Search the web
Sign In
New User? Sign Up
songofblades · Song of Blades and Heroes
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Message search is now enhanced, find messages faster. Take it for a spin.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
MDRG Robotic Systems and Party Builder.   Message List  
Reply | Forward Message #7526 of 8504 |
Re: [songofblades] MDRG Robotic Systems and Party Builder.

I'm particularly interested in using MDRG as a starting point for sci-fi
gaming myself, so I'll probably take a stab at a builder for MDRG one
the Free Hack article comes out. I've kind of held off since I wasn't
sure which file in the files section was "correct." I'll definitely put
a disclaimer at the top that this is not for official use and may skew
the nature of game play considerably.

--
Ray Forsythe - erf2@... - www.wombatzone.com


andrea sfiligoi wrote:
> Paul
> the javascript calculators are done by Ray on a volunteer basis; probably he
> left that out because MDRG doesn't use a point system per se (it's an
> optional add on). A certain randomness is part of the MDRG rules. The rules
> can be easily broken by creating ad hoc profiles. An extensive use of the
> point system could alter the basic nature of the game. I think it is mostly
> of use to those who want to create specific scenarios or use MDRG as a
> starting system for SF gaming, or those who want to create profiles matching
> their models' appearance and equipment.
> Andrea
>
>
>
> On Mon, Jul 6, 2009 at 7:56 PM, bizzaropaul <bizzaropaul@...> wrote:
>
>
>>
>>
>> The MDRG file that I got from the file section has the points values for a
>> few items omitted (namely the Robotic Systems: Advanced Targeting System,
>> All-Terrain, Civilian Robot, Intrusion Module, Medical Robot, Motion
>> Detector, Steel Plating and Superior Software).
>>
>> I think that the MDRG points system is due to be released in Assault on Neo
>> Tokyo and (previewed?) in Free Hack 3. Will one of these releases be
>> combined with the appropriate MDRG Party Builder? I have found the Party
>> Builders extremely useful for F&F and so I am hoping that MDRG will get
>> similar treatment.
>>
>> Is this likely? If so, is there any rough timetable for its release?
>>
>> Thanks in advance again :)
>>
>> Paul S
>>
>>
>>
>>
>
>




Tue Jul 7, 2009 12:38 am

erforsythe2
Offline Offline
Send Email Send Email

Forward
Message #7526 of 8504 |
Expand Messages Author Sort by Date

The MDRG file that I got from the file section has the points values for a few items omitted (namely the Robotic Systems: Advanced Targeting System,...
bizzaropaul
Offline Send Email
Jul 6, 2009
5:57 pm

Paul the javascript calculators are done by Ray on a volunteer basis; probably he left that out because MDRG doesn't use a point system per se (it's an ...
andrea sfiligoi
andreailconi...
Offline Send Email
Jul 7, 2009
12:00 am

I'm particularly interested in using MDRG as a starting point for sci-fi gaming myself, so I'll probably take a stab at a builder for MDRG one the Free Hack...
Ray Forsythe
erforsythe2
Offline Send Email
Jul 7, 2009
12:38 am

I like the random system--it's great when you really have no idea how you want your warband to look, and it's a bit fun to see how your warband turns out....
tugunmojo
Offline Send Email
Jul 7, 2009
12:59 am

Did the wretches have any chance to get close? In our campaign it was always a close call. I have run all wretched gangs and robot-wretched gangs and they...
andrea sfiligoi
andreailconi...
Offline Send Email
Jul 7, 2009
8:38 am

I agree. My son and I played wretched/human The other night and wrethed one. The disease Is a killer if they get close dropping 1 Q when I failed. Close game...
Paul Turner
thedproject
Offline Send Email
Jul 7, 2009
10:21 am

... You wont find me complaining if you do put one together, thats for sure :) Your Party Builders really open up the possibilities for these games for me,...
bizzaropaul
Offline Send Email
Jul 7, 2009
4:39 pm

... Fair enough, I understand your trepidation. Nothing like must-have killer combos to kill a gaming experience. ... Thats one of the main reasons for...
bizzaropaul
Offline Send Email
Jul 7, 2009
4:37 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help