Sounds like an idea!
We already allow columns to fire on that principal. That way players keep them for movement and shock and only fire as a last resort, as they know Lines will shoot them up.
Should work for Squares too.
David
From: TERRY GRINER <TGRINER@...>
To: shako@yahoogroups.com
Sent: Tuesday, 13 January, 2009 17:17:31
Subject: RE: [shako] Re: Hasty Squares?
Here’s an idea we toyed with. Aside from the squares not firing, there was the occasional complaint about a line not being able to fire just because a small part of one base was blocked, especially a large 4 base battalion that still had three unblocked bases. Some also dispute the lack of fire from a column.
One could allow ANY base(s) in a battalion to fire, but with a (-1) penalty per blocked base. Thus a square with only one face able to fire would do so at a (-2) penalty, as would a column. If cavalry attacked the square’s corner so 2 faces could fire, then the penalty would be (-1). We allowed large battalions in line to ignore the first blocked based and begin the penalties with the second blocked base..
Terry in Spokane
From: shako@yahoogroups. com [mailto: shako@yahoogroups. com ] On Behalf Of Martin Groat
Sent: Tuesday, January 13, 2009 8:38 AM
To: shako@yahoogroups. com
Subject: Re: [shako] Re: Hasty Squares?
Interesting thoughts. I always quite liked the suggestion that was used in Advanced Shako; squares can fire but as skirmishers on formed troops attacking ie a 5 or 6 creates a stagger.
I think an extra throw to determine a square's alignment is probably a little too detailed for the broad brush approach of Shako and at a divisional level possibly of little effect.However it's a suggested house rule and some might like to try it.
Regards
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