I should have made two points clearer:
1. We played “squares can only shoot when charged.”
2. We have long since reverted to playing the rules
as written.
Terry in
From:
Sent: Tuesday, January 13, 2009
5:14 PM
To:
Subject: Re: [shako] Re: Hasty
Squares?
Good
points Lloyd. Yes, we tried to keep things clearly differentiated.
And again, the business of having a unit unable to fire because of
friends in the way being a frustration -- just remind the guy complaining that
he probably put the friends in the way.
All that said, if players need to have columns and squares fire,
Terry's suggestion is fine. For squares I would recommend firing on
contact only, perhaps not even with a -1.
Chris
On 13-Jan-09, at 1:30 PM, ducdallas@aol.
When we first started
playing Shako2 we had the Austrian players just keep their units in the masse
formations. This was even with the -1 to the battalion's firing, they
were still developing more dice rolls for staggers and possible kills. Two dice
riolls per battalion frontage. Plus they could manuever easier. We pointed
out that they would be unable to kill with a staggered unit but they still
prefered the shorter firing formations.
As to squares firing TWO sides in one direction. I think this was not the case.
I find it difficult to believe that the faces of the square can actually fire
at a 45 degree angle. Plus cavalry was taught to attack the corners
because the fire was less AND the corners were the weakest points. The reason
the French in 1805-6 formed with their corners out was to allow supporting fire
from one square to another without risk of hitting the friendly square. The
easiest thing to do if a player complains that his line cannot fire. Is tell
him not stack his troops that much.
I think this worrying over these small factors is exactly what Shako2 was
trying to get away from.
Lloyd
-----Original Message-----
From: TERRY GRINER <
To:
Sent: Tue, 13 Jan 2009 11:17 am
Subject: RE: [shako] Re: Hasty Squares?
Here’s an idea
we toyed with. Aside from the squares not firing, there was the
occasional complaint about a line not being able to fire just because a small
part of one base was blocked, especially a large 4 base battalion that still
had three unblocked bases. Some also dispute the lack of fire from a
column.
One could allow
ANY base(s) in a battalion to fire, but with a (-1) penalty per blocked
base. Thus a square with only one face able to fire would do so at a (-2)
penalty, as would a column. If cavalry attacked the square’s corner so 2
faces could fire, then the penalty would be (-1). We allowed large
battalions in line to ignore the first blocked based and begin the penalties
with the second blocked base.
Terry in
From:
Sent: Tuesday, January 13, 2009 8:38 AM
To:
Subject: Re: [shako] Re: Hasty Squares?
Interesting thoughts. I always
quite liked the suggestion that was used in Advanced Shako; squares can fire
but as skirmishers on formed troops attacking ie a 5 or 6 creates a stagger.
I think an extra throw to determine a
square's alignment is probably a little too detailed for the broad brush
approach of Shako and at a divisional level possibly of little effect.However
it's a suggested house rule and some might like to try it.
Regards
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