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"The List" New Game   Message List  
Reply | Forward Message #703 of 730 |
"The List" New Game

One new game hosted by yours truly...
In the election fervor....

New Game: President

This is a tongue in cheek parody of the democratic political system.

Game summary: The large sparse (1500 ly per side) map is one globular
cluster consisting of 384 stars, roughly 40 ly distant.

* In the center of the cluster is one world which will be identified
as the "Presidential Seat." Distance value:10.

* In the center of the cluster is a circle, 75 ly radius, excluding
the "Presidential Seat" which will be identified as the "Senate
Band." Distance value:9.

* Surrounding the "Senate Band" is another band, with a width of 50
ly which will be identified as the "House Band." Distance value:8.

* Surrounding the "House Band" are 7 common bands, with widths of 85
ly extending to the edge of the cluster. Distance values:7-1.

Each homeworld is placed in the 1 band at the edge of the cluster.

Refer to http://www.shc.edu.bz/les/stars/pres/PRES.gif for a visual
representation. (homeworlds are indicated by small red circle at the
edges)
Note: I did not spend a lot of time looking for a seed for a demo
setup (therefore, there are four (actually six) homeworlds which are
too close.
Gamefiles for the demo: http://www.shc.edu.bz/les/stars/pres/pres.zip

The object of the game is to become the President.

The Referee (the host race)
Will be placed on the presidential seat, and will vacate the planet
before any player is in a position to move to that planet.
They will just be scanning the universe for completion of the victory
conditions.
The Setup:
There will most likely be a slight lag time in the setup of this
game, since all secondary player planets will need to be vacated.

Other general info is listed below

REGISTERED Version JRC4; Players will use JRC3.
Turn generation: turns 1-20 every 24hrs, turns 21-80 3 times a week,
turn 81 and beyond - player vote.
Turns generated through Autohost
Universe size & density: large sparse.
PRT Restrictions: None.
Player Name Requirements: A unique political party.(This may be
present, past, or projected future)
Skill level: intermediate and above
Player number: 10-12 players.
Player positions arrayed at edge of the universe.
Accelerated bbs play.
Chaff & split fleet dodge allowed
No Public Player Scores
Random Events: Yes

The Goal Planets:
There are three types of goal planets:

* "The House" each position holds a vote value of 4.

* "The Senate" each position holds a vote value of 8.

* "The President" the single position holds a vote value of 16.

Definitions:
Validly Occupied: A planet is considered validly occupied when it
acquires a starbase of at least the "Space Station" hull.

Adjacent:
All Senate positions are adjacent all other Senate positions, and
House positions, and the President position. Likewise for the House,
and President.

When moving from one band to the next: The adjacent planet is the
planet closest in the next band, unless there is a closer planet, in
the general direction within the present band.

Vote:
All players will have a vote when a vote is called for, which is
broken into two parts:

1) VC Planet seats (the total of all VC Planet points)

2) Penetration: the maximum route which can be traced for a players
validly occupied, adjacent planets through the bands, (Max band-Min
band).

Play:
The object of the game is to become president. However, in order to
do so, you must trigger a vote(by validly occupying the Presidential
seat.) Each race(party) votes only for itself. The presidential race
must have a vote which outweighs all other races in total. If so, the
presidential race has won. If not, then concessions (bribes) must be
paid and the state is in an "Overthrow" condition.

The referee will determine the concession using the following rules:

Establishing Concession:

* There is a 50% chance there is no concession.
* otherwise...
+ Determining Donor/Recipient:
- The party occupying the Presidential seat is always involved.
- The party with the next highest vote value is always involved.
(if there are two or more parties which have the same
vote value, the referee will randomly determine which is
involved.)
- There is a 2/3 chance that the party with Presidential seat
will be the donor.

+ Establishing Gift:
- There is a 50% chance that the gift will be minerals.
- There is a 1/3 chance that the gift will be ships.
- Otherwise, the gift will be a planet.


The donor/recipient and gift type will be announced to the involved
players (This is secret) and will have to be fulfilled as soon as is
possible. (The referee will act as an intermediary if needed.)
Gift Definitions:

* Minerals, the referee will randomly determine the mineral type, the
amount will be 10% of the total production of the race for the year.
The mineral will be delivered either using the referee as an
intermediary, or via packet (note: packeting of unprotected worlds is
NOT considered a gift)

* Ships, the referee will examine the designs in the donor inventory,
all rated ships will be considered, however highest rated ships will
have the highest weight. The referee will determine the number of
ships which will comprise the gift. (the donor will have to devote 1
years production to satisfy the demand)

* Planets, the referee will examine the owned planets of the donor,
and then choose all planets which fall within the receiver's sphere
of influence. Planets with no starbase will be given higher weight,
VC planets (President, Senate, House) will have lower weight)



Play will continue until the President has a majority vote, at which
time he wins.

Send your password protected racefile and the password to me (donjon
at btl dot net) if you are interested.

Comments:
One player described it like this:
> A race to centre, occupying at least one planet in each band with
> an SB. The House & Senate bands accord you voting power: so occupy
> as many as you can i.e. more than anyone else and then take the
> presidents seat to prove you are the top honcho. If you ain't got
> the goods you may get a chunk taken out of your ass.
>
> Loads of political in-fighting and backstabbing encouraged in your
> voyage to the top of the manure pile.
>
> I'd like to see the Republicans allying with the Commies.
>
> I wanna be the Commies
>
> I'm gonna work on a party right now.

Do you want to join the party?

regards,
donjon





Wed Jan 7, 2004 9:54 pm

donjon1
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