... I just setup the Yahoo group ``silent-tower-rolemaster''. Archives should start appearing there soon. If I did it right, I'll be adding all my other lists...
RoleMaster List Owner
rolemaster-owner@...
Nov 10, 2001 3:58 pm
2
The new ``official'' archive for this list is below. -- rolemaster-owner@... #include <std_disclaimer.h> Get Real - Get RoleMaster! ...
rolemaster-owner@...
Nov 10, 2001 4:37 pm
3
In a message dated 11/9/01 5:46:34 PM Eastern Standard Time, ... Hey, I want that job! ... We're glad to have you back. Helen M. Best Player Quotes of the...
HMazarakis@...
Nov 11, 2001 1:29 am
4
In a message dated 11/9/01 11:52:30 AM Eastern Standard Time, ... That's a great one! Helen M. Best Player Quotes of the Week: "I'm inside the venus flytrap,...
HMazarakis@...
Nov 11, 2001 1:33 am
5
Hey Bruce thanks, I am going to use the Florist idea for the session I'm GMing over Thanksgiving. Tee hee hee. Helen M. Best Player Quotes of the Week: "I'm...
HMazarakis@...
Nov 11, 2001 1:37 am
6
That wasn't me Helen, good idea though. I like the idea of a rose that may be haunting others, or maybe possesing them..... ... RE: The end is near? That...
meyerb
meyerb@...
Nov 11, 2001 4:10 am
7
... From: Aaron Smalley <adsmalley@...> To: <recipient list not shown: ;> Sent: Friday, October 19, 2001 1:20 AM Subject: Re: Thrown weapon Percentage...
Heis
Fred.Heis@...
Nov 11, 2001 9:48 am
8
I've just done the long test - a bit disturbed to find that I'm (Absolute) Lawful (Absolutely) Neutral (1-4). Really miffed that I'm such a risk-adverse...
Heis
Fred.Heis@...
Nov 11, 2001 9:52 am
9
This I loved. A class piece of GM'ing. Dutch. ... From: Jay <jay@...> To: <recipient list not shown: ;> Sent: Thursday, October 11, 2001 3:56 PM ...
Heis
Fred.Heis@...
Nov 11, 2001 9:58 am
10
Completely agree Graham. The absolute power that feudal societies hold over the peasantry (esp. feudal Japan), means any form of dissent is always pretty...
Heis
Fred.Heis@...
Nov 11, 2001 10:16 am
11
In a message dated 11/10/01 10:11:49 PM Central Standard Time, ... Then you'd like my other bad joke, the Enchanted Florist. Everyone who gets a blue rose is...
RazerD@...
Nov 11, 2001 2:38 pm
12
Just for interest, how many of you use the "Choose Your Own" method, as opposed to the "Roll 'Em and Weep" ? I continued the vein of original RM and kept it...
Heis
Fred.Heis@...
Nov 11, 2001 8:11 pm
13
I know that as a player, I enjoy being able to input stuff on my character, rather than having to succumb to the whimsy of the dice. The whimsy of the dice ...
Alexander Cherry
lxndr@...
Nov 11, 2001 8:26 pm
14
I agree with Alexander, I have always disliked the random factor in the dice when it comes to developing a character. Even in when I first started playing...
meyerb
meyerb@...
Nov 11, 2001 9:16 pm
15
Hmm, our players assign their own beginning stats---which I think is different from choosing yoru own stats. That's because they have to have certain stats...
HMazarakis@...
Nov 11, 2001 9:51 pm
16
Oh, I just wanted to say about the fixed stat system. I can understand why some people use that system. One of our players is very control oriented and always...
HMazarakis@...
Nov 11, 2001 9:55 pm
17
My method is: 1. Describe you character. 2. Pick your Talents and Flaws. 3. Defend any selections I question 4. Pick replacements for those you can't defend. ...
Gary Renaud
sleepyjackal@...
Nov 12, 2001 1:04 am
18
I use the old system but have them roll and assign the rolls where they want and roll on the bonus skills and permant charts as they wish. I do no however,...
Edward Barnes
mchighway19@...
Nov 12, 2001 2:57 am
19
I, too, have the players roll their stats and then assign them where they want. I also have them roll their talents, if they choose their own I fear it could...
Tres Poe
trespoe@...
Nov 12, 2001 3:10 am
20
In a message dated 11/11/01 2:12:09 PM Central Standard Time, ... I prefer the "roll 'em up" method. To me, people aren't born the way they want to be, they...
RazerD@...
Nov 12, 2001 3:19 am
21
In a message dated 11/11/01 2:27:06 PM Central Standard Time, lxndr@... ... On occasion, I let players talk me into things. I also "play" different games,...
RazerD@...
Nov 12, 2001 3:26 am
22
while I respect the concept of 'your character is no more than a normal person, created completely randomly' the idea of a roleplaying game, to me, seems to me...
Alexander Cherry
lxndr@...
Nov 12, 2001 3:37 am
23
I forgot to mention that I also use the randomness of the dice for potentials. But most of the time the potentials tend to be pretty decent. Bruce ... RE:...
meyerb
meyerb@...
Nov 12, 2001 4:25 am
24
I have yet to see any carbon copy characters that are the same in my 13yrs or so of playing RM. That is one of the things I like about RM you can create so...
meyerb
meyerb@...
Nov 12, 2001 4:47 am
25
Random, all the way. Race is random and you chose the "best" of three. Potentials are random. Talents and Flaws I have recreated the tables to both reflect...
Jason Yarnell
sojdev@...
Nov 12, 2001 4:56 am
26
In a message dated 11/11/01 9:11:10 PM Central Standard Time, ... Right now I play a Dwarf who automatically wraps the chart without even needing to roll (but...
RazerD@...
Nov 12, 2001 5:01 am
27
yeah, a little much there....
meyerb
meyerb@...
Nov 12, 2001 5:03 am
28
In a message dated 11/11/01 9:38:25 PM Central Standard Time, lxndr@... ... Well, for one thing, I don't make a story, the characters do. There's always ...
RazerD@...
Nov 12, 2001 6:00 am
29
In a message dated 11/11/01 10:57:32 PM Central Standard Time, ... Oh. That's another thing. World setting. Some worlds require *powerful* characters, while...
RazerD@...
Nov 12, 2001 6:12 am
30
... Hmmm. Can't resist replying to a fellow "dutchman". ;) I let players assign potentials and roll pretty much everything else. I allow chosen talents and...