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Description
SLAMMER is a set of wargame rules for Science Fiction skirmish games using miniatures. Slammer is not tied to any specific background or company product line, use whatever figures or models you have.
I intended from the start that Slammer would be flexible and adaptable to different scenarios. I have intentionally kept it fairly 'loose', particularly in areas like troop motivation and Hollywood heroics. Slammer is meant to be fun! We use miniatures on the table top to represent men, women and bug eyed monsters who might well be scared or heroic, angry or bored, professional or just hungry, above all they are unpredictable. When you play Slammer, occasionally try to see things through your troops eyes. They are more than just disposable weapons delivery systems, even the bug-eyed monsters!
Slammer is an ongoing project, it seems I add something or try to make existing rules clearer each time I look at it. If (or when) you come across a rule or statement that seems strange or unclear, e-mail the group. I will reply and try to explain or clarify my intentions. I may also include it in the design notes or update rules to cover it. If you disagree with something in Slammer and have an alternative, try it and let me know how it works.
The rules are published on the internet at: www.loran.karoo.net/slammer/
The Slammer mailing list is intended for discusion and exchanging ideas related to the Slammer rules and or SF/modern skirmish games.
Quite a few of WH40K's troop types/races are described as wearing power armour. Space Marines are the most obvious. I get the impression SM's are decanted from
Hi guys havn't posted for awhile but just thought I'd put in my GWS 2cents worth. Of all the 40k armies the Imperial Guard figures would be the quickest and
A little Google research has brought up an issue with WH40K: Are Warhammer games always fought as two armies each of equal points value meeting on opposite
Please could someone familiar with Warhammer 40K send in a typical unit? I'm hoping there's a Table of Organisation and Equipment (TOE) that would give us some