I'm particularly interested in using MDRG as a starting point for sci-fi
gaming myself, so I'll probably take a stab at a builder for MDRG one
the Free Hack article comes out. I've kind of held off since I wasn't
sure which file in the files section was "correct." I'll definitely put
a disclaimer at the top that this is not for official use and may skew
the nature of game play considerably.
--
Ray Forsythe - erf2@... - www.wombatzone.com
andrea sfiligoi wrote:
> Paul
> the javascript calculators are done by Ray on a volunteer basis; probably he
> left that out because MDRG doesn't use a point system per se (it's an
> optional add on). A certain randomness is part of the MDRG rules. The rules
> can be easily broken by creating ad hoc profiles. An extensive use of the
> point system could alter the basic nature of the game. I think it is mostly
> of use to those who want to create specific scenarios or use MDRG as a
> starting system for SF gaming, or those who want to create profiles matching
> their models' appearance and equipment.
> Andrea
>
>
>
> On Mon, Jul 6, 2009 at 7:56 PM, bizzaropaul <bizzaropaul@...> wrote:
>
>
>>
>>
>> The MDRG file that I got from the file section has the points values for a
>> few items omitted (namely the Robotic Systems: Advanced Targeting System,
>> All-Terrain, Civilian Robot, Intrusion Module, Medical Robot, Motion
>> Detector, Steel Plating and Superior Software).
>>
>> I think that the MDRG points system is due to be released in Assault on Neo
>> Tokyo and (previewed?) in Free Hack 3. Will one of these releases be
>> combined with the appropriate MDRG Party Builder? I have found the Party
>> Builders extremely useful for F&F and so I am hoping that MDRG will get
>> similar treatment.
>>
>> Is this likely? If so, is there any rough timetable for its release?
>>
>> Thanks in advance again :)
>>
>> Paul S
>>
>>
>>
>>
>
>