I picked up the DVD from my local Barnes & Noble and this is my review
http://gifts.barnesandnoble.com/Toys-games/Rubiks-Cube-You-Can-Do-It-Game-B-N-Ex\
clusive/e/714043050211/?itm=4
DVD boots right to the main menu. Maybe because I'm use to having my
kid's DVD go through a bunch of previews, but I guess this shouldn't
have surprised me. From the menu, we can choose "Solving the Rubik's
Cube", "Speedsolving", and "Blindfold solving". You can also choose
to jump directly to a scene.
In the "Solving the Rubik's Cube", Tyson does a great job at
demonstrating how to do a basic solve. It starts with the daisy and
then goes to the white cross, first layer, middle edges. All of these
are shown without the use of algorithms, and the placement of the
pieces is very simple to understand. Since I already knew all of
this, it did seem to drag on forever, as all 4 corners would be put
in, and all for edges. And for many special cases, like a corner
placed but misoriented, it would show how to get it out, and then
follow the whole procedure to get it placed back in. There are a few
times where it's mentioned, "You can now use what we've learned to
place it."
After this, Tyson does explain notation briefly and we do start using
algorithms for the next steps. I was kind of surprised about this,
since I've always been able to teach people the whole cube without
having to go to algorithm notation. Also, while many of the previous
sections seem to drag on, explain the notation went relatively quick.
Demonstration of the moves was done on only L, U, and R faces. When I
was beginning cubing, I would reverse B and B'. Maybe I was the only
one, but it would have been nice to see all of the faces demonstrated.
After making the yellow cross, we move to orienting the corners. Once
again, the placement of the initial face is very simple. Tyson shows
you when you have 0 yellow corners facing up, 1 corner facing up, 2
adjacent corners facing up, 2 diagonal corners facing up, and 3
corners facing up. Yes, he explains that if you have that, then
someone has been messing with your cube and you need to take it apart
to fix it. However, I don't think this fact is repeated in other
spots, like the yellow cross or permutating the edges. For the
correct examples, it's always a very simple case of "We want a yellow
sticker here, and pointing to the side" or something similar.
When doing edge orientation, Tyson shows us how to cycle in both
directions. However, it would have been helpful to see the algorithms
side by side so people would know exactly how similar they were.
While it's explained, we never see that visually.
So now we've learned how to solve the whole cube. After each step, we
are reminded to turn off the DVD and practice what we've just learned
and then come back to the next step. The DVD will then automatically
start the next step. Since I never needed to practice, it was nice to
just sit and watch. However, I could see where a newcomer may want to
watch a section repeatedly, so having a menu option appear after each
step saying "Repeat, Next, or Stop" may have been helpful.
In the speedsolving tutorial, we are given hints on how to become
faster. The first hint is to eliminate the daisy step and go directly
to the white cross. Also, pairing up up the F2L pieces. Tyson does an
example of one of these, and there's a PDF on the DVD that has all the
F2L cases. There are also PDF's for the full OLL and full PLL. And
example of these is also given. Tyson also mentions how to treat your
cube with silicone. He shows an example on how to remove an edge, but
does it with his cube, so it looks really easy. I've never been able
to get an edge out that easy on a new 3x3. We're also just told to use
silicone, and not shown which kind, which I understand, people being
in different areas could affect availability. However, we're not
warned to avoid certain lubricants, so hopefully people don't end up
using something that could damage their cube. With the PDF's, it
might have been nice to see the cases with Dan's visual layout, along
with the arrows.
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/pll/pllcaseg
But either way, it's a good reference guide. While Tyson only does
one example of each of the F2L case, OLL, and PLL, he does point out
which OLL's to start with first. They're the yellow cross complete
ones, so that our 4-look LL can become faster. It would have
been good to also point out which algorithm to use for making the
yellow cross directly from the yellow bar, along with pointing out the
2 other PLL cases we have left after the 3-edge cycle in both
directions is learned.
In the blindfold tutorial, Tyson gives a demonstration on the
blindfold solve and the method he uses. Now, as I'm currently not a
blindfold competitor, I found this to be of much interest. While some
of the things seemed to go by fast, the DVD has a bunch of PDF files
on it with the algorithms and an explanation. In the tutorial, Tyson
talks about memorization, but he simply says to pick your own. The
PDF does go into more details though. While the blindfold tutorial
doesn't seem to be as in-depth as the other tutorials, I realize that
it wasn't really the main focus of the DVD. Anyways, I will try to
follow and learn the blindfold method and see how it works out for me.
So while I think some things could be improved, we all can look at
anything and say what we'd do differently. I do believe that the DVD
is actually a very great tutorial for beginners and it did teach me a
few better methods to use while teaching others. Also, it's handy for
any cuber to have to loan out to a friend who wants to learn, but you
don't have time to teach him or her (as a bonus, you'll have a new
3x3x3 to also loan that friend, but silicone it for them first).
You'll want to give them a few notes outside the DVD, but this will
really help them get up to speed.