I base my understnding of fighter range on the ability of the pilot to survive on 'burning' of his breakfast and whatever life support systems available in the...
Yes, so the gaming surface is two sided. Basically I am mostly interested in combat for planets, i.e. planetary assaults, so I would have a transparent perspex...
Having more money dedicated to research is not enough IMHO. Even the Japanese knew the US would outproduce them soon enough, but that tempo did not kick in...
Pretty much as I see it Rick. I just wanted to point out that although I am not a fan of football, you will see very much same tactics in a football game. The ...
But how does one blockade in space combat? Assuming only STL travel, it seems fairly easy since a fleet can stand off outside the system and just send pursuit...
... In FTL or STL, I suspect the most efficient way would be to catch them in orbit. But, then again, this depends on the attacker's intentions(bombardment, ...
... Giving the painfully square answer ... ;) Well, at the current state of the art that is by far the best way to do it! We've visited much of the Solar...
... Well, also because of the official rules of football. :> And - more directly analogous to warfare - because available resources (i.e., really good...
... Cl: Well agreed. Which is why so much effort is going into defining the psychology and military doctrine of the various Ten Worlds Nations. Each will learn...
... One of the arguments for a MANNED Mars exploration mission is that the total amount of geology done by both rovers to date could've been done by two...
... Looking really cool! I have a question about the picture of the small arms hung on a wall...am I right in interpreting the "scopes" above the main body as...
... Peyton Manning is rich - sort of. He's got a contract worth 98 million dollars over something like 10 years. Very little of that money is guaranteed. If...
Now, air combat is different from space combat, there's more visual clutter, gravity gradients complicate things tremendously, and there's that unnecessary...
... than ... boats. With externally powered propulsion, you can have fighters which are capable of high thrust high delta-v maneuvers, but they require...
... Thanks! ... That's the idea. You might also notice the forced air cooling system, with fans in the back blowing air past the hot working elements and ...
... Well, in the case of FTL it *really* depends on the - perfectly arbitrary - assumptions you make. After all, some settings have walk-through surface...
... intuition, I ... edge, ... I have also wondered how difficult it would be to write a program to play AV:T - and how it would perform against human players....
... That saves you about 2 years, since the geologists would presumably come back. :> ... Which of course is the rub - the cost delta is on order of 1000x ......
... That is a key observation, and for me it gets to the heart of the argument "you can take my space fighters when you pry them out of my cold dead hands." I...
... Actually I have no beef against players' salaries, given that a lot of people are willing to pay money / sit through ads to watch well-played football. But...
... [snip] ... All of which shows the steep hill that "fighters" have to climb - you have a tech that makes small vehicles viable in beam combat, but there's...
... Which I suspect is another manifestation of your "where is the role for the human in the loop" argument. In the field of space exploration, there is a...
... Why don't you just put the planet on a telescoping antenna like the ships, and arbitrarily declare that ten inches off the map surface is the zero plane?...
... It is surprisingly difficult to write AI that will handle "good" tactical doctrine without getting into utter predictability. For example, we've had...
... And with 18 months on station, growing your own food, refueling from native resources, you'll probably get more than 1,000x the data. We just have to have...