Hi all, As an amateur writer and Traveller fan, I have written several adventures (military & exploration) for Stellar Reaches, a fanzine for the Traveller...
http://space.newscientist.com/article/dn13820-telescope-could-focus-light-without-a-mirror-or-lens.html The article discusses some of the major problems with...
Hello all, i was hoping to get in contact with Mr. Todd Zircher. He has been an active member here and I see a post from him in the not too distant past, but...
...if the following technologies existed- 1) A Henlein-style matter-to-energy "torch" engine that is about as dangerous to be around as "merely" a high-powered...
http://www.space.com/searchforlife/080501-seti-abscicon-2008.html Astrobiology attracts bright, young people to science: one-third of the attendees were recent...
... It makes things a lot more accessible, theoretically, but the cost may still be prohibitive. ... That depends on what it's really amplifying and in...
... Taz's website [ http://www.virmin.com ] seems to be down at the moment. Normally you can get his e-mail address from there. I'll try to IM him later today...
... Feel free to fire away here, on the DoGA list, or send me a note to tzircher on the yahoo.com server. Sorry about not catching this sooner, I was doing...
... More like dead in the water. Chalk it up as a victim of too many funerals, domestic stress, lack luster response, and too little enjoyment. I may...
Most people here are game designers to some extent; at least the active members. That's likely because no product on the market met their specific desires. If...
... Let's see. I've already written a light strategic space empire game and a tactical starship combat game. The next thing on my to do list as far a game...
... If you're only interested in propellant use and don't care about transit times or transit windows, use a table. Otherwise, you can't avoid orbital...
A exploration and economic development game based on the events in H. Beam Piper's SPACE VIKING. Specifically the rise of Tanith and the decline of the Sword...
... I'd like to see more titles with sci-fi ground combat, preferably from squad level up through grand tactical (which to me is multiple divisions using...
I'm feeling all creative now (wow, escaping work for four days seems to have been inspiring...), and I've got a question- Assuming you were going to/want to...
... In that case, have you heard the latest rumors? http://ve3d.ign.com/articles/news/38460/Fresh-2K-Boston-Ken-Levine-X-COM-Rumors -- Erik Max Francis &&...
I'd like to see a game, prpbably a role-playing game, set in a world where the von Braun/Bonestell "Colliers" series was the US space program, and R.A.Smith's...
... They're working on it. http://www.theregister.co.uk/2008/05/06/sarcos_exoskeleton_iron_man_puffery/ Rex Jameson, test engineer/pilot of the XOS mechwarrior...
LOLOL! I remember that! We played thoiugh a few times and that second wave of imperial reinforcements was a killer!. :-) Mercenary was truly fun to roll up a...
I'd like to 2nd the suggestion for the galactic empire political game...and yes I know that this the project that I've been working on since 2001. On Mon, May...
... active ... specific ... see? There are two things I've been striving for, but haven't yet figured out to my satisfaction. One is a realistic interstellar...
... I don't know what it's called, but in some game related to Battletech, I recall a mechanic where all weapons fire takes place during the enemy's movement...