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Messages 53809 - 53838 of 82017   Oldest  |  < Older  |  Newer >  |  Newest
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53809
... I'm not as familiar with BART as with the Underground, but the rest of what you say captures my scenario exactly. ... More or less trivially, yes, and also...
Christopher Thrash
thrashcb
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May 1, 2006
10:42 am
53810
test My Outlook .PST file was over 2 gigs in size, and it promptly crashed a few days ago. this is a test to see if the accounts still work. Cheers -Joel...
joel@...
ballarat_sf_nut
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May 1, 2006
11:16 am
53811
test My Outlook .PST file was over 2 gigs in size, and it promptly crashed a few days ago. this is a test to see if the accounts still work. Cheers -Joel...
traveller@...
joelcallahan
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May 1, 2006
11:17 am
53812
There doesn't seem to be much news on the topic more recent than 1997. http://en.wikipedia.org/wiki/Island_of_stability...
Nyrath the nearly wise
nyrathwiz
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May 1, 2006
1:17 pm
53813
... Well not from real science. http://www.gravitywarpdrive.com/Element_115.htm Bob Lazar stated that the "Sport Model" Flying Disc amplified the "Strong...
Henry J. Cobb
henry_cobb
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May 1, 2006
5:01 pm
53814
... The fact that "it's moving at a heck of a clip with respect to everything else" is irrelevant. If there are negligible external forces acting on the ship,...
Erich Schneider
ers1648
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May 1, 2006
6:45 pm
53815
... I'm sorry for being obtuse, because I remember that Newtonian physics assume that force is applied instantly on the whole of the object and Relativity says...
J. Reiher
kedamono
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May 1, 2006
9:16 pm
53816
... Doesn't actually matter. The compression shock moves no faster than the speed of sound in the material, which is slow enough that newtonian physics is a...
Anthony Jackson
ac_jackson
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May 1, 2006
9:32 pm
53817
... Sure, but this effect is equally benign no matter what velocity vector some other observer sees the ship as having. The only "compression" is along the...
Erich Schneider
ers1648
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May 1, 2006
10:15 pm
53818
... OK, so at the speed of sound, it takes the compression wave about 2 seconds to travel the length of the ship, not enough time to really matter in this...
J. Reiher
kedamono
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May 1, 2006
10:33 pm
53819
... Well, primarily because the distance the wave has to travel is so short, it really doesn't have time to misbehave. So let's do this thought experiment: I...
J. Reiher
kedamono
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May 1, 2006
10:34 pm
53820
... The problem is that I can reasonably say "What vector?" when I'm on the rod - it (and I) have no vector - the rest of the universe does. With no vector,...
Rupert Boleyn
gtrboleyn
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May 1, 2006
11:12 pm
53821
... Since it's unobtainium of infinite rigidity, 500 seconds. ... Sure. Actually, let's give some numbers. Assume velocity is 10*sqrt(2) m/s and the angle is...
Anthony Jackson
ac_jackson
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May 1, 2006
11:34 pm
53822
... "Bending", no. The effect will be a rippling compression wave that moves down the length of the rod. Different parts of the rod won't move at different...
Erich Schneider
ers1648
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May 1, 2006
11:35 pm
53823
... So you're saying the folks at Ad Astra Games got it wrong in AV: Tactical? There is most definitely a vector and it does apply, especially when it takes...
J. Reiher
kedamono
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May 1, 2006
11:41 pm
53824
... There's only a vector if you choose to use a reference frame in which a vector exists. In any case, if you actually do the vector math, it really doesn't...
Anthony Jackson
ac_jackson
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May 1, 2006
11:57 pm
53825
... e.g. don't the AV:T rules state that if you want to shift the amount of vector all ships have in a particular direction, it's perfectly OK to do so? -- ...
Erich Schneider
ers1648
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May 2, 2006
12:04 am
53826
... Far from trivial, from a practical perspective! Also, if habitable planets are relatively uncommon (as in my setting, there will likely be a good many...
rmrobinson1227
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May 2, 2006
12:26 am
53827
... length of ... which a ... amount ... OK ... Indeed there is. If all units have a vector of 10 in A, it's perfectly acceptable to remove that vector to...
Ken Burnside
adastragames
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May 2, 2006
12:55 am
53828
... Gotcha, that's reasonable. ... I can see that, so far, no disagreement here, though I had imagine something along the line of a 1/10th of a Gee...
J. Reiher
kedamono
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May 2, 2006
12:55 am
53829
... Hm... you know, Heim's mass formula not only gives the masses of fundamental particles from basic principles, but also their lifetimes - I wonder if it's...
Daniel Boese
gradenezh
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May 2, 2006
1:26 am
53830
... We already know the lifespans of all the particles involved. It probably doesn't need too much new theory to solve for stable transuranics, it needs better...
ac_jackson
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May 2, 2006
1:28 am
53831
Winchell Chung has a great page on radiation on the infamous Atomic Rocket website, http://www.projectrho.com/rocket/rocket3ah.html , and makes mention of...
John Reiher
kedamono
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May 2, 2006
2:26 am
53832
Ken, The Ten Worlds Setting is fairly similar in style and technological limitations to my own. Therefore, I don't think I'd have any problems writing in it. I...
Shaun Ratcliff
shaunratcliff
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May 2, 2006
2:27 am
53833
... Actually, it's even simpler. The existing velocity is just that, a velocity. The new acceleration adds a force vector, but the existing velocity doesn't...
Brian York
briany@...
Send Email
May 2, 2006
3:32 am
53834
... (mutters to myself: "I *KNEW* I should have explained 1/e a little more clearly...")...
Nyrath the nearly wise
nyrathwiz
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May 2, 2006
1:14 pm
53835
... Don't beat yourself on that. I figure that most of this information is buried in some government publication someplace and finding it will take time. When...
J. Reiher
kedamono
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May 2, 2006
2:30 pm
53836
... You can't really. 1/e refers to the base of natural logarithm (2.7183...)...
Anthony Jackson
ac_jackson
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May 2, 2006
4:19 pm
53837
... I've been doing some homework, but on other applications such as field propulsion. I don't have any references beyond the papers that have already been...
Todd Zircher
tzircher
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May 2, 2006
4:19 pm
53838
... But my main question is "where do you find how much radiation protection a particular material provides?" John Reiher...
J. Reiher
kedamono
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May 2, 2006
5:58 pm
Messages 53809 - 53838 of 82017   Oldest  |  < Older  |  Newer >  |  Newest
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