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Messages 3477 - 3506 of 9409   Oldest  |  < Older  |  Newer >  |  Newest
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3477
We have already done this in one group I play with. Consider the fiollowing House rules. All foot artillery get a +1 in melee for any supporting infantry...
Geoff Waldon
geoffwaldon2003
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Mar 3, 2003
1:22 am
3478
Hi, folks. I want to experiment with divisional artillery receiving flank and rear support from infantry from the same division. Most other Napoleonic games...
ides01 <p.innes@...>
ides01
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Mar 3, 2003
12:05 pm
3479
I agree that a six MR is too high for most "heavy calvary". My solution has been to drop most of these units to a five, and continenal "utility" dragoons to a...
Brian McCormack
brmccormack
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Mar 3, 2003
2:17 pm
3480
HURRY! WAM4Charity has ARRIVED! Very few know about this emerging opportunity that is about to take the Internet by storm! This is being sent EXCLUSIVELY to...
ksuyskjg <ksuyskjg@...>
ksuyskjg
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Mar 3, 2003
5:44 pm
3481
Thank you Brian. If you check the archives, you will see I was involved in that previous discussion and indeed was among those who advocated exactly the...
Terry Griner
twgriner
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Mar 3, 2003
5:48 pm
3482
In my opinion "yes" -- line dragoons should be treated exactly light light cavalry -- the exception being British "dragoons" who were true heavies. ... ...
Brian McCormack
brmccormack
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Mar 3, 2003
10:05 pm
3483
Opps -- I think I reallly meant "No" on that last answer. Or in other words -- line dragoons had exactly the same duties as hussars, chasseurs au chevel, ect,...
Brian McCormack
brmccormack
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Mar 3, 2003
10:16 pm
3484
... cavalry as ... the ... I'm just finishing reading the memoirs of Charles Parquin. He gives a lot of great insights into the general activities of light...
Tom McCafferty <tommc...
tommccafferty
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Mar 3, 2003
10:20 pm
3485
... obviously ... (Polish or ... as "lights". I reckon an MR of 5 is fine. I might consider such things for the Old Guard squadrons. But only if their loss...
Tom McCafferty <tommc...
tommccafferty
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Mar 3, 2003
10:35 pm
3486
In a message dated 3/3/03 9:50:00 AM Pacific Standard Time, tgriner@... ... Terry, Hussars, Chasseurs and Lt. Dragoons are not battle cavalry. The 20th ...
sfp55@...
sfp1959
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Mar 3, 2003
10:41 pm
3487
Played my first game of Shako in a long time on Saturday. We are warming up for our May weekend game that will see a refight of Leipzig on a table 6 feet wide...
Alan Davison
aldavion
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Mar 4, 2003
9:31 am
3488
... Excuse my confusion Tom, but I don't follow you. Why would boosting any unit from an MR 5 to an MR 6 encourage the general to use them haphazardly. How...
Brian McCormack
brmccormack
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Mar 4, 2003
11:07 am
3489
May be the MR diferece could be the specific training ? I guess Chaseurs, Husards and Lancers were flanker cavalry, Cuirasiers and some Dragoons may be frontal...
Alejandro Ojeda
alreoj
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Mar 4, 2003
2:09 pm
3490
Yes, because infantry get deployment modifiers when attacking artillery, while artillery and cavalry receive no such modifiers against each other or infantry,...
Terry Griner
twgriner
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Mar 4, 2003
3:18 pm
3491
Hi All: It seems to me that artillery did sometimes deploy in front of the lines and was not always embedded in the infantry battle lines. Also, why are...
cleach@...
sausagesca
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Mar 4, 2003
5:55 pm
3492
In a message dated 3/4/03 7:19:57 AM Pacific Standard Time, tgriner@... ... This depends on what the nationality is of the force you are representing. ...
sfp55@...
sfp1959
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Mar 4, 2003
6:51 pm
3493
Somewhat off topic...if fact totally off topic, Steve, when are you thinking of doing a second edition of MLW and who will publish it? I am interested in a...
cleach@...
sausagesca
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Mar 4, 2003
7:23 pm
3494
In a message dated 3/4/03 9:57:50 AM Pacific Standard Time, cleach@... ... Chris, if you started doing this, you would have to go to a Column, Line & Square...
sfp55@...
sfp1959
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Mar 4, 2003
7:23 pm
3495
Oh Airfix 20mm . this little dwarfs..........
Alejandro Ojeda
alreoj
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Mar 4, 2003
7:42 pm
3496
In a message dated 3/4/03 11:25:20 AM Pacific Standard Time, cleach@... ... At this time I'm under commitment to do MLW II with Quantum. I have 12 ...
sfp55@...
sfp1959
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Mar 4, 2003
7:56 pm
3497
Steve What system do you use to mark casualties ?...
Alejandro Ojeda
alreoj
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Mar 4, 2003
8:36 pm
3498
... troops ... to ... boosting any ... haphazardly. ... change ... these guys ... of mounts, ... cuirisseur ... Sorry for any confusion, Brian. I was trying to...
Tom McCafferty <tommc...
tommccafferty
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Mar 4, 2003
8:53 pm
3499
In a message dated 3/4/03 12:38:05 PM Pacific Standard Time, ... Two-or three hits remove a base. So I use cotton ball puffs to mark hits. Looks like shell...
sfp55@...
sfp1959
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Mar 4, 2003
9:07 pm
3500
Sounds playable, no more little rings over poor painted figs, like Bruce Quarry Napoleonic rules. One thing well designed in Quarry's rules were the "national...
Alejandro Ojeda
alreoj
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Mar 4, 2003
9:13 pm
3501
Steve: I am not sure that I understand your concern with ammo. The suggestion I make doesn't reduce or increase the amount of canister shots performed ...
cleach@...
sausagesca
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Mar 4, 2003
9:44 pm
3502
Steve: Can you offer us a brief comment about what changes have been made. Is the game faster and more streamlined? I am looking for a regimental game and ...
cleach@...
sausagesca
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Mar 4, 2003
9:47 pm
3503
In a message dated 3/4/03 1:16:10 PM Pacific Standard Time, ... I remember Quarry's system. I have the Airifix magazine it appeared in somewhere in storage. ...
sfp55@...
sfp1959
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Mar 4, 2003
9:58 pm
3504
I'd agree with this ... From: Brian McCormack To: shako@yahoogroups.com Sent: Monday, March 03, 2003 10:16 PM Subject: Re: [shako] Re Rating Cavalry Opps -- I...
Mark Farrow
fusileer2002
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Mar 4, 2003
9:59 pm
3505
In a message dated 3/4/03 1:48:25 PM Pacific Standard Time, cleach@... ... No, the mechanics are still the same. We explained some concepts better. The...
sfp55@...
sfp1959
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Mar 4, 2003
10:19 pm
3506
... Two specific instances. Firstly, (we were using the AS initiative rules), a Hrs Batt took a calculated gamble to rush forward to canister a cuirassier regt...
Alan Davison
aldavion
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Mar 5, 2003
9:20 am
Messages 3477 - 3506 of 9409   Oldest  |  < Older  |  Newer >  |  Newest
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