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Blindsolving methods M2 and R2   Message List  
Reply | Forward Message #36232 of 42551 |
Re: Blindsolving methods M2 and R2

Yeah, could we try this scramble, only could we apply an orientation
swap to the DL and DR edges? ie. the scramble R B2 L' R2 D2 F2 R2 F2 R
U2 F U' F2 D' B' D2 U' R' B2 D' F'

--- In speedsolvingrubikscube@yahoogroups.com, "richard16meyer"
<richard16meyer@...> wrote:
>
> How about
>
> L U L' B' D2 U R' F2 B' D' U B' R2 U' D' F R D' F' U R B2 D B' D'
>
> --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
> <pochmann@> wrote:
> >
> > --- In speedsolvingrubikscube@yahoogroups.com, stochastic_antishift
> > <no_reply@> wrote:
> > >
> > > What would the longer algorithms be for the edge cases BU, FU, BD,
> > > etc?
> >
> > Basically of course the same effect, only the piece at DF before the
> > alg and the piece at DF after the alg need an extra flip. You can see
> > some possible algs in Erik's tutorial:
> >
> > http://erikku.er.funpic.org/rubik/M2.html
> >
> > > so for edge cycles, we need a swapping alg for every NEW cycle to
> > get
> > > some new cycle-starter into the DF spot?
> >
> > Yes. And preferably break into the new cycle at UB, UF or DB, which
> > have the fastest algs. That actually saves time twice, as at the end
> > of the cycle you'll close it with the same fast alg. Unless the cycle
> > contains an overall flip and you insist on solving BU/FU/BD with
> > correct orientation right away.
> >
> > If you want to do that, you could use Joel van Noort's idea: break
> > into a cycle right where one of the pieces UB/UF/DB is located, so
> > the next alg *after* breaking into the cycle is fast and avoids the
> > lengthy flipping M-slice alg.
> >
> > > what happens in the case of parity?
> >
> > After "solving" edges and corners, apply the parity alg:
> > (r2' U' r2) (R' U) (L' U2') (R U' R' U2 R) (L U') (r2' U)
> >
> > > also, for the "unsolved edge orientation" cases you refer
> > to,
> > > do these only refer to pieces correctly permuted but not oriented
> > from
> > > the getgo?
> >
> > Basically, yes. But also possibly some M-slice edges which I've
> > "solved" with the wrong orientation. I very much like the case where
> > one L or R slice edge was flipped from the getgo, and I saved time
> > with M-slice algs leaving three M-slice edges flipped. Then with
> > trivial setup, (M'U)*4 does the whole orientation (this btw is the
> > case I prefer to point out when trying to explain why flipped M-slice
> > edges isn't that bad at all).
> >
> > Cheers!
> > Stefan
> >
>





Wed Jun 6, 2007 10:38 pm

stochastic_a...
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Message #36232 of 42551 |
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How about L U L' B' D2 U R' F2 B' D' U B' R2 U' D' F R D' F' U R B2 D B' D'...
richard16meyer
Offline Send Email
Jun 6, 2007
10:08 pm

Yeah, could we try this scramble, only could we apply an orientation swap to the DL and DR edges? ie. the scramble R B2 L' R2 D2 F2 R2 F2 R U2 F U' F2 D' B' D2...
stochastic_antishift
stochastic_a...
Offline
Jun 6, 2007
10:38 pm

I have added both of them to my page now: http://stefan-pochmann.info/spocc/blindsolving/M2R2/#moreExamples Cheers! Stefan ... F2 R ... stochastic_antishift ...
Stefan Pochmann
stefan_pochmann
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Jun 10, 2007
4:31 pm

thanks, stefan i still have one question though, what do you do if, say, ub gets solved in the first cycle? once the cycle's over, both ub and df are solved....
stochastic_antishift
stochastic_a...
Offline
Jun 10, 2007
5:52 pm

... After UB I prefer UF and BD, because their algs are short. ... Huh? "Always"? Never! Cheers! Stefan...
Stefan Pochmann
stefan_pochmann
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Jun 10, 2007
6:27 pm

but say those are solved too from the getgo wouldn't this mess up memory if you have to keep in mind that you offset the middle layer for a new cyclestarter?...
stochastic_antishift
stochastic_a...
Offline
Jun 10, 2007
6:39 pm

... Then I choose another target to break into a new cycle. Just any piece inside that cycle. ... No. And I don't keep that in mind. Actually I don't ever...
Stefan Pochmann
stefan_pochmann
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Jun 10, 2007
7:01 pm

I do not understand what you mean? Say you have the scramble U L2 B' R2 U' L2 F2 L2 U' R2 B' L2 U'. This leaves two cycles of three pieces each. After the...
stochastic_antishift
stochastic_a...
Offline
Jun 10, 2007
7:16 pm

Solve DL: U' L2 U M2 U' L2 U Solve DR: U R2 U' M2 U R2 U' Break FL: U' L' U M2 U' L U Solve BR: U R' U' M2 U R U' Solve RU: x' U' R U M2 U' R' U x Solve FL: U'...
Stefan Pochmann
stefan_pochmann
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Jun 10, 2007
7:45 pm

ahhh that makes MUCH more sense to me. thank you so much!...
stochastic_antishift
stochastic_a...
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Jun 10, 2007
7:52 pm

I do have a question though about its speed If there is a step at the end for orienting edges, then this is not much further off from the EO phase of EO/EP...
stochastic_antishift
stochastic_a...
Offline
Jun 7, 2007
1:37 am

... Even if there is a step for orienting the edges, I think there won't be as many edges to orient. I might just be the ones in the M slice, or the ones that...
Harris Chan
takonan_mutoy
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Jun 7, 2007
2:23 am

When you shoot to FU using the UF algorithm, do you remember that UF and the next position you shoot to will have improper orientation, or do you just remember...
Ed H
edwtheh
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Feb 13, 2008
10:43 pm

... or ... the ... I do the latter. That is, if I shoot to UF instead of the FU that I ought to for correct orientation, then I also look at UF instead of FU...
Stefan Pochmann
stefan_pochmann
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Feb 14, 2008
9:30 am

... Think You shoot from the oriented buffer into misoriented FU -UF will be misoriented You shoot from misoriented FU to the next piece -the next piece will...
Lucas G.
lucasgarron
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Feb 14, 2008
12:50 am

If I realized this immediately after shooting to FU then I would just pause and flip the edge in the buffer location with the edge at FU. If you don't realize...
cmhardw
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Feb 14, 2008
5:00 am
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