I have also considered going back to do "2.0" versions of some of my Powers, but have only gotten around to, I think, one. I will give what I am fairly certain...
I've been posting a ton of Powers lately, and forgetting to run them by the boards. I'm pretty confident on them, so I'm not too worried, but I figured I'd...
... I would like to have a separation between that value that lessens when the hero burns or takes damage and the value for the amount of energy the hero has...
That distinction makes sense to me, more or less. I would prefer a different term, though. Maybe "Stamina"? Basically this would require a slight rules...
Well, you can write the Power however you like. Or, like I did, make a "flag", IE a special rule you can just cut and paste on to Powers you want to be subject...
... *** I'm fairly certain the rule as intended is that players may discard after bidding but before the first round of the game. I don't think I have ever...
... "Stamina" would work just as well. I just suggested "HP" as an example. ... I see your point there. That would indeed take a lot of time. We ought to wait...
Hm. Well, I don't think there is any way for us to directly alter the Power texts that exist, and it'd hardly be fair to expect Kevan to do it. Not to mention...
... *** Well, I'm open to suggestions. I'm going to start with this battle, by keeping track of the Heroes afterward... and we'll see what happens from there....
I notice that the Archive does not prevent duplicate Power names. I did a little experiment to see if I could override an existing Power description by simply...
Destrega is one of my favorite old PS games. STREGA RELIC: Strega Relic has 3 effects. Invoking an effect costs 10 Energy. You may spend no more than 30 Energy...
And another one: MacGuffin: Each round, all players may spend Energy to claim the MacGuffin. At the end of the round, give the MacGuffin to the player who...
Idly asked some good questions: What is Nganon's Power Strength when no one bids on it? Excellent question. I wrote that Power, and I did not think of that, so...
In a message dated 10/15/2007 6:07:10 PM Central Daylight Time, juxtapose_42@... writes: Underwater Breathing: Any Hero who bids more than 10 for this...
So, a couple people have expressed interest in "league rules" for Rumble, something where you can field multiple Heroes in a battle, something where Heroes can...
I really like the idea of Exp being extra Stamina or bidding points. This is a nice way to allow the Heroes to keep their powers, and add new ones later on. I...
... ** Right, that was my intention. On the other hand, I think it should be a very gradual thing. We don't want Heroes becoming stronger so quickly that they...
... abilities and health. IMO, this brings level of play down a bit - you don't get extra queens for being highly ranked at chess. It only serves to...
... I don't think this has to be true, for two reasons: The first is that your heroes' gaining "experience" points (in a numerical way, as opposed to your...
Ok. I've got everyone's orders, but I need something from each of you. Send me a list showing the order you would prefer incoming attacks processed. Let me...
In a message dated 10/23/2007 12:36:21 PM Central Daylight Time, juxtapose_42@... writes: I'm not sure if it's player cooperation that has spelled the...
... you ... Hm. I hadn't thought of some of these ideas. I think we should try to keep things relatively simple, and in keeping with the spirit of the game as...
... I agree that we don't need to make anything more complicated than it ought to be, but you might have misunderstood what I meant by these suggestions. What...
... As another idea, you could have extra "powers" that could only be "bought" if you complete a certain condition in the game. (Ex. Deliver the finishing blow...
... Hm. Interesting. So you're suggesting a sort of "standard set" of Powers that anybody could buy rather than bid on? That's something to consider. I'm not...
... "bought" ... finishing ... game.) ... some ... powers to ... Again, I think that all Powers should be created the same way that they are now. The cool...