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Reply | Forward Message #9190 of 42554 |
Re: [Speed cubing group] blindfold notation

x, y, and z are simply variables, and can be substituted with 0, 1, -
1 ('), or 2 to fit your need...

For ex, in corner orientation, if you wanted to twist BLU corner
clockwise and FRU corner counter-clockwise, you first need to do U'
to place BLU in position 1 (FLU), do LD2L'F'D2F, then U2 to place FRU
in position 1 (FLU), do F'D2FLD2L', and finally U' to put all corners
in their original position.
So the whole algorithm would be:
U'-LD2L'F'D2F-U2-F'D2FLD2L'-U'
This is the case where x=-1, y=2, and z=-1.
One thing to notice is that x+y+z=0 for all corner pairs. Well, you
can of course figure out z by keeping track of any U corner piece. :D

If you want to twist corners on U and D layer, just do R2 or
something to get both corners on the same layer, rotate the corners
in the same way you would for corners on U layer, and then do the
inverse of whatever you did... in this case, R2.

All algorithms for blindfold cubing work this way...
1. Perform moves to place pieces you want to move in the spots where
you can use algorithms without screwing up the orientation.
2. Perform the algorithm.
3. Perform the inverse of whatever you did in 1.
Once you understand this and how orientation works, blindfold cubing
isn't too hard...

Hope that helps,
Macky

--- In speedsolvingrubikscube@yahoogroups.com, Kyle Bryant
<craptastic_crap@y...> wrote:
> what in the hell does Ux, Uy, and Uw mean in stiff
> hands' tutorial??? HELP!
> =-K-=
>
> __________________________________
> Do you Yahoo!?
> Yahoo! Finance: Get your refund fast by filing online.
> http://taxes.yahoo.com/filing.html




Wed Feb 18, 2004 1:59 am

mackymakisumi
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Forward
Message #9190 of 42554 |
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ok heres the deal i can solve the rubiks cube between 3 1/2 and 5 minutes every time but it looks like a lot of other people in this group can solve the cube a...
Michael Liscio
mj_liscio
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Feb 17, 2004
4:40 am

... i ... Practice and/or get a better method. When you start getting into the faster times less than 2 minutes that's when small things really matter, such...
david_sulock
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Feb 17, 2004
4:45 am

... this ... what ... What method do you use? And regardless of method PRACTICE! i've been at it for about 2 years now and I'm down around 27s, nowhere close...
Daniel Hayes
pi3p14159265
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Feb 17, 2004
4:58 am

... and 5 ... I came up with my own method for solving the cube Its really hard to explain my method it took me two weeks to come up with and everyone i've...
Michael Liscio
mj_liscio
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Feb 17, 2004
5:03 am

... Okay, I average around 56 seconds. So here are a few suggestions on bettering your time: step 1 - PRACTICE, the more you practice the easier algorithms...
Kyle Bryant
craptastic_crap
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Feb 17, 2004
5:56 am

what in the hell does Ux, Uy, and Uw mean in stiff hands' tutorial??? HELP! =-K-= __________________________________ Do you Yahoo!? Yahoo! Finance: Get your...
Kyle Bryant
craptastic_crap
Offline Send Email
Feb 17, 2004
6:07 am

x, y, and z are simply variables, and can be substituted with 0, 1, - 1 ('), or 2 to fit your need... For ex, in corner orientation, if you wanted to twist BLU...
mackymakisumi
Offline Send Email
Feb 18, 2004
1:59 am

what in the hell does Ux, Uy, and Uw mean in stiff hands' tutorial??? HELP! Uz as well! =-K-= __________________________________ Do you Yahoo!? Yahoo! Finance:...
Kyle Bryant
craptastic_crap
Offline Send Email
Feb 17, 2004
6:11 am

"Replace Ux/Ux' and Uy/Uy' with U/U', U'/U, U2/U2 or nothing to affect the appropriate corners. " and "Replace Uw/Uw', Ux/Ux', Uy/Uy' and Uz/Uz' with U/U',...
Daniel Hayes
pi3p14159265
Offline Send Email
Feb 17, 2004
6:41 am

What method do you use? If it's an inefficient method, then my advice would be *not* to practice it, but rather focus your efforts on learning a good method,...
jasmine_ellen
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Feb 17, 2004
9:24 am
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