... be ... I don't know god's algorithm , and i don't understand group theory , but in theory the limit could be 6-7 secondes if someone can find those 19-20...
6988
patrick stinson
grendel_102
Oct 1, 2003 12:20 pm
r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do this w/ the two flipped edges on the F U place. got alg from speedcubing.com/chris. ...
6989
Rune Wesström
uweren2000
Oct 1, 2003 2:55 pm
Hello Ron, Could you tell a little bit more about your new approach? 1. How many moves in average for the first layer? 2. How many moves for the last corners?...
6990
Michael Atkinson
unipsycho6
Oct 1, 2003 4:30 pm
Yeah, that's probably right. I don't know anything about it either, just that it's about 20 moves long. ... theory ,...
6991
d_funny007
Oct 1, 2003 6:17 pm
I think it takes usual computers longer then 15s to find an optimal path, so I don't see how the human brain could do it in 15s.... ... solved ... that...
6992
j_rueth
Oct 1, 2003 6:29 pm
no, its more of a thistlewaite approach. Its about 70-80 moves per solution without the use of any new algs. But once i start using more effiecint moves i...
6993
Lars Vandenbergh
jazzthief81
Oct 1, 2003 6:41 pm
Since Adrian is talking about an edge permutation, I'd suggest he would have to do this instead: r² U² r² (Uu)² r² u² LarsV ... two flipped edges on the...
6994
Gilles Roux
gogozergus
Oct 1, 2003 6:46 pm
... Algorithm] either, ... Just ask Him! Some gods are even smarter than computers, they can solve the cube in 5 moves, and with the feet. That's called...
6995
d_j_salvia
Oct 1, 2003 7:01 pm
Hi Guys, A lot of what has been discussed here in terms of getting faster has to do with looking ahead. But so far in contests people are given 15 seconds of...
6996
patrick stinson
grendel_102
Oct 1, 2003 8:29 pm
ah, after reading that post for the first time, i thought he had come to the parity problem. sorry bout that. Lars Vandenbergh...
6997
turnthatcube
Oct 1, 2003 8:56 pm
It is an Idea, but is it practical? I do not have 5 speedcubes, most speedcubers have 2 some 3 speedcubes So I gues this can only be performed using normal...
6998
fatansn2
Oct 1, 2003 10:45 pm
I still have a few questions: First, what does all that do? Second, what's the difference between U and u? Also, what's a parity problem? Thanks! Adrian ... ...
6999
Andy C
rubiks1938
Oct 1, 2003 11:04 pm
When I first brought up the idea of limits in my cube log on my site, I was specifically talking about the Fridrich method with no other random memorized...
7000
Christopher MoyerGrice
cybermesh0
Oct 1, 2003 11:27 pm
I've had the same problems as well. Second ?: U and u have to do with the notation of the Revenge. On a regular 3x3 you have...
7001
Lars Petrus
gorimek
Oct 2, 2003 12:04 am
... These guys are very talented full time professionals. It takes them many years of full time work to learn all that. They don't just memorize moves, but...
7002
d_funny007
Oct 2, 2003 1:00 am
"U(up)D(down)F(front)B(back)r(right)L(left)" <---- I think that r is supposed to be capitalized. "The asterisk for a counterclockwise twist" <---- I don't...
7003
fatansn2
Oct 2, 2003 1:28 am
Great! Thanks a lot! I've solved it now! Adrian ... is ... it's ... slice ... ( ... <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1 ... ...
7004
Christopher MoyerGrice
cybermesh0
Oct 2, 2003 1:58 am
Oops... sorry about that... stupid typos ;) I'm glad you got it! CMG ... From: fatansn2 [mailto:fatansn2@...] Sent: Wednesday, October 01, 2003 9:29 PM ...
7005
Pyraminx Master
pyraminx14
Oct 2, 2003 2:18 am
Hi all it's me...again If you are extremely devoted to cubing, it is possible to memorize that 1200 some algs for the LL. If each alg is 10-15 moves, and the...
7006
fatansn2
Oct 2, 2003 2:57 am
Darn. Another problem. This time, I have an odd number of "edges" oriented incorrected at the last layer. Is there a good website which has all the algorithms...
7007
d_funny007
Oct 2, 2003 3:03 am
Yes, I agree with the point Andy makes. Just wanted to clearify, defend, and add to these points, if it's ok.... I hope I'm not getting to annoying about these...
7008
d_funny007
Oct 2, 2003 3:05 am
This would be "that other" alg that was posted when you first asked. I also posted Akimoto's version of it a while back that you can search for. Hemm...,...
7009
d_funny007
Oct 2, 2003 3:15 am
I was teaching one of my friends how to solve the 4x4 last night, using the partitioned 3x3 method that we all know and love, detailed on Chris's site, i.e....
7010
Richard Patterson
richy_jr_2000
Oct 2, 2003 3:16 am
I found your reference of extended cross not being "pure fridrichs". While I don't know what your definition of pure is, I do assume EC to be just as pure as...
7011
Richard Patterson
richy_jr_2000
Oct 2, 2003 3:21 am
With the Zborowski-Bruchem method a 1-look last layer is possible...number of algs needed to learn, around 600 I think. 1. cross 2. 3 CE pairs 3. Last CE...
7012
Richard Patterson
richy_jr_2000
Oct 2, 2003 3:23 am
Like I just posted about 45 seconds ago..no need for 1200 algs for 1-look. saying zz method isn't correct, as no one is sure if Bruchem or Zoborowski came up ...
7013
Richard Patterson
richy_jr_2000
Oct 2, 2003 3:26 am
Sometimes I wish I was a super-computer...then I'd be faster than all of you....lol..:P -Richard ... __________________________________ Do you Yahoo!? The New...
7014
Christopher MoyerGrice
cybermesh0
Oct 2, 2003 3:52 am
I see what you're saying, and I think it's probably possible, but it seems like a lot more work to me to match up the corners like that than to just do it like...
7015
cmhardw
Oct 2, 2003 4:12 am
My gut reaction is to say that it might not be as efficient but I say that only because I am ridiculously biased to the way I do it now, since I've done it...
7016
Ryan Heise
r_h_e_i_s_e
Oct 2, 2003 4:42 am
Hi, ... There have been a few variants of Fridrich, like orienting the last layer edges while inserting the last F2L pair (was Dan Knights the first to do...