I don't want to get anybody's hopes up just yet, but I was trying to think about it today and I think it would be pretty simple, after the superpowers. I will...
1. "(Further to this, Heroes are permitted to discard any Powers they have won but do not wish to use; this is most relevant for 'enviromental' powers which...
Curses are defined as powers won by the lowest bidder, canot be discarded, and usually carry a negative effect to its owner. The question at hand is how to...
1.) I feel that it depends on the power. Such as 'mine field' isn't something you can just get rid of, its a mine field and you wanted it there, you changed...
One of the things that makes Rumble so appealingis the skeletal rule structure that allows those playing to decide. I personally prefer the highest bidder pays...
Cool! I was thinking about an IRC chat room for this purpose, myself, but if this program could work, that would be even better. Some thoughts: You ought to...
I think the powers database is in need of a major clean-up in an effort to standardize the wording used in the descriptions. The problem right now is that the...
Due to the sheer number / complexity / variety of the effects of the powers, I find it impossible to program every power to work in a game. I think it's best...
I have also considered going back to do "2.0" versions of some of my Powers, but have only gotten around to, I think, one. I will give what I am fairly certain...
I've been posting a ton of Powers lately, and forgetting to run them by the boards. I'm pretty confident on them, so I'm not too worried, but I figured I'd...
... I would like to have a separation between that value that lessens when the hero burns or takes damage and the value for the amount of energy the hero has...
That distinction makes sense to me, more or less. I would prefer a different term, though. Maybe "Stamina"? Basically this would require a slight rules...
Well, you can write the Power however you like. Or, like I did, make a "flag", IE a special rule you can just cut and paste on to Powers you want to be subject...
... *** I'm fairly certain the rule as intended is that players may discard after bidding but before the first round of the game. I don't think I have ever...
... "Stamina" would work just as well. I just suggested "HP" as an example. ... I see your point there. That would indeed take a lot of time. We ought to wait...
Hm. Well, I don't think there is any way for us to directly alter the Power texts that exist, and it'd hardly be fair to expect Kevan to do it. Not to mention...
... *** Well, I'm open to suggestions. I'm going to start with this battle, by keeping track of the Heroes afterward... and we'll see what happens from there....
I notice that the Archive does not prevent duplicate Power names. I did a little experiment to see if I could override an existing Power description by simply...
Destrega is one of my favorite old PS games. STREGA RELIC: Strega Relic has 3 effects. Invoking an effect costs 10 Energy. You may spend no more than 30 Energy...
And another one: MacGuffin: Each round, all players may spend Energy to claim the MacGuffin. At the end of the round, give the MacGuffin to the player who...
Idly asked some good questions: What is Nganon's Power Strength when no one bids on it? Excellent question. I wrote that Power, and I did not think of that, so...
In a message dated 10/15/2007 6:07:10 PM Central Daylight Time, juxtapose_42@... writes: Underwater Breathing: Any Hero who bids more than 10 for this...
So, a couple people have expressed interest in "league rules" for Rumble, something where you can field multiple Heroes in a battle, something where Heroes can...
I really like the idea of Exp being extra Stamina or bidding points. This is a nice way to allow the Heroes to keep their powers, and add new ones later on. I...
... ** Right, that was my intention. On the other hand, I think it should be a very gradual thing. We don't want Heroes becoming stronger so quickly that they...