Hello all, I'm pretty sure I've found the bug that's been causing the problems (mainly under XP). Mea culpa and all that... I didn't write this bit of code,...
The main change in 2.10.0 is that now everything is called sss - the mix of sss/flight has been bugging me for a while! The only other things are: 1. There is...
First off, mr rowl excellent work on this sim! It's fantastic! I read about it in a post on rec.models.rc.soaring and I'm completely hooked. I also tried the...
... not ... Yep - I noticed that a couple of days ago too! It happens because the missiles collide with explosions. I fixed that yesterday, as it happens, and...
... I notice that the beneficial "hi-start" effects seem to happen more with some planes than others. I'm sure this is fixed either way now, but, for example,...
Mr. Chapman- I believe I've made a minor error somewhere. I have successfully opened one of the 3ds models for editing in Metaseq, and figured out (I think)...
... I imagine that converting between formats could lead to one of the programs getting the scaling wrong. I had great difficulty working out how to scale the...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the slope_soaring_sim group. File :...
slope_soaring_sim@yah...
Feb 12, 2003 10:54 am
151
Mr. Chapman- Thank you yet again for making SSS. I am completely enthralled, still, with the program. This is probably one of my all-time favorite pieces of...
... I think there's a problem with the uploaded file (for a start it's only 14KB, which is a bit small!). It would be good if you can try to upload it again. ...
... It's only the orography.dat (261KB uncompressed) file and a readme.txt that I put together about how to employ the terrain...was there something else that...
... now! Whew! It's not much of a terrain, I know, but like I said it's a pretty accurate representation of one of our local flying areas. So, I think I can...
A plugin for Photoshop which allows you to open and save the uncompressed SGI .rgb file format, which is what SSS uses for the terrain textures, is available...
Is it possiible to convert FMS models for use in the Slope Sim? I've found a "looping" Plouf that I'd like to try. Bill Scott Oban Scotland ... Outgoing mail...
Hi all ( Danny sorry about the delay in this mail) Only about 2 words ....BLOODY BRILLIANT!!! Managed to shoot down a robot and the in air explosion ...'KIN...
Mr. Chapman thanks again for making an awesome slope soaring simulator. The new particle modelling is really amazing! I love the smoke trails from the rockets...
... Ahh yes... I'd forgotton about that. The default setting is for the wind-field to be calculated at "run-time" - and I never got around to implementing any...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the slope_soaring_sim group. File :...
slope_soaring_sim@yah...
Feb 28, 2003 5:51 pm
163
Hi Danny, Many thanks for your time in creating the sim. I've been toying with the idea of getting a sailplane and I'm glad I've found your sim to get an idea...
... I removed the program a while ago because space was getting a bit short... and I didn't think anyone would want to use it. I think the program is still...
God I hate Yahoo groups but I do understand... I tried running crccsim but it doesn't recognize my g/p either. I like sss better anyway, is it based on...
... The only crrcsim code is in the aerodynamics and graphics for crrcsim gliders. Everything else (including the aerodynamics for other gliders) is completely...
I got an interface from http://www.simblaster.com and it works great with SSS, the only problem is I'm not quite sure how to get the throttle and rudder...
Sorry, I should've added that the Tx is working fine, all axes are recognized by Windows and everything works fine in FMS. I'm sure it's just a configuration...
... Just pressing 'j' just selects a two axis joystick (or the first two axes if more are available). Using either the config GUI or the config file you can...
Hi Danny, Well I can now at least make changes with the GUI (almost) at will without the app crashing. I don't know why really but here's what I did. I started...
Hi Danny, Not sure if you've seen this or not but it sounds to me like it might be of some help to you in implementing a server for multi-player mode. See: ...