Sokoban is a classic game invented in Japan. It is a very addictive strategy game in which the warehouse keeper, or Sokoban in Japanese, pushes (cannot pull) boxes to their correct destinations in a crowded warehouse. It sounds easy, but wait till you've tried it. Check our photos section for hints and more.
(If you are posting a level please fill the empty squares with "-" or "_". Otherwise, practically nobody can read the level because many browser applications substitute a sequence of spaces by a single space.)
This is very good. But... where have I seen this before?... -#### ##--#### #-@$$--# #-$-.*.# ##$.---# -#-*-### -#-.-# -##### Author: Rick Sladkey Collection:
Hi Jack, Until recently I have used Macintosh and the very good program of Sokoban by Scott Lindhurst. But finally I bought a portable PC and use Sokoban YASC.
I solved the previous collection of Shaggath, "V2009", and I find 6 small puzzles consecutive by extreme difficulty. Not everything is easy in Shaggath: --####
Hi Jack, ... The YASC .sok format is not especially different from how your collections were previously distributed. Primarily, you leave the puzzle title line
... Can be found at Sokoban Project: http://sokobano.de/en/levels.php ... http://users.bentonrea.com/~sasquatch/sokoban/ All of David W. Skinner's puzzles are