... Oops. You answered the question I asked, rather than what I *meant* to ask. :> I take it that 1 month is a typical voyage leg between nearest-neighbor...
... As I see things, inhabited worlds are an average of 50 parsecs apart (standard deviation 8 parsecs, for those that care). And four weeks of travel will get...
Brian York
briany@...
Aug 2, 2006 1:42 am
55001
The Starliners make far more sense to me than the Pods. You have a significant infrastructure cost for shielding for human and animal cargo. You can...
Phil, are you related to Jerry Pournelle? just wondering.. -joel ... From: sfconsim-l@yahoogroups.com [mailto:sfconsim-l@yahoogroups.com]On Behalf Of...
... A long time ago I made a simplistic analysis using the HYG and HabCat datasets. HYG listed 993 stars within 15.3 parsecs of Sol (which is no doubt an...
Greetings: "Phil, are you related to Jerry Pournelle?" He resembles that remark. You'll see an occasional reference to Phil at "Chaos Manor". Fred Kiesche...
Greetings: ==== Proud Member of the Society for the Conservation of Angular Momentum Visit the society web site at <http://briany.chaosnet.org/bio/scam.html> ...
So, with your FTL, how long is each jump? ... __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam...
... I realize this is an historical account, but again: HabCat was created by *eliminating* stars with a high probability of *not* supporting human habitable...
... Unfortunately, what it really means is '21% of the stars in the sample are worth looking at further'. HabCat just filtered out stars that were clearly...
... I'd probably put an upper limit in the 1% range. Earth itself has only been human-habitable for about 20% of its lifespan, so even if a world has the...
... Which is exactly why I use an average distance between human-habitables comparable to Brian's figure of 50 parsecs. In fact, he is (rarely, for this...
... significant infrastructure cost for shielding for human and animal cargo. You can attenuate some radiation by having your water and other high density...
... As I said in another reply, I am very much in line with this - and it's a refreshing change from settings where habitable planets are cheek by jowl. Which...
... Well, it varies. First off, strategic jump (what's actually used for travel) varies from ~2.5 AU (right at the limit of where you can get jumps to work at...
Brian York
briany@...
Aug 2, 2006 8:28 pm
55016
Rick, ... I think you are looking at train travel from a 21st century perspective. Traditional--successful--long distance passenger service on trains has...
Bruce Humphrey
bhumphrey2@...
Aug 3, 2006 2:46 am
55017
... "Pod" is a bit of a sterile term, but I don't see how they'd necessarily lack any of these, except the open rear platform (which vanished in the...
... You have probably answered this before, but I forget: Do you have any specific jive as to how the FTL works, or do you leave that more or less undefined,...
... A minor point, but wouldn't all the various hookups tend to have a standard arrangement, so that (if present) they would connect automatically when a pod...
... I always found Feintuch's(RIP) "Hope" books to be a good look at passenger interaction on a long voyage. Of course you do have to take into account the...
... Which makes a considerable difference. Passenger ships are a vacation from the passengers' regular lives; military ships *are* their crews' regular lives....
Well, I thought it was funny... Aeronautics expert and NASA watchdog L. Kennan Brooks said the space agency has a long history of being a total buzzkill,...
... Which is a reason that I assume that the radiation problems have been solved. I'm not sure how yet, but *some* solution exists. This allows me to put the...
Brian York
briany@...
Aug 4, 2006 12:54 am
55024
We just finished it today, and started the first print run. 15 more ships for the Honorverse, and as-yet-never before released information on the Andermani...
Use a buffered planetoid hull and forget about your radiation worries. ... -- end Very Truely yours, - Kirk Bailey, Largo Florida kniht +-----+ ... +-----+ ...
Kirk Z Bailey
deliberatus@...
Aug 4, 2006 3:16 am
55026
congrats ... http://www.adastragames.com/products/adastra/sits_sb2.html ... __________________________________________________ Do You Yahoo!? Tired of spam?...
... Yep. (And face it - no matter how hard-SF-y we make our stuff look, anything with FTL is really science fantasy.) You would actually have an easier out...
the Monolith on the moon in the movie "2001" I was watching the movie today and was thinking. If the monolith was set to trigger when it had 'enough' light...