fleet dodge)
- no pregame alliances
- No CA (edit)
- No PP if only 4 players in tiny universe. (edit)
Email confirmation to gAeL d0T e/i/c/h/l/e/r Attt juno D0t com
Remove "/" and the rest should make sense...I hope
Edits: Changed universe sizes. Adjusted to get closer to 15
planets/player. 15 planets per player will probably give a slightly
better balance and should effectively make *most*
1WWs a dead-end strategy. Also, changed to high intermediate or better
since advanced+ will likely never get any players. Basically, 25k by
50 in a test shouldn't be an issue. Best if you've managed to get
above 50k by 50 at least once.