Hi People,
A new team game being posted...
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Rings: a Stars! team game for 4 teams of 3 players each
Host Name: Micha
Host e-mail: micha.vandormael@... (replace box with pandora to
mail me)
Version: Registered 2.6 or 2.7 jRC3
Game will be on Autohost.
Turn rate: Tu-W-Th-F-Sa for at least the first 20 turns, and will
change to Tu-Th-Sa upon request of any one team after turn 20.
Turns are generated at 4.00 AM GMT.
Number of Players: 12 (4 teams of 3)
Universe size: Medium
Universe density: Packed
Player Starting Positions: Distant
Skill Level: Advanced
Game options:
___ Beginner: Maximum Minerals
___ Slower Tech Advances
_x_ Accelerated BBS
___ No Random Events
___ Computer Players Form Alliances
___ Public Player Scores
___ Galaxy Clumping
Introduction:
Before the start a third party will remap the planets of the medium
packed universe into 3 rings. All races in one team will be placed
close together, two races of each team will start in the outer ring,
one will start in the middle ring. There will be no discussion or
choices about which race will start in the middle ring, and which
races are in the outer ring. Placement of the races within a team
will be random.
Medium Packed means 540 stars, or IOW 45 per player.
The universe will look something like:
http://users.pandora.be/ert/stars/ringspos.gif
The blue dots are the HW's, the green lines are showing which HW's
belong to one team. This is very rough, the HW positions won't be
exactly like this! This is just to give you an idea. The setup person
is very experienced with this sort of games, and he will do his best
to make sure that all team positions are fair relative to one another.
An universe example can be found here:
http://users.pandora.be/ert/stars/download/rings-ex.zip
The setup person might play a 13th race as an observer. He must be
set to friend and will have all other races set to neutral.
Rules:
- ALL players except your teammates will be set to enemy (neutral
party will check from time to time), battle orders will be set to
attack enemies (unless in special cases like when you want to
infiltrate enemy minefields without sweeping). This is not just a
technicality, they ARE your enemies, please treat them that way.
- The neutral party will keep a list of all passwords, to check on the
player relation settings. Passwords will not change unless you send
the new one(s) to the third party.
- CA is banned.
- No cheats allowed, except for chaff and split fleet dodge (keep it
reasonable). You can find a good (but not complete!) bug list at
http://www.starsfaq.com/bugs.htm or here at the forum in The Academy
(this one is more complete and I suggest your read this one, link:
http://library.southern.edu/sahforum/index.php?
t=tree&th=348&start=0&rid=21&S=7ffa5ee15100bb4bb9506cc94ca65995 )
- One person playing more than one race is not allowed, unless when
teammates are on holiday or when a race is almost dead. Please inform
the host about this.
- Players missing more than 3 turns will be set to inactive (but I
assume teammates will take over when they know their friend will miss
a turn).
- When an entire team drops there will be no search for replacements,
such a search could dramatically slow the game down and trying to
replace an entire team is nearly impossible.
I strongly ask for NO UNREASONABLE drops (reasonable is when you
remain with so few planets that when you leave the game the "gift" to
one of your opponents doesn't hurt the game balance).
If in doubt please contact me (the host) or the third party.
Victory conditions:
The game will be over in 2500.
Each planet will have a point value:
planets in the outer ring=1, middle=2 and center=3.
Due to the different sizes of the rings in practice all the
"whole" rings have about the same value.
The team with the most points wins.
To collect the points for a planet there has to be at least 100.000
pop on the surface and a starbase in orbit (the starbase hull or
above are valid, fort and dock are not).
A team owning the complete center ring ( =pop+base as above for each
planet) at any time in the game will win immediately.
What to do:
To save a slot in the game send me an email with the names and email
addresses of the 3 players of your team (team name preferred but not
required). I'll sent you a reply and in that message I'll include the
neutral party in the CC, then the race files should be sent to the
neutral party (NOT to me!!).
Please apply with a full team, matching up solo players doesn't work
99% of the time, you'll need a team that is used to playing together.
Send your race files WITHOUT password to the neutral party. This
makes it easier for him to do the setup. You can tell him what you
would like as a password and he'll change it once he's done with the
setup and send the files to AutoHost.
The setup of the universe might be a pain because of the remap, it
might take a week (after receiving all race files), depending on the
luck of the third party and his Real Life.
Regards,
mch
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Have a good summer ;-)
regards,
donjon