Todd, Will VirMin have some sort of API a person could program custom stuff to? Perhaps vbscript, or exposed com objects (or Java, or whatever :) AD :{)}...
... It's not part of the original spec. The scene loading script is pretty flexible as is. Dark Basic Pro (the language being used for this project) is...
That's good information, thanks for putting it together. I guess what I was really asking was how do you get the rules of the game in there? IOW, how does it...
... Right now VirMin and TCOM2 (the computer game) are the same program, at some point they will split up as VirMin deals more with gaming in general. Both of...
... Ah! VirMin is the 3D sequal to V_MAP, a 2D virtual map and counters gaming aid that I wrote. Both of them are rules agnostic for the most part. The best...
On Mon, Sep 29, 2003 at 3:43:20 PM, "Joseph Rispoli" < ... Was there some realistic attribute this was trying to represent? Although I guess it is in worse...
The entire premise of the stardrive in Starforce: Alpha Centauri was psionics-based, and in the background a given pilot could only go somewhere with a...
... I've been thinking of this for a couple of days now, and haven't been able to get beyond the random collection of thoughts stage. So here is the random ...
... kindly ... say, ... My most successful experiment with this was using Calhammer's Diplomacy as an overgame for the local club's Warhammer campaign, which...
... Yes, it was limited intelligence. Both interstellar sensors and propulsion was by psionics. One knew that a concentration of enemy units existed, but...
Space Empires IV Gold uses a brute force approach to this. When you select strategic combat, it just plays out a tactical battle, with the AI running both...
I'm surprised it worked as well as it did. I can't think of two groups of wargamers that would have less in common than Diplomacy and Warhammer players....
... In a three-way game, the degree of uncertainty of a starforce's destination due to not knowing its Z coordinate can become very high - and consequently the...
... Let us know when you finish it. I'd for one would like a copy. I did try making a StarForce map based on the Gliese star catalog data. I only found two...
... In terms of the 6 people who actually played, one hated it (the guy who quit when he got stabbed), one kind of disliked it, but was willing to put up with...
While we are on the topic of StarForce, I don't suppose anybody has a copy of issue 21 of MOVES magazine that they'd be willing to photocopy the StarForce...
... And there was one page of errata in MOVES 22. And only some of the issues of 21 had the so-called True Politics table. I don't want much, do I? ;) I'll...
... DBP supports .X, 3DS, MDL, MD2, and MD3 formats. The X format is fairly common on the Windows/DirectX side of the house. And, 3DS is very common, but...
Oh, come on - people still use the postal service for this kind of stuff? I would have thought that the folks on this list at least, would have graduated to...
Having come into a lot of free time I've been diddling with the Habitable Catalog of Stars, called HabCat by NASA. I've managed to create a file format that...
I got in with guest access just fine, and the logged in subscribed to that board. I note that there's a set of pbem rules in that thread as well, although I'm...
... A nice man from the Consim board sent me copies in pdf form. They include Arnold Hendrik's exploration and expansion rules for StarForce (sort of like a...
I'd love a copy, please! ... From: "Nyrath the nearly wise" <nyrathwiz@...> To: <sfconsim-l@yahoogroups.com> Sent: Saturday, October 04, 2003 9:02 PM ...