Discussion of the fantasy skirmish rules Song of Blades and Heroes and all games produced by Ganesha Games.
Please state in the header what game your question is for using the following abbreviations. Books with P= in playtest; books with * = design stage. Titles may change.
SBH = Song of Blades and Heroes (core fantasy rules)
SGD= Song of Gold and Darkness (SBH dungeon supplement)
SWW= Song of Wind and Water (SBH wilderness supplement)
SAM= Song of Artur and Merlin (SBH Arthurian sourcebook)
SSL= Song of the Splintered Lands (SBH Campaign, models by Splintered Light Miniatures)
SFB= Song of Fur and Buttons (SBH campaign, models by Eureka Miniatures)P
SDG= Song of Deeds and Glory (SBH extended campaign rules)P
SDK= Song of the Dragon Kings (SBH wuxia/Chinese myth, models by Black Hat)*
SGH= Song of Gods and Heroes (SBH Greek myth)*
SWT= Song of Wave and Tide (SBH naval)*
SAH= Song of Armies and Hordes (SBH mass combat rules)P
HOB= Heroes of the Blade (100 special characters for SBH)*
SDS= Song of Drums and Shakos (napoleonic skirmish rules)
MDS= More Drums and Shakos (SDS supplement)*
DSA= Drums and Shakos Army Rules (large battle rules for SDS)*
MDRG= Mutants and Death Ray Guns (post apocalyptic SF rules)
ANT= Assault on Neo Tokyo (MDRG supplement with Kremlin miniatures)*
MM= Mighty Monsters (giant monsters)*
SSS= Song of Spear and Shield (Ancient Skirmish)P
FL= Flying Lead (modern skirmish)P
FH= Frontline Heroes (WWII supplement for FL)*
FF= Fear and Faith (horror rules)
GR= Ghost Rangers (ghost supplement for FF)P
KTMH= Kooky Teenage Monster Hunters (vampire supplement for FF)P
FFL= Fear and Flesh (FF Zombie campaign)*
PL= Power Legion (superheroes)*
FAM= Familiars (magical pets rpg, NOT based on SBH)
TBH= Tales of Blades and Heroes (fantasy RPG based on SBH)P
TBP= Tales of Beasts and Perils (GM's book for TBH)*
ADR= Adrenaline (multiplayer participation game)*
7S= Seven Secrets (abstract wargame rules)
Grin if you look closely at the Fanaticus Point systems for the older versions, you will see that one of the point systems is mine ;). Phil has since changed
... A very interesting idea and the thought or when rolling three dice for activiation, you have a 50% chance of being transfixed is something the player must
Most of he rules out there build on really unverifiable assumptions that changing constantly over time. The change occurs not because of new evidence but
Not to mention he is the one who runs the largest wargaming show in Italy and gives me free table area, the publisher of a magazine that will publish SDS