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Messages 70028 - 70057 of 81962   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
70028
... Yeah, I posted a link to a Bigdog video recently in some thread. It's so cute! Isaac Kuo...
mechdan
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Apr 1, 2008
2:14 pm
70029
Anyone know if Multiverse Network is any good? http://en.wikipedia.org/wiki/Multiverse_Network "Multiverse provides its technology platform cost-free for...
mechdan
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Apr 1, 2008
2:16 pm
70030
I want one! ... [Non-text portions of this message have been removed]...
Jason
jasonrpatten
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Apr 1, 2008
2:25 pm
70031
I was holding back similar comments that came to me the moment someone began with a post with "I'm writing an MMO". I applaud your creativity, drive, and...
Rozier
roziere
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Apr 1, 2008
2:52 pm
70032
... I have no idea. but I found this to be quite interesting: http://www.multiverse.net/platform/game.jsp?cid=3&scid=2 Much of an MMOG's budget goes to...
Winchell Chung
nyrathwiz
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Apr 1, 2008
4:40 pm
70033
That sounds like the second life approach....
Matthew Taylor
taylorsvillemd
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Apr 1, 2008
4:58 pm
70034
... I don't have the knowledge to judge the tech base (I'm a designer, not an engineer). Anecdotally, I first heard of them four years ago. In late '06 they...
L'Etoile, Chris
stormwaltz_work
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Apr 1, 2008
5:00 pm
70035
... development ... takes ... charging ... costs, if ... I suppose i could use that (if it's user friendly at all) and develop the free portion of my game...
superdavex4
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Apr 1, 2008
6:48 pm
70036
... Hash: SHA1 ... Alternately, join one of the existing open source MMO game projects such as WorldForge, http://www.worldforge.org/. A list of some other...
Patrick Spinler
pspinler
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Apr 1, 2008
7:26 pm
70037
Hi All i've been following the the Multiverse project for a while and it seems interesting and promising. I'm a (wannabe) games designer rather than software...
Nick Maggs
nickmaggs
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Apr 1, 2008
10:45 pm
70038
We just got a great endorsement for one of our future releases, Birds of Prey: "In much the same way that people said that Fighter Combat: Tactics and...
Ken Burnside
adastragames
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Apr 2, 2008
12:18 am
70039
... I don't know whether it's any good; that's why I was asking. In the meantime, all this talk about coding and stuff has gotten me in the mood to do some 3d...
mechdan
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Apr 2, 2008
2:26 am
70040
Take that water worlds! Planets with oceans but no islands should therefore either freeze over or go chemically inactive. ...
Henry Cobb
henry_cobb
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Apr 2, 2008
11:17 am
70041
Another warm and fuzzy feelings article about how harmless ET is and won't even bother visiting. Fine. Let us assume that tens of thousands of alien civs...
Henry Cobb
henry_cobb
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Apr 2, 2008
3:44 pm
70042
... won't even ... I'm with you. It is safer to assume the "Killing Star" scenario. http://www.projectrho.com/rocket/rocket3aa.html#killingstar...
Winchell Chung
nyrathwiz
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Apr 2, 2008
4:21 pm
70043
... It's a stupid and silly scenario, though. It's one of those arguments which might sound plausible enough the first time you hear it, but it's actually...
mechdan
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Apr 2, 2008
5:48 pm
70044
... won't even ... our Galaxy ... life and ... How far do you think that civilization is going to get? After it zaps a few "harmless" ET civilizations, and...
mechdan
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Apr 2, 2008
5:52 pm
70045
... Also, any ET civilization prone to obliterating other races is probably also prone to obliterating its own kind....
Anthony Jackson
ac_jackson
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Apr 2, 2008
6:10 pm
70046
Hey Isaac, i had an idea. Howabout, since the game shows me how to make my own 2d sprite game, that i make a 2d "demo" of my gaming universe? then i could pass...
superdavex4
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Apr 2, 2008
6:21 pm
70047
... While I admit to difficulties in getting a physical object to relativistic speed, I can't think of any reasonable armor that will stop it in a reasonable ...
Henry Cobb
henry_cobb
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Apr 2, 2008
6:41 pm
70048
... From: "superdavex4" <Sini_star_ck@...> To: <sfconsim-l@yahoogroups.com> Sent: Wednesday, April 02, 2008 1:20 PM Subject: [sfconsim-l] Re:...
Eric Henry
ehenry0623
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Apr 2, 2008
6:44 pm
70049
... Even easier you could make a sprite comic strip to storyboard out how your game would play and use the money from the google ads to fund your development...
Henry Cobb
henry_cobb
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Apr 2, 2008
7:02 pm
70050
Oh goodness. You guys have never heard of Caeron 3000 or Dawn, have you? ^_^ Caeron 3000: "We're going to make an MMORPG! Ugh, this is really hard. Let's make...
L'Etoile, Chris
stormwaltz_work
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Apr 2, 2008
7:47 pm
70051
... You could always do the entire MMO in 2D as well -- it would cut a massive chunk off your startup programming and art requirements. (Chris would know much...
James Sterrett
jamessterret...
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Apr 2, 2008
8:56 pm
70052
... relativistic ... relativistic ... reasonable ... You have a low density field of cold plasma, constrained by gravity and/or a magnetic field. The "armor"...
mechdan
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Apr 2, 2008
9:06 pm
70053
... Around a tenth of c the KE is about equal to the binding energy of the nuclei of the impactor. At half c chemical bonds are meaningless and the strong...
Henry Cobb
henry_cobb
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Apr 2, 2008
10:53 pm
70054
Hi everyone I'm currently looking for a space combat game to use hand in hand with my home-grown (fairly hard SF) RPG. I've heard some good things about Attack...
Nick Maggs
nickmaggs
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Apr 2, 2008
11:52 pm
70055
... It has real 3-D maneuver, but with clever play aids that make it easy. It is the *only* game with 3-D firing arcs. The science behind it is rock solid....
Nyrath the nearly wise
nyrathwiz
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Apr 3, 2008
12:49 am
70056
... with my ... participated in or ... Thank you, Winch. Nick - what aspect of your SF RPG do you need a space combat engine for? While Attack Vector is...
Ken Burnside
adastragames
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Apr 3, 2008
2:28 am
70057
Favorite reason for wiping out the human race.... About 1982 or so, there was a movement called "We are the World."It was a charity thing, which, IIRC, starred...
srubin6759
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Apr 3, 2008
2:56 am
Messages 70028 - 70057 of 81962   Oldest  |  < Older  |  Newer >  |  Newest
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